Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
BEASTREIN
Thor
Gold II
Level 175
God Stats
29W - 30L
1,578 SR
Queue Stats
208W - 205L
1,580 MMR
Solo
Guan Yu
Guan Yu
Gold IV
BigXexy713
Guan Yu
Gold IV
Level 158
God Stats
0W - 3L
1,595 SR
Queue Stats
67W - 68L
1,574 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
LoneWolfKing078
Morgan Le Fay
Gold I
Level 283
God Stats
18W - 7L
1,711 SR
Queue Stats
115W - 117L
1,719 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Yohante_Tuki
Sun Wukong
Gold V
Level 159
God Stats
87W - 79L
1,577 SR
Queue Stats
298W - 307L
1,400 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 185
1,592 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,559 SR
1,537 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum IV
 
Lancelot
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
MattMR
Gilgamesh
Gold III
Level 165
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 90L
1,550 MMR
Solo
Bacchus
Bacchus
Silver II
MrHouse2279
Bacchus
Silver II
Level 119
God Stats
4W - 0L
1,760 SR
Queue Stats
42W - 28L
1,559 MMR
Solo
Apollo
Apollo
Gold I
Savage king010
Apollo
Gold I
Level 157
God Stats
56W - 57L
1,536 SR
Queue Stats
163W - 164L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 1
5,897
536
5,136
6,858
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
12
3 / 3 / 1
6,173
561
3,657
8,065
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
BigXexy713
Guan Yu
8
0 / 2 / 1
4,922
447
1,759
7,745
4,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
LoneWolfKing078
Morgan Le Fay
9
0 / 4 / 1
5,264
479
2,660
5,838
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Yohante_Tuki
Sun Wukong
11
1 / 1 / 0
6,099
554
5,527
8,963
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
GebAwilixJing WeiChang'eAphrodite

VS

Bans
King ArthurSerqetAresMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 3
7,250
659
5,978
4,334
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
 
Lancelot
12
6 / 0 / 2
6,577
598
4,929
5,873
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
MattMR
Gilgamesh
12
1 / 0 / 0
6,756
614
4,573
8,710
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
MrHouse2279
Bacchus
9
2 / 0 / 2
6,098
554
5,779
5,217
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 4
6,447
586
4,568
8,989
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Discordia
 
Discordia
3
2
3
2.25
W
Lancelot
 
Lancelot
6
0
2
7
L
Thor
3
3
1
1.17
L
Guan Yu
BigXexy713
Guan Yu
0
2
1
0.25
L
Morgan Le Fay
LoneWolfKing078
Morgan Le Fay
0
4
1
0.13
W
Gilgamesh
MattMR
Gilgamesh
1
0
0
1
W
Bacchus
MrHouse2279
Bacchus
2
0
2
3
W
1
2
4
1.5
L
Sun Wukong
Yohante_Tuki
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
25,827
37,469
Taken
33,123
16,112
Mitigated
16,829
11,002
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,136
2,553
0
2,236
6,858
2,158
0
2,373
4,485
0
46,899
W
Discordia
 
Discordia
5,978
100
0
800
4,334
1,183
0
1,889
2,445
54,227
467
W
Lancelot
 
Lancelot
4,929
856
0
699
5,873
2,377
0
562
5,274
0
42,417
L
Thor
3,657
1,561
0
475
8,065
2,871
0
1,808
6,121
0
41,549
L
Guan Yu
BigXexy713
Guan Yu
1,759
206
1,261
2,503
7,745
4,100
0
3,868
3,713
0
9,447
L
Morgan Le Fay
LoneWolfKing078
Morgan Le Fay
2,660
90
0
554
5,838
1,612
0
2,207
3,259
30,092
0
W
Gilgamesh
MattMR
Gilgamesh
4,573
1,334
0
3,061
8,710
6,871
0
0
8,162
0
42,277
W
Bacchus
MrHouse2279
Bacchus
5,779
868
0
1,565
5,217
3,621
0
165
5,052
16,579
0
W
4,568
2,957
0
4,421
8,989
2,777
0
349
8,603
0
50,991
L
Sun Wukong
Yohante_Tuki
Sun Wukong
5,527
1,568
0
3,973
8,963
5,371
0
712
7,648
0
42,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
33,128
319
Minions Killed
382
0
Camps Cleared
0
1,057,821
Distance Traveled
1,154,902
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,897
536
95
9
0
186,110
3
W
Discordia
7,250
659
120
11
0
220,471
3
W
Lancelot
6,577
598
58
5
0
291,455
0
L
Thor
6,173
561
80
7
0
231,106
0
L
Guan Yu
4,922
447
12
1
0
216,269
1
L
Morgan Le Fay
5,264
479
56
5
0
222,922
0
W
Gilgamesh
6,756
614
85
8
0
190,993
0
W
Bacchus
6,098
554
18
2
0
248,118
0
W
Apollo
6,447
586
101
9
0
203,865
2
L
Sun Wukong
6,099
554
76
7
0
201,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role