Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IKR4M3R
Ares
Level 121
God Stats
1W - 0L
1,682 SR
Queue Stats
13W - 12L
1,460 Elo+
Solo
Artemis
Artemis
TarzansTuffFeet
Artemis
Level 127
God Stats
4W - 1L
1,611 SR
Queue Stats
604W - 506L
1,569 Elo+
Solo
Maman Brigitte
Maman Brigitte
Yumeekoo_
Maman Brigitte
Level 61
God Stats
30W - 27L
1,579 SR
Queue Stats
126W - 152L
1,480 Elo+
Solo
Kukulkan
Kukulkan
chaseman323
Kukulkan
Level 121
God Stats
17W - 12L
1,583 SR
Queue Stats
465W - 442L
1,498 Elo+
Solo
Team Averages
Level 111
1,591 SR
1,501 Elo+

VS

Team Averages
Level 98
1,528 SR
1,565 Elo+
Fafnir
Fafnir
CobaltChthonic
Fafnir
Level 128
God Stats
0W - 3L
1,247 SR
Queue Stats
204W - 198L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 129
God Stats
184W - 128L
1,671 SR
Queue Stats
291W - 316L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
K3xSpedz
Gilgamesh
Level 98
God Stats
1W - 1L
1,714 SR
Queue Stats
91W - 88L
1,528 Elo+
Party 1
Arachne
Arachne
Razu LG3052
Arachne
Level 48
God Stats
9W - 7L
1,507 SR
Queue Stats
174W - 160L
1,507 Elo+
Solo
Charybdis
Charybdis
gotex1223
Charybdis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
11 / 2 / 2
9,958
622
13,249
13,659
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
IKR4M3R
Ares
13
2 / 3 / 8
8,492
531
4,566
13,505
12,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 3
8,698
544
12,327
12,511
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
Yumeekoo_
Maman Brigitte
16
2 / 0 / 1
9,732
608
5,752
9,073
4,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
chaseman323
Kukulkan
16
3 / 0 / 6
9,727
608
7,014
6,701
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,378
461
5,970
15,605
14,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
14
0 / 3 / 1
7,984
499
11,336
6,401
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
K3xSpedz
Gilgamesh
13
1 / 2 / 1
7,582
474
5,574
12,025
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Razu LG3052
Arachne
13
4 / 7 / 1
8,474
530
4,964
16,409
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charybdis
gotex1223
Charybdis
14
4 / 5 / 4
8,069
504
9,667
9,758
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
9
9
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
2
2
6
L
0
5
6
0.6
L
Nu Wa
0
3
1
0.17
W
Ares
IKR4M3R
Ares
2
3
8
2
L
Gilgamesh
K3xSpedz
Gilgamesh
1
2
1
0.75
L
Arachne
Razu LG3052
Arachne
4
7
1
0.64
W
4
4
3
1.38
W
Maman Brigitte
Yumeekoo_
Maman Brigitte
2
0
1
2.5
W
Kukulkan
chaseman323
Kukulkan
3
0
6
6
L
Charybdis
gotex1223
Charybdis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
37,511
55,449
Taken
60,198
29,558
Mitigated
31,533
16,402
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,249
3,344
0
6,360
13,659
5,089
0
3,252
9,993
0
91,230
L
5,970
1,579
0
2,854
15,605
14,860
0
3,030
12,485
22,034
334
L
Nu Wa
11,336
3,948
0
402
6,401
1,648
0
3,208
3,079
60,130
1,339
W
Ares
IKR4M3R
Ares
4,566
688
458
2,077
13,505
12,946
0
4,664
8,566
21,939
0
L
Gilgamesh
K3xSpedz
Gilgamesh
5,574
1,381
0
1,469
12,025
7,469
0
5,730
6,211
0
42,963
L
Arachne
Razu LG3052
Arachne
4,964
2,893
0
6,101
16,409
4,889
0
2,973
13,310
0
47,601
W
12,327
2,979
0
1,992
12,511
5,157
865
2,932
9,471
0
80,441
W
Maman Brigitte
Yumeekoo_
Maman Brigitte
5,752
452
0
4,228
9,073
4,386
0
925
7,564
71,774
1,903
W
Kukulkan
chaseman323
Kukulkan
7,014
102
0
1,287
6,701
1,980
0
4,304
2,156
87,951
1,391
L
Charybdis
gotex1223
Charybdis
9,667
4,712
0
2,707
9,758
2,667
399
1,562
8,196
0
49,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
39,487
613
Minions Killed
396
0
Camps Cleared
0
1,582,135
Distance Traveled
1,525,980
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,958
622
131
8
0
344,562
0
L
Fafnir
7,378
461
19
1
0
304,426
3
L
Nu Wa
7,984
499
131
8
0
273,416
0
W
Ares
8,492
531
36
2
0
313,860
4
L
Gilgamesh
7,582
474
80
5
0
303,126
0
L
Arachne
8,474
530
82
5
0
350,335
0
W
Artemis
8,698
544
119
7
0
276,260
0
W
Maman Brigitte
9,732
608
141
9
0
310,852
0
W
Kukulkan
9,727
608
186
12
0
336,601
0
L
Charybdis
8,069
504
84
5
0
294,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role