Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexS__S
Anubis
Level 137
God Stats
247W - 252L
1,504 SR
Queue Stats
749W - 749L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Elicondemns
Baron Samedi
Level 101
God Stats
1W - 2L
1,785 SR
Queue Stats
14W - 25L
1,456 Elo+
Solo
Ra
Ra
King_Turnover-2
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,312 Elo+
Solo
Nemesis
Nemesis
MATTKILLAH
Nemesis
Level 216
God Stats
0W - 3L
1,303 SR
Queue Stats
221W - 225L
1,474 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,433 Elo+

VS

Team Averages
Level 148
1,534 SR
1,470 Elo+
Fenrir
Fenrir
 
Fenrir
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DarkKnight90121
Maui
Level 62
God Stats
8W - 2L
1,723 SR
Queue Stats
70W - 60L
1,461 Elo+
Solo
Mulan
Mulan
NAO-_xMONKEYY
Mulan
Level 103
God Stats
9W - 10L
1,452 SR
Queue Stats
49W - 44L
1,447 Elo+
Solo
Vulcan
Vulcan
TragiicSniipe
Vulcan
Level 129
God Stats
6W - 5L
1,497 SR
Queue Stats
316W - 314L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 5 / 3
5,007
501
4,554
7,383
2,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
AlexS__S
Anubis
10
3 / 2 / 0
5,840
584
5,283
5,287
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Elicondemns
Baron Samedi
8
0 / 7 / 0
4,809
481
2,969
7,176
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 6 / 0
4,926
493
2,306
7,334
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MATTKILLAH
Nemesis
10
0 / 2 / 0
5,184
518
2,338
7,033
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
11 / 0 / 1
7,157
716
6,628
8,188
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
 
Nut
10
2 / 3 / 3
6,069
607
3,267
6,464
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
6,248
625
2,231
5,766
2,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 5
6,347
635
3,779
6,527
3,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 1
6,399
640
4,976
4,089
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
21
22
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
3
0.3
W
Fenrir
 
Fenrir
11
0
1
11.5
W
Nut
 
Nut
2
3
3
1.17
L
Anubis
AlexS__S
Anubis
3
2
0
1.5
W
2
0
4
4
L
Baron Samedi
Elicondemns
Baron Samedi
0
7
0
0
L
0
6
0
0
L
Nemesis
MATTKILLAH
Nemesis
0
2
0
0
W
2
0
5
4.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
20,881
34,213
Taken
31,034
13,988
Mitigated
12,732
7,153
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,554
1,925
0
1,509
7,383
2,100
585
994
6,389
0
25,360
W
Fenrir
 
Fenrir
6,628
1,838
0
2,975
8,188
3,064
0
1,181
6,865
0
41,774
W
Nut
 
Nut
3,267
1,632
0
2,326
6,464
1,586
0
1,531
4,653
0
32,250
L
Anubis
AlexS__S
Anubis
5,283
388
59
1,795
5,287
2,312
301
708
4,554
34,838
786
W
2,231
682
0
1,496
5,766
2,833
0
1,690
3,664
20,359
0
L
Baron Samedi
Elicondemns
Baron Samedi
2,969
718
0
668
7,176
5,041
0
0
7,176
19,611
0
L
2,306
86
24
1,972
7,334
2,064
0
4,403
2,393
28,004
0
L
Nemesis
MATTKILLAH
Nemesis
2,338
829
0
1,126
7,033
2,471
0
354
6,679
0
35,591
W
3,779
952
0
3,586
6,527
3,760
0
2,090
4,049
0
33,077
W
4,976
342
0
1,000
4,089
1,489
748
2,639
1,408
33,943
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
32,220
262
Minions Killed
270
0
Camps Cleared
0
901,552
Distance Traveled
989,482
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,007
501
37
4
0
193,471
2
W
Fenrir
7,157
716
60
6
0
211,437
0
W
Nut
6,069
607
58
6
0
161,873
0
L
Anubis
5,840
584
66
7
0
163,281
2
W
Maui
6,248
625
27
3
0
226,596
4
L
Baron Samedi
4,809
481
42
4
0
149,865
0
L
Ra
4,926
493
45
5
0
194,973
0
L
Nemesis
5,184
518
72
7
0
199,962
0
W
Mulan
6,347
635
61
6
0
201,338
6
W
Vulcan
6,399
640
64
6
0
188,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role