Player Matchup

Charon
Charon
Chapter Books
Charon
Level 283
God Stats
21W - 17L
1,587 SR
Queue Stats
533W - 549L
1,503 Elo+
Solo
Heimdallr
Heimdallr
GM_The_God
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,725 Elo+
Party 1
Hou Yi
Hou Yi
GM_Wannabe
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
kanyethegiantyo
Bacchus
Level 111
God Stats
1W - 2L
1,190 SR
Queue Stats
84W - 100L
1,487 Elo+
Solo
Anubis
Anubis
mortal_robot997
Anubis
Level 142
God Stats
2W - 3L
1,514 SR
Queue Stats
227W - 222L
1,528 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,548 Elo+

VS

Team Averages
Level 141
1,458 SR
1,516 Elo+
Bakasura
Bakasura
 
Bakasura
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ItssForever
Scylla
Level 180
God Stats
1W - 6L
1,230 SR
Queue Stats
417W - 358L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Piturko51
Nu Wa
Level 39
God Stats
4W - 6L
1,553 SR
Queue Stats
145W - 121L
1,523 Elo+
Solo
Maui
Maui
humble_pride19
Maui
Level 147
God Stats
7W - 8L
1,507 SR
Queue Stats
361W - 357L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
7,433
1,487
3,971
4,011
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
GM_The_God
Heimdallr
9
0 / 2 / 7
5,756
1,151
1,410
3,484
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
GM_Wannabe
Hou Yi
9
1 / 5 / 7
5,789
1,158
2,554
5,281
1,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 3 / 6
6,804
1,361
3,830
5,960
6,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 8
7,054
1,411
5,597
3,066
1,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 3 / 7
6,128
1,226
1,840
5,885
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
 
Nox
5
0 / 0 / 0
4,516
903
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
12
3 / 3 / 4
6,458
1,292
3,802
4,146
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Piturko51
Nu Wa
11
3 / 3 / 4
6,050
1,210
3,193
3,946
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
5,969
1,194
2,141
5,769
4,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
12
Kills
10
11
Deaths
12
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
7
1.83
L
Nox
 
Nox
0
0
0
0
W
4
1
8
8
W
Heimdallr
GM_The_God
Heimdallr
0
2
7
1.75
W
Hou Yi
GM_Wannabe
Hou Yi
1
5
7
0.9
L
Scylla
3
3
4
1.67
L
Nu Wa
Piturko51
Nu Wa
3
3
4
1.67
L
2
3
6
1.67
W
5
3
6
2.67
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,362
Damage
10,976
21,802
Taken
19,746
13,128
Mitigated
12,651
5,415
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,840
776
279
1,507
5,885
5,209
0
3,858
2,027
0
4,020
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
3,971
103
0
878
4,011
2,616
502
1,169
2,842
9,755
30
W
Heimdallr
GM_The_God
Heimdallr
1,410
115
0
440
3,484
1,127
0
2,180
1,045
0
5,978
W
Hou Yi
GM_Wannabe
Hou Yi
2,554
815
0
41
5,281
1,513
39
1,815
3,371
0
6,496
L
Scylla
3,802
278
0
550
4,146
1,254
273
3,064
1,082
13,327
335
L
Nu Wa
Piturko51
Nu Wa
3,193
516
465
794
3,946
1,231
394
3,038
908
8,461
0
L
2,141
287
114
647
5,769
4,957
0
3,424
2,345
4,560
0
W
3,830
216
568
1,281
5,960
6,375
0
1,474
4,375
7,951
116
W
5,597
61
422
1,785
3,066
1,497
541
2,342
684
23,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
29,121
81
Minions Killed
49
0
Camps Cleared
0
580,444
Distance Traveled
396,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,128
1,226
14
3
0
121,376
0
L
Nox
4,516
903
0
0
0
9,510
0
W
Charon
7,433
1,487
19
4
0
123,139
0
W
Heimdallr
5,756
1,151
14
3
0
125,723
0
W
Hou Yi
5,789
1,158
6
1
0
122,759
0
L
Scylla
6,458
1,292
24
5
0
80,977
0
L
Nu Wa
6,050
1,210
8
2
0
92,851
0
L
Maui
5,969
1,194
3
1
0
91,792
0
W
Bacchus
6,804
1,361
6
1
0
99,630
0
W
Anubis
7,054
1,411
36
7
0
109,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role