Player Matchup

Vulcan
Vulcan
AWSDG
Vulcan
Level 122
God Stats
8W - 7L
1,394 SR
Queue Stats
181W - 176L
1,452 Elo+
Solo
Medusa
Medusa
Bahamasec
Medusa
Level 119
God Stats
15W - 10L
1,649 SR
Queue Stats
211W - 179L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Tornado TwD
Zhong Kui
Level 58
God Stats
13W - 17L
1,449 SR
Queue Stats
98W - 132L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
majorpayne369
Sun Wukong
Level 129
God Stats
6W - 6L
1,459 SR
Queue Stats
537W - 504L
1,461 Elo+
Solo
Loki
Loki
morcki
Loki
Level 54
God Stats
10W - 5L
1,756 SR
Queue Stats
49W - 40L
1,372 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,445 Elo+

VS

Team Averages
Level 88
1,451 SR
1,379 Elo+
Aphrodite
Aphrodite
Blossomingbless
Aphrodite
Level 69
God Stats
3W - 4L
1,531 SR
Queue Stats
87W - 76L
1,480 Elo+
Solo
Nut
Nut
Maniac_Marsh_Tr
Nut
Level 109
God Stats
0W - 6L
1,500 SR
Queue Stats
44W - 47L
1,428 Elo+
Party 1
Sol
Sol
NomadicET
Sol
Level 82
God Stats
1W - 1L
1,223 SR
Queue Stats
22W - 17L
1,392 Elo+
Solo
Osiris
Osiris
UniversalAugury
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,459 Elo+
Party 1
Surtr
Surtr
l_EatMySpoon_l
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AWSDG
Vulcan
13
1 / 2 / 2
7,716
643
3,364
4,285
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Bahamasec
Medusa
7
2 / 1 / 1
5,627
469
2,184
2,432
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Tornado TwD
Zhong Kui
12
5 / 2 / 1
7,231
603
7,235
7,843
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
majorpayne369
Sun Wukong
13
0 / 1 / 1
7,596
633
2,043
6,906
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
morcki
Loki
12
5 / 1 / 1
7,100
592
2,872
7,166
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blossomingbless
Aphrodite
6
0 / 4 / 0
4,576
381
874
4,588
2,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 0 / 1
5,664
472
2,657
4,667
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
6,016
501
826
3,882
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 3
6,989
582
5,410
11,009
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
1 / 4 / 1
5,874
490
3,304
8,655
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
13
Kills
7
7
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AWSDG
Vulcan
1
2
2
1
W
Medusa
Bahamasec
Medusa
2
1
1
2.5
L
Aphrodite
Blossomingbless
Aphrodite
0
4
0
0
L
2
0
1
2.5
L
1
2
1
0.75
W
Zhong Kui
Tornado TwD
Zhong Kui
5
2
1
2.75
L
3
3
3
1.5
L
1
4
1
0.38
W
Sun Wukong
majorpayne369
Sun Wukong
0
1
1
0.5
W
Loki
morcki
Loki
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
13,071
28,632
Taken
32,801
15,168
Mitigated
13,695
8,153
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AWSDG
Vulcan
3,364
0
0
250
4,285
1,381
590
671
3,614
42,104
967
W
Medusa
Bahamasec
Medusa
2,184
844
0
688
2,432
584
837
208
2,224
0
17,081
L
Aphrodite
Blossomingbless
Aphrodite
874
581
416
1,004
4,588
2,518
0
1,834
2,643
9,952
914
L
2,657
1,550
0
1,003
4,667
1,562
0
640
3,795
0
15,061
L
826
308
0
1,190
3,882
948
0
1,639
2,189
30,446
0
W
Zhong Kui
Tornado TwD
Zhong Kui
7,235
969
0
1,659
7,843
5,562
0
755
7,088
35,573
0
L
5,410
2,751
0
2,606
11,009
5,564
0
2,059
8,752
0
59,100
L
3,304
1,730
0
1,982
8,655
3,103
0
3,663
4,566
874
25,996
W
Sun Wukong
majorpayne369
Sun Wukong
2,043
600
0
1,806
6,906
5,529
90
0
6,906
0
47,960
W
Loki
morcki
Loki
2,872
321
0
3,750
7,166
2,112
54
218
6,948
0
46,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
29,119
353
Minions Killed
269
0
Camps Cleared
0
1,078,415
Distance Traveled
1,048,421
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,716
643
88
7
0
231,157
0
W
Medusa
5,627
469
27
2
0
123,221
0
L
Aphrodite
4,576
381
21
2
0
137,695
0
L
Nut
5,664
472
29
2
0
186,348
0
L
Sol
6,016
501
69
6
0
206,189
0
W
Zhong Kui
7,231
603
77
6
0
227,133
2
L
Osiris
6,989
582
101
8
0
280,967
0
L
Surtr
5,874
490
49
4
0
237,222
0
W
Sun Wukong
7,596
633
81
7
0
219,931
0
W
Loki
7,100
592
80
7
0
276,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role