Player Matchup

Pele
Pele
Adventurer43
Pele
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
207W - 184L
1,495 Elo+
Solo
Osiris
Osiris
DaddyWrongHole
Osiris
Level 124
God Stats
4W - 5L
1,564 SR
Queue Stats
52W - 44L
1,528 Elo+
Solo
Nox
Nox
THEgregster321
Nox
Level 146
God Stats
7W - 8L
1,635 SR
Queue Stats
148W - 141L
1,504 Elo+
Solo
Cupid
Cupid
lacarra26
Cupid
Level 155
God Stats
12W - 7L
1,740 SR
Queue Stats
283W - 286L
1,547 Elo+
Solo
Chang'e
Chang'e
yosoyjuancamanei
Chang'e
Level 157
God Stats
3W - 1L
1,701 SR
Queue Stats
168W - 158L
1,504 Elo+
Solo
Team Averages
Level 142
1,628 SR
1,516 Elo+

VS

Team Averages
Level 141
1,515 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Bitterfl13s09
Zhong Kui
Level 124
God Stats
2W - 7L
1,523 SR
Queue Stats
245W - 238L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Kentiepoo08
Sylvanus
Level 278
God Stats
0W - 1L
1,500 SR
Queue Stats
662W - 671L
1,462 Elo+
Solo
King Arthur
King Arthur
OGButtBandit
King Arthur
Level 158
God Stats
1W - 5L
1,217 SR
Queue Stats
285W - 295L
1,535 Elo+
Solo
Bastet
Bastet
PickleRick817
Bastet
Level 61
God Stats
2W - 3L
1,576 SR
Queue Stats
11W - 29L
1,305 Elo+
Solo
Hachiman
Hachiman
VeryMidGamer
Hachiman
Level 83
God Stats
19W - 17L
1,759 SR
Queue Stats
201W - 173L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
10,109
532
11,396
19,048
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
9 / 0 / 2
11,666
614
15,773
21,925
21,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 8
9,518
501
7,406
16,426
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cupid
lacarra26
Cupid
17
3 / 4 / 3
10,374
546
8,459
17,744
7,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 5
8,944
471
10,379
17,659
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bitterfl13s09
Zhong Kui
12
1 / 6 / 3
7,670
404
13,060
14,939
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
Kentiepoo08
Sylvanus
14
2 / 4 / 4
7,949
418
13,237
17,581
13,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
OGButtBandit
King Arthur
12
0 / 4 / 0
8,034
423
8,722
14,764
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 0
7,526
396
5,373
15,220
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
VeryMidGamer
Hachiman
19
7 / 1 / 1
11,472
604
22,725
8,829
3,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
12
12
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
Zhong Kui
Bitterfl13s09
Zhong Kui
1
6
3
0.42
W
9
0
2
10
L
Sylvanus
Kentiepoo08
Sylvanus
2
4
4
1
L
King Arthur
OGButtBandit
King Arthur
0
4
0
0
L
2
6
0
0.33
W
1
1
8
5
L
Hachiman
VeryMidGamer
Hachiman
7
1
1
7.5
W
Cupid
lacarra26
Cupid
3
4
3
1.13
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,413
Damage
63,117
92,802
Taken
71,333
59,916
Mitigated
40,750
44,216
Healing
22,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,396
2,451
0
9,503
19,048
7,782
0
4,357
14,691
0
90,237
L
Zhong Kui
Bitterfl13s09
Zhong Kui
13,060
1,985
0
2,562
14,939
9,401
0
6,205
8,682
44,728
422
W
15,773
5,328
0
13,100
21,925
21,144
2,377
1,271
20,654
0
99,450
L
Sylvanus
Kentiepoo08
Sylvanus
13,237
3,612
1,748
6,341
17,581
13,723
0
9,165
8,364
36,285
8,290
L
King Arthur
OGButtBandit
King Arthur
8,722
673
0
3,218
14,764
8,232
0
0
13,812
0
54,240
L
5,373
2,477
0
3,181
15,220
5,733
0
1,720
13,313
0
47,691
W
7,406
945
617
3,270
16,426
16,943
85
6,831
9,595
30,114
0
L
Hachiman
VeryMidGamer
Hachiman
22,725
15,876
0
5,168
8,829
3,661
0
660
8,117
0
121,822
W
Cupid
lacarra26
Cupid
8,459
5,475
372
8,597
17,744
7,279
1,238
2,000
15,744
0
88,536
W
10,379
1,417
2,303
6,454
17,659
6,768
0
10,467
7,192
52,281
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
42,651
560
Minions Killed
441
0
Camps Cleared
0
1,862,519
Distance Traveled
1,641,312
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,109
532
125
7
0
450,991
0
L
Zhong Kui
7,670
404
53
3
0
302,796
0
W
Osiris
11,666
614
141
7
0
364,525
0
L
Sylvanus
7,949
418
62
3
0
314,195
0
L
King Arthur
8,034
423
103
5
0
277,209
1
L
Bastet
7,526
396
61
3
0
395,137
0
W
Nox
9,518
501
40
2
0
366,006
7
L
Hachiman
11,472
604
162
9
0
351,975
5
W
Cupid
10,374
546
160
8
0
340,430
0
W
Chang'e
8,944
471
94
5
0
340,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role