Player Matchup

Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
LoveMyLizzza
Chronos
Level 116
God Stats
1W - 1L
1,730 SR
Queue Stats
172W - 173L
1,474 Elo+
Party 1
He Bo
He Bo
PyccKuùOKKynaHT
He Bo
Level 166
God Stats
3W - 3L
1,746 SR
Queue Stats
413W - 432L
1,586 Elo+
Solo
Sylvanus
Sylvanus
urdin
Sylvanus
Level 159
God Stats
0W - 2L
1,322 SR
Queue Stats
355W - 345L
1,468 Elo+
Solo
Team Averages
Level 137
1,560 SR
1,506 Elo+

VS

Team Averages
Level 153
1,363 SR
1,571 Elo+
Chang'e
Chang'e
 
Chang'e
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AngelSuhanc
Ymir
Level 125
God Stats
3W - 3L
1,264 SR
Queue Stats
257W - 246L
1,506 Elo+
Solo
Izanami
Izanami
BELLO-Canette
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Hachiman
Hachiman
TATSIZADAM
Hachiman
Level 159
God Stats
2W - 1L
1,049 SR
Queue Stats
152W - 59L
1,704 Elo+
Party 2
Vamana
Vamana
oorius
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 4 / 2
8,139
678
17,182
10,690
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
 
Arachne
14
1 / 2 / 3
7,372
614
8,533
11,925
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
LoveMyLizzza
Chronos
15
1 / 2 / 4
7,963
664
7,907
12,717
7,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 3
7,905
659
12,316
10,671
6,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
urdin
Sylvanus
13
0 / 4 / 3
7,115
593
6,563
19,506
21,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 0 / 10
8,660
722
3,563
6,463
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 9
10,044
837
10,305
19,371
22,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
16
2 / 1 / 6
9,101
758
14,247
13,112
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
TATSIZADAM
Hachiman
17
4 / 1 / 9
9,710
809
21,337
13,695
5,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vamana
oorius
Vamana
16
3 / 0 / 9
9,259
772
11,158
12,979
11,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
5
Kills
13
13
Deaths
5
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
2
0.75
L
Arachne
 
Arachne
1
2
3
1.25
W
Chang'e
 
Chang'e
1
0
10
6
W
3
3
9
2.5
W
Izanami
2
1
6
5
L
Chronos
LoveMyLizzza
Chronos
1
2
4
1.5
L
1
1
3
2.5
W
Hachiman
TATSIZADAM
Hachiman
4
1
9
8.5
W
Vamana
oorius
Vamana
3
0
9
7.5
L
Sylvanus
urdin
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
60,610
65,509
Taken
65,620
50,842
Mitigated
48,243
25,926
Healing
45,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,182
1,967
1,296
1,564
10,690
5,096
0
2,399
8,031
34,724
0
L
Arachne
 
Arachne
8,533
3,825
938
2,589
11,925
9,668
0
1,969
9,715
0
9,282
W
Chang'e
 
Chang'e
3,563
105
25,509
5,064
6,463
2,545
349
4,445
1,891
14,309
0
W
10,305
449
1,715
2,151
19,371
22,869
33
10,495
8,499
19,721
898
W
Izanami
14,247
8,122
1,214
2,627
13,112
5,587
269
10,741
2,101
0
39,204
L
Chronos
LoveMyLizzza
Chronos
7,907
1,390
1,919
2,286
12,717
7,407
0
2,628
9,848
19,907
0
L
12,316
111
1,556
1,873
10,671
6,912
0
1,847
8,650
23,916
1,163
W
Hachiman
TATSIZADAM
Hachiman
21,337
12,051
1,568
2,440
13,695
5,786
1,091
9,364
3,968
0
57,445
W
Vamana
oorius
Vamana
11,158
1,662
633
2,239
12,979
11,456
0
8,209
4,637
0
21,803
L
Sylvanus
urdin
Sylvanus
6,563
2,545
5,890
6,015
19,506
21,759
0
4,834
14,438
15,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
46,774
107
Minions Killed
252
0
Camps Cleared
0
1,144,525
Distance Traveled
1,241,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,139
678
34
3
0
234,315
0
L
Arachne
7,372
614
5
0
0
241,479
0
W
Chang'e
8,660
722
32
3
0
272,851
0
W
Ymir
10,044
837
20
2
0
233,616
0
W
Izanami
9,101
758
78
7
0
229,632
0
L
Chronos
7,963
664
26
2
0
240,758
0
L
He Bo
7,905
659
31
3
0
265,865
0
W
Hachiman
9,710
809
95
8
0
234,357
0
W
Vamana
9,259
772
27
2
0
271,324
0
L
Sylvanus
7,115
593
11
1
0
162,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role