Player Matchup

Bacchus
Bacchus
Celvip
Bacchus
Level 40
God Stats
19W - 18L
1,516 SR
Queue Stats
300W - 299L
1,506 Elo+
Party 1
Poseidon
Poseidon
Dodge_s2_Charger
Poseidon
Level 128
God Stats
4W - 3L
1,849 SR
Queue Stats
294W - 293L
1,498 Elo+
Party 1
Surtr
Surtr
FGDAGA
Surtr
Level 168
God Stats
8W - 10L
1,590 SR
Queue Stats
156W - 146L
1,570 Elo+
Party 2
Skadi
Skadi
Sytherip
Skadi
Level 159
God Stats
1W - 0L
1,698 SR
Queue Stats
90W - 88L
1,543 Elo+
Party 2
Apollo
Apollo
VeryMidGamer
Apollo
Level 83
God Stats
29W - 12L
1,811 SR
Queue Stats
201W - 173L
1,669 Elo+
Solo
Team Averages
Level 116
1,693 SR
1,557 Elo+

VS

Team Averages
Level 114
1,645 SR
1,519 Elo+
Danzaburou
Danzaburou
MrDiddlez1
Danzaburou
Level 108
God Stats
3W - 3L
1,721 SR
Queue Stats
164W - 162L
1,528 Elo+
Solo
Athena
Athena
Private69
Athena
Level 148
God Stats
1W - 1L
1,884 SR
Queue Stats
33W - 33L
1,480 Elo+
Solo
Vulcan
Vulcan
RJC9069
Vulcan
Level 67
God Stats
1W - 3L
1,355 SR
Queue Stats
142W - 127L
1,545 Elo+
Party 3
Camazotz
Camazotz
Thampelton
Camazotz
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,520 Elo+
Solo
Bastet
Bastet
TouringBoot1680
Bastet
Level 113
God Stats
32W - 18L
1,766 SR
Queue Stats
167W - 152L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Celvip
Bacchus
11
4 / 0 / 2
6,538
654
3,404
6,638
5,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 1
5,923
592
1,720
4,767
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
FGDAGA
Surtr
12
2 / 0 / 0
6,926
693
4,307
8,040
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Sytherip
Skadi
10
2 / 0 / 2
5,408
541
4,182
6,158
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
11
1 / 1 / 5
5,852
585
6,844
4,145
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrDiddlez1
Danzaburou
9
1 / 4 / 0
4,886
489
3,669
6,735
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Private69
Athena
8
0 / 2 / 0
4,954
495
3,026
8,208
6,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
RJC9069
Vulcan
11
0 / 1 / 0
5,924
592
3,265
4,484
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Thampelton
Camazotz
10
0 / 2 / 0
4,984
498
4,020
7,710
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 0
4,937
494
3,067
6,756
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Celvip
Bacchus
4
0
2
5
W
1
0
1
1.5
W
Surtr
FGDAGA
Surtr
2
0
0
2
L
Danzaburou
MrDiddlez1
Danzaburou
1
4
0
0.25
L
Athena
Private69
Athena
0
2
0
0
L
Vulcan
RJC9069
Vulcan
0
1
0
0
W
Skadi
Sytherip
Skadi
2
0
2
3
L
Camazotz
Thampelton
Camazotz
0
2
0
0
L
0
1
0
0
W
Apollo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
17,047
29,748
Taken
33,893
14,522
Mitigated
14,709
8,912
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Celvip
Bacchus
3,404
338
0
2,810
6,638
5,242
0
845
5,793
21,722
646
W
1,720
334
0
1,150
4,767
1,171
0
2,426
2,341
31,012
1,968
W
Surtr
FGDAGA
Surtr
4,307
2,062
0
2,033
8,040
4,880
13
685
7,355
1,940
49,593
L
Danzaburou
MrDiddlez1
Danzaburou
3,669
1,377
0
2,136
6,735
2,110
0
2,102
4,633
0
28,830
L
Athena
Private69
Athena
3,026
1,051
0
1,349
8,208
6,231
0
1,347
6,861
16,519
1,233
L
Vulcan
RJC9069
Vulcan
3,265
127
0
769
4,484
1,316
0
1,075
3,171
40,169
1,210
W
Skadi
Sytherip
Skadi
4,182
1,541
0
378
6,158
1,978
0
1,298
4,860
0
38,314
L
Camazotz
Thampelton
Camazotz
4,020
1,253
0
2,459
7,710
3,273
0
288
7,422
0
36,824
L
3,067
786
0
3,961
6,756
1,779
0
244
6,418
0
36,452
W
Apollo
6,844
4,428
0
2,541
4,145
1,251
0
855
3,290
0
52,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
25,685
384
Minions Killed
318
0
Camps Cleared
0
1,038,093
Distance Traveled
1,063,168
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,538
654
29
3
0
220,628
3
W
Poseidon
5,923
592
91
9
0
212,905
4
W
Surtr
6,926
693
104
10
0
186,484
1
L
Danzaburou
4,886
489
59
6
0
189,224
2
L
Athena
4,954
495
27
3
0
228,575
0
L
Vulcan
5,924
592
96
10
0
215,212
0
W
Skadi
5,408
541
67
7
0
232,973
2
L
Camazotz
4,984
498
72
7
0
187,763
0
L
Bastet
4,937
494
64
6
0
242,394
0
W
Apollo
5,852
585
93
9
0
185,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role