Player Matchup

Hel
Hel
P4G4N PL
Hel
Level 120
God Stats
2W - 5L
1,369 SR
Queue Stats
678W - 724L
1,403 Elo+
Solo
Jormungandr
Jormungandr
SpandexBongo454
Jormungandr
Level 88
God Stats
3W - 4L
1,483 SR
Queue Stats
428W - 424L
1,475 Elo+
Solo
Nike
Nike
Stri4455
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,346 Elo+
Solo
Jing Wei
Jing Wei
paniagua1000
Jing Wei
Level 87
God Stats
7W - 5L
1,644 SR
Queue Stats
299W - 288L
1,498 Elo+
Solo
Arachne
Arachne
tfrblumtman
Arachne
Level 147
God Stats
6W - 8L
1,540 SR
Queue Stats
279W - 269L
1,520 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,448 Elo+

VS

Team Averages
Level 105
1,463 SR
1,452 Elo+
Nut
Nut
HazyThoughts
Nut
Level 83
God Stats
4W - 2L
1,306 SR
Queue Stats
217W - 232L
1,442 Elo+
Solo
Discordia
Discordia
LéoLeRationné
Discordia
Level 106
God Stats
7W - 8L
1,550 SR
Queue Stats
188W - 180L
1,456 Elo+
Solo
Charon
Charon
SoCo972
Charon
Level 106
God Stats
2W - 3L
1,167 SR
Queue Stats
58W - 77L
1,427 Elo+
Solo
Yemoja
Yemoja
Spazstick
Yemoja
Level 104
God Stats
5W - 6L
1,612 SR
Queue Stats
343W - 335L
1,513 Elo+
Solo
Xing Tian
Xing Tian
VulgarVulpine
Xing Tian
Level 124
God Stats
3W - 0L
1,679 SR
Queue Stats
373W - 381L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
8,746
625
4,993
13,151
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SpandexBongo454
Jormungandr
16
1 / 6 / 4
9,490
678
20,773
19,431
22,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
15
0 / 5 / 6
8,700
621
12,177
17,303
16,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
paniagua1000
Jing Wei
18
3 / 4 / 3
9,845
703
17,208
15,669
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
tfrblumtman
Arachne
15
3 / 7 / 3
9,658
690
11,488
15,204
8,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
12,034
860
15,618
15,493
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
LéoLeRationné
Discordia
18
6 / 1 / 15
11,533
824
24,087
13,733
6,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
SoCo972
Charon
18
6 / 4 / 14
11,193
800
13,549
15,207
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Spazstick
Yemoja
17
2 / 2 / 17
10,004
715
10,537
13,938
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
VulgarVulpine
Xing Tian
19
2 / 0 / 19
12,031
859
8,326
22,646
23,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
8
Kills
25
25
Deaths
9
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
W
Discordia
LéoLeRationné
Discordia
6
1
15
13.5
L
1
3
5
1.17
W
Charon
SoCo972
Charon
6
4
14
3.25
L
Jormungandr
SpandexBongo454
Jormungandr
1
6
4
0.5
W
Yemoja
Spazstick
Yemoja
2
2
17
5.25
L
Nike
0
5
6
0.6
W
Xing Tian
VulgarVulpine
Xing Tian
2
0
19
11.5
L
Jing Wei
paniagua1000
Jing Wei
3
4
3
1.13
L
Arachne
tfrblumtman
Arachne
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,639
Damage
72,117
80,758
Taken
81,017
61,635
Mitigated
58,983
30,413
Healing
41,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,618
8,131
1,318
4,915
15,493
7,758
1,317
3,676
11,692
0
40,831
W
Discordia
LéoLeRationné
Discordia
24,087
833
2,464
1,542
13,733
6,880
350
3,170
10,311
45,710
0
L
4,993
2,021
9,123
6,746
13,151
6,577
0
10,735
2,012
8,957
1,162
W
Charon
SoCo972
Charon
13,549
1,324
0
500
15,207
8,542
1,023
3,960
10,911
29,920
0
L
Jormungandr
SpandexBongo454
Jormungandr
20,773
3,867
1,047
2,237
19,431
22,495
0
10,368
8,640
42,025
1,710
W
Yemoja
Spazstick
Yemoja
10,537
2,722
16,853
2,744
13,938
12,559
505
4,096
9,731
19,458
0
L
Nike
12,177
50
1,687
2,423
17,303
16,927
0
10,474
6,367
0
23,402
W
Xing Tian
VulgarVulpine
Xing Tian
8,326
103
5,853
5,251
22,646
23,244
324
7,319
14,885
14,050
2,109
L
Jing Wei
paniagua1000
Jing Wei
17,208
7,110
1,593
3,759
15,669
7,236
0
12,325
2,849
0
40,862
L
Arachne
tfrblumtman
Arachne
11,488
6,797
0
1,798
15,204
8,400
0
10,135
4,740
0
14,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
56,795
151
Minions Killed
219
0
Camps Cleared
0
1,201,197
Distance Traveled
1,250,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,034
860
64
5
0
211,200
0
W
Discordia
11,533
824
71
5
0
264,869
0
L
Hel
8,746
625
17
1
0
246,972
0
W
Charon
11,193
800
34
2
0
255,458
0
L
Jormungandr
9,490
678
54
4
0
217,777
0
W
Yemoja
10,004
715
23
2
0
234,439
0
L
Nike
8,700
621
16
1
0
250,751
0
W
Xing Tian
12,031
859
27
2
0
284,523
0
L
Jing Wei
9,845
703
56
4
0
234,314
0
L
Arachne
9,658
690
8
1
0
251,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role