Player Matchup

Shiva
Shiva
 
Shiva
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ALWANEES
Pele
Level 59
God Stats
1W - 1L
1,706 SR
Queue Stats
34W - 34L
1,521 Elo+
Party 2
Thor
Thor
Angryom
Thor
Level 124
God Stats
5W - 7L
1,574 SR
Queue Stats
317W - 308L
1,511 Elo+
Party 3
Scylla
Scylla
Awesome_Alex09
Scylla
Level 86
God Stats
1W - 6L
1,482 SR
Queue Stats
234W - 243L
1,436 Elo+
Solo
Jing Wei
Jing Wei
shomboltala-_-
Jing Wei
Level 123
God Stats
1W - 5L
1,264 SR
Queue Stats
313W - 314L
1,458 Elo+
Party 3
Team Averages
Level 91
1,505 SR
1,485 Elo+

VS

Team Averages
Level 104
1,538 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gambaon
Pele
Level 44
God Stats
4W - 8L
1,367 SR
Queue Stats
143W - 172L
1,427 Elo+
Solo
Izanami
Izanami
JoshiQan
Izanami
Level 146
God Stats
4W - 2L
1,638 SR
Queue Stats
36W - 23L
1,588 Elo+
Party 1
Anubis
Anubis
Olvys
Anubis
Level 109
God Stats
58W - 49L
1,478 SR
Queue Stats
490W - 451L
1,516 Elo+
Solo
Ymir
Ymir
Smashinghou
Ymir
Level 68
God Stats
10W - 5L
1,707 SR
Queue Stats
56W - 56L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 0
6,232
623
4,520
6,782
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
9
1 / 6 / 3
5,119
512
5,419
11,485
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
Angryom
Thor
9
2 / 2 / 4
5,729
573
5,192
10,410
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 0
5,361
536
3,064
5,386
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
1 / 2 / 2
5,844
584
4,084
7,286
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 1
5,089
509
2,251
8,250
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Gambaon
Pele
12
5 / 1 / 2
6,358
636
7,703
8,845
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
JoshiQan
Izanami
12
5 / 2 / 0
6,660
666
6,671
5,606
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Olvys
Anubis
11
3 / 2 / 4
6,673
667
5,818
5,821
2,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 6
5,502
550
4,312
9,269
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
14
14
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Pele
1
6
3
0.42
L
Thor
Angryom
Thor
2
2
4
2
L
3
3
0
1
W
Pele
Gambaon
Pele
5
1
2
6
W
Izanami
JoshiQan
Izanami
5
2
0
2.5
W
Anubis
Olvys
Anubis
3
2
4
2.5
W
1
2
6
2
L
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
26,755
41,349
Taken
37,791
14,868
Mitigated
16,378
10,755
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,520
572
0
1,100
6,782
3,501
0
0
6,782
0
50,568
W
King Arthur
 
King Arthur
2,251
86
0
2,496
8,250
4,433
0
0
8,250
0
27,346
L
Pele
5,419
1,246
0
3,419
11,485
2,481
0
2,743
8,742
0
29,946
L
Thor
Angryom
Thor
5,192
1,544
0
2,292
10,410
5,905
0
2,830
7,580
0
17,622
L
3,064
430
0
450
5,386
1,078
0
2,799
2,587
25,326
0
W
Pele
Gambaon
Pele
7,703
2,021
0
2,511
8,845
2,981
0
1,201
7,644
0
49,574
W
Izanami
JoshiQan
Izanami
6,671
4,424
0
2,816
5,606
1,713
939
0
5,606
0
55,030
W
Anubis
Olvys
Anubis
5,818
206
0
1,977
5,821
2,557
0
1,354
4,467
38,987
3,438
W
4,312
2,018
0
2,804
9,269
4,694
0
831
8,438
14,295
0
L
Jing Wei
4,084
2,875
0
3,494
7,286
1,903
0
1,250
6,036
0
45,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
30,282
295
Minions Killed
326
0
Camps Cleared
0
968,935
Distance Traveled
990,291
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,232
623
92
9
0
211,770
0
W
King Arthur
5,089
509
53
5
0
203,825
2
L
Pele
5,119
512
47
5
0
193,083
0
L
Thor
5,729
573
19
2
0
192,645
0
L
Scylla
5,361
536
44
4
0
186,612
2
W
Pele
6,358
636
83
8
0
225,880
0
W
Izanami
6,660
666
96
10
0
181,614
0
W
Anubis
6,673
667
77
8
0
181,425
4
W
Ymir
5,502
550
17
2
0
197,547
2
L
Jing Wei
5,844
584
93
9
0
184,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role