Player Matchup

Awilix
Awilix
Inthebodybag
Awilix
Level 140
God Stats
40W - 48L
1,419 SR
Queue Stats
524W - 580L
1,441 Elo+
Solo
Jing Wei
Jing Wei
JossJess
Jing Wei
Level 216
God Stats
3W - 1L
1,702 SR
Queue Stats
609W - 355L
1,726 Elo+
Party 1
Baron Samedi
Baron Samedi
MATTY06d
Baron Samedi
Level 103
God Stats
21W - 10L
1,682 SR
Queue Stats
485W - 501L
1,389 Elo+
Solo
Cerberus
Cerberus
Nheron
Cerberus
Level 158
God Stats
15W - 6L
1,737 SR
Queue Stats
402W - 178L
1,740 Elo+
Party 1
Nu Wa
Nu Wa
addi9907
Nu Wa
Level 122
God Stats
8W - 6L
1,747 SR
Queue Stats
428W - 256L
1,616 Elo+
Party 1
Team Averages
Level 148
1,657 SR
1,582 Elo+

VS

Team Averages
Level 88
1,516 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alabastered
Scylla
Level 84
God Stats
21W - 17L
1,598 SR
Queue Stats
119W - 129L
1,459 Elo+
Solo
Xing Tian
Xing Tian
Camptus
Xing Tian
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,484 Elo+
Solo
Janus
Janus
dirdeo
Janus
Level 67
God Stats
3W - 2L
1,244 SR
Queue Stats
23W - 23L
1,427 Elo+
Solo
Chaac
Chaac
meatinacan
Chaac
Level 97
God Stats
1W - 1L
1,739 SR
Queue Stats
233W - 234L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 0 / 10
8,490
1,061
4,860
6,822
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
JossJess
Jing Wei
14
3 / 2 / 8
8,708
1,089
8,295
6,658
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MATTY06d
Baron Samedi
14
4 / 0 / 6
8,773
1,097
9,425
5,791
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
Nheron
Cerberus
14
5 / 0 / 10
9,147
1,143
11,814
9,222
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
addi9907
Nu Wa
15
4 / 0 / 9
9,637
1,205
10,932
3,698
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

335

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 5 / 0
7,509
939
2,855
7,556
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
0 / 4 / 1
7,667
958
6,088
11,481
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Camptus
Xing Tian
14
0 / 2 / 2
7,917
990
5,892
13,676
11,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
dirdeo
Janus
13
1 / 4 / 0
7,934
992
7,090
6,102
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
0 / 2 / 0
7,251
906
6,920
10,751
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
17
Kills
2
2
Deaths
17
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
0
0.2
L
Scylla
0
4
1
0.13
L
Xing Tian
Camptus
Xing Tian
0
2
2
0.5
W
Awilix
1
0
10
6
W
Jing Wei
JossJess
Jing Wei
3
2
8
3.5
W
Baron Samedi
MATTY06d
Baron Samedi
4
0
6
7
W
Cerberus
Nheron
Cerberus
5
0
10
10
W
Nu Wa
addi9907
Nu Wa
4
0
9
8.5
L
Janus
dirdeo
Janus
1
4
0
0.25
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
28,845
32,191
Taken
49,566
13,978
Mitigated
28,777
9,071
Healing
1,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,855
849
0
186
7,556
1,966
0
4,449
2,883
0
6,263
L
Scylla
6,088
193
0
0
11,481
3,041
0
7,917
3,371
29,781
626
L
Xing Tian
Camptus
Xing Tian
5,892
306
0
73
13,676
11,903
0
7,151
6,390
24,428
0
W
Awilix
4,860
2,489
194
571
6,822
2,134
0
4,108
2,562
0
15,073
W
Jing Wei
JossJess
Jing Wei
8,295
5,483
0
576
6,658
1,805
0
4,019
2,639
0
22,106
W
Baron Samedi
MATTY06d
Baron Samedi
9,425
867
1,323
2,224
5,791
2,229
0
3,135
2,531
26,375
1,154
W
Cerberus
Nheron
Cerberus
11,814
243
0
3,471
9,222
6,781
0
5,541
3,384
15,023
305
W
Nu Wa
addi9907
Nu Wa
10,932
2,445
0
712
3,698
1,029
0
2,008
1,627
30,549
0
L
Janus
dirdeo
Janus
7,090
333
0
0
6,102
1,611
0
4,704
1,211
26,984
0
L
Chaac
6,920
1,027
0
1,154
10,751
10,256
0
6,469
4,080
0
15,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
38,278
171
Minions Killed
167
8
Camps Cleared
3
816,661
Distance Traveled
679,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,509
939
12
2
0
108,039
0
L
Scylla
7,667
958
63
8
2
143,078
0
L
Xing Tian
7,917
990
18
2
1
168,563
0
W
Awilix
8,490
1,061
21
3
2
167,916
0
W
Jing Wei
8,708
1,089
37
5
1
172,516
0
W
Baron Samedi
8,773
1,097
51
6
1
153,028
0
W
Cerberus
9,147
1,143
16
2
0
174,878
0
W
Nu Wa
9,637
1,205
46
6
4
148,323
0
L
Janus
7,934
992
61
8
0
130,696
0
L
Chaac
7,251
906
13
2
0
128,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role