Player Matchup

Poseidon
Poseidon
Silver II
HunterBiden5714
Poseidon
Silver II
Level 127
God Stats
39W - 40L
1,441 SR
Queue Stats
1,034W - 1,045L
989 MMR
Solo
Fenrir
Fenrir
Gold V
MNRITUAL
Fenrir
Gold V
Level 150
God Stats
1W - 2L
1,458 SR
Queue Stats
16W - 20L
1,364 MMR
Solo
Medusa
Medusa
Gold V
NICKSTER1240
Medusa
Gold V
Level 121
God Stats
2W - 1L
1,303 SR
Queue Stats
82W - 87L
1,255 MMR
Solo
Cthulhu
Cthulhu
Silver II
SetDEO
Cthulhu
Silver II
Level 146
God Stats
23W - 19L
1,487 SR
Queue Stats
418W - 465L
884 MMR
Solo
Chiron
Chiron
Gold IV
relieved-scar9
Chiron
Gold IV
Level 88
God Stats
1W - 1L
1,277 SR
Queue Stats
470W - 479L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,393 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,495 SR
1,169 MMR
Cerberus
Cerberus
Gold IV
BlackDynamiteMN
Cerberus
Gold IV
Level 158
God Stats
15W - 18L
1,548 SR
Queue Stats
262W - 280L
1,212 MMR
Solo
Cupid
Cupid
Silver V
HYBRIDDB35
Cupid
Silver V
Level 113
God Stats
0W - 4L
1,544 SR
Queue Stats
1W - 5L
1,307 MMR
Solo
Hera
Hera
Silver V
ThundaClappa639
Hera
Silver V
Level 155
God Stats
2W - 6L
1,378 SR
Queue Stats
84W - 135L
641 MMR
Solo
Arachne
Arachne
Silver II
raptors4life31
Arachne
Silver II
Level 126
God Stats
14W - 10L
1,568 SR
Queue Stats
302W - 310L
1,298 MMR
Solo
Chaac
Chaac
Gold IV
xSausage692x
Chaac
Gold IV
Level 138
God Stats
2W - 4L
1,436 SR
Queue Stats
208W - 221L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 4 / 1
8,025
535
5,237
7,527
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fenrir
MNRITUAL
Fenrir
14
6 / 3 / 8
8,493
566
7,901
10,470
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
16
4 / 0 / 7
9,308
621
6,766
9,802
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SetDEO
Cthulhu
12
4 / 1 / 5
8,324
555
7,553
12,095
8,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 2
9,015
601
12,415
11,876
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bans
AwilixCharybdisKing ArthurThoth

VS

Bans
Bake KujiraRavanaThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 3 / 4
6,386
426
6,827
12,456
7,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
14
4 / 2 / 0
7,743
516
6,358
9,172
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 0
7,610
507
5,472
8,004
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 3
6,753
450
4,854
14,162
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 1 / 1
7,228
482
6,577
15,667
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
8
8
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
4
0.67
L
Cupid
4
2
0
2
W
Poseidon
1
4
1
0.38
W
Fenrir
MNRITUAL
Fenrir
6
3
8
3.33
W
Medusa
4
0
7
7.5
W
Cthulhu
SetDEO
Cthulhu
4
1
5
6.5
L
2
7
0
0.29
L
2
4
3
0.88
W
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
30,088
51,770
Taken
59,461
22,357
Mitigated
31,181
17,093
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,827
574
0
3,541
12,456
7,409
0
5,159
6,939
23,849
1,128
L
Cupid
6,358
3,465
292
2,895
9,172
2,825
283
4,527
4,451
0
57,726
W
Poseidon
5,237
896
0
1,960
7,527
1,979
0
3,083
4,444
55,364
1,832
W
Fenrir
MNRITUAL
Fenrir
7,901
2,241
0
3,065
10,470
4,433
0
2,184
8,129
0
47,083
W
Medusa
6,766
2,150
0
2,527
9,802
3,113
1,245
2,889
6,565
0
89,715
W
Cthulhu
SetDEO
Cthulhu
7,553
1,382
0
3,130
12,095
8,608
145
3,571
8,462
31,857
716
L
5,472
1,512
0
1,074
8,004
2,128
432
165
7,839
49,467
405
L
4,854
3,593
0
3,626
14,162
5,367
0
2,085
12,007
0
39,025
W
12,415
4,285
176
6,235
11,876
4,224
190
312
11,564
0
73,248
L
6,577
986
0
4,805
15,667
13,452
0
0
15,667
0
55,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
35,720
494
Minions Killed
418
0
Camps Cleared
0
1,516,518
Distance Traveled
1,303,256
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,386
426
45
3
0
212,140
0
L
Cupid
7,743
516
111
7
0
279,841
0
W
Poseidon
8,025
535
123
8
0
284,180
12
W
Fenrir
8,493
566
55
4
0
343,942
0
W
Medusa
9,308
621
151
10
0
302,104
2
W
Cthulhu
8,324
555
43
3
0
314,761
6
L
Hera
7,610
507
107
7
0
219,441
3
L
Arachne
6,753
450
57
4
0
292,633
0
W
Chiron
9,015
601
122
8
0
271,531
4
L
Chaac
7,228
482
98
7
0
299,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role