Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
LockUpshadow452
Fafnir
Level 157
God Stats
3W - 2L
1,897 SR
Queue Stats
30W - 29L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
SegaSalem
Nu Wa
Level 143
God Stats
23W - 31L
1,451 SR
Queue Stats
406W - 409L
1,444 Elo+
Solo
Set
Set
Seutekh
Set
Level 129
God Stats
66W - 83L
1,447 SR
Queue Stats
190W - 194L
1,445 Elo+
Party 1
Mulan
Mulan
qp Big Bird qp
Mulan
Level 160
God Stats
6W - 5L
1,619 SR
Queue Stats
38W - 67L
1,356 Elo+
Party 1
Team Averages
Level 129
1,583 SR
1,471 Elo+

VS

Team Averages
Level 157
1,490 SR
1,436 Elo+
Neith
Neith
Kiking5
Neith
Level 130
God Stats
50W - 51L
1,202 SR
Queue Stats
108W - 100L
1,322 Elo+
Solo
Bakasura
Bakasura
LeeRogers
Bakasura
Level 324
God Stats
13W - 5L
1,708 SR
Queue Stats
206W - 207L
1,557 Elo+
Solo
Mulan
Mulan
ThermalAsp45
Mulan
Level 119
God Stats
37W - 29L
1,523 SR
Queue Stats
176W - 151L
1,478 Elo+
Solo
Yu Huang
Yu Huang
erikb7577
Yu Huang
Level 105
God Stats
2W - 3L
1,519 SR
Queue Stats
159W - 145L
1,474 Elo+
Solo
Ymir
Ymir
siberianxprs
Ymir
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 26L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 2 / 3
7,378
492
4,382
9,593
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 4
7,215
481
5,248
9,405
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
SegaSalem
Nu Wa
13
1 / 2 / 0
7,581
505
6,540
7,407
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Set
12
2 / 4 / 2
6,568
438
5,213
12,269
4,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 5 / 0
7,797
520
6,646
16,955
10,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kiking5
Neith
14
0 / 2 / 1
7,725
515
5,342
6,720
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
LeeRogers
Bakasura
15
7 / 0 / 1
8,699
580
8,600
11,729
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 3
9,836
656
15,565
15,299
12,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
erikb7577
Yu Huang
16
1 / 0 / 1
8,917
594
6,206
7,751
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 4
6,466
431
2,185
8,906
7,410
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
13
13
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
3
0.75
W
Neith
Kiking5
Neith
0
2
1
0.25
W
Bakasura
LeeRogers
Bakasura
7
0
1
7.5
L
0
0
4
2
L
Nu Wa
SegaSalem
Nu Wa
1
2
0
0.5
L
Set
2
4
2
0.75
W
4
1
3
5.5
W
Yu Huang
erikb7577
Yu Huang
1
0
1
1.5
L
2
5
0
0.4
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
37,898
55,629
Taken
50,405
26,932
Mitigated
29,836
16,276
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,382
2,416
0
4,403
9,593
2,947
0
539
8,790
0
61,159
W
Neith
Kiking5
Neith
5,342
1,560
0
1,395
6,720
2,209
483
1,754
4,884
0
69,530
W
Bakasura
LeeRogers
Bakasura
8,600
5,159
0
4,086
11,729
5,366
445
2,526
9,093
0
60,667
L
5,248
1,186
0
3,517
9,405
7,577
0
659
7,911
21,403
2,500
L
Nu Wa
SegaSalem
Nu Wa
6,540
1,110
0
2,506
7,407
1,459
0
5,478
1,859
46,365
1,070
L
Set
5,213
2,281
0
1,243
12,269
4,613
0
1,476
10,562
0
48,618
W
15,565
2,690
117
7,964
15,299
12,625
0
1,280
13,935
0
77,978
W
Yu Huang
erikb7577
Yu Huang
6,206
0
0
1,701
7,751
2,226
0
3,736
3,695
79,893
313
L
6,646
1,200
0
4,607
16,955
10,336
0
239
16,366
0
53,390
W
2,185
402
0
2,133
8,906
7,410
19
1,686
7,150
21,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
41,643
404
Minions Killed
554
0
Camps Cleared
0
1,348,938
Distance Traveled
1,490,968
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,378
492
103
7
0
282,294
2
W
Neith
7,725
515
114
8
0
280,949
3
W
Bakasura
8,699
580
132
9
0
343,792
2
L
Fafnir
7,215
481
34
2
0
295,961
2
L
Nu Wa
7,581
505
102
7
0
222,971
3
L
Set
6,568
438
60
4
0
283,418
8
W
Mulan
9,836
656
134
9
0
276,679
0
W
Yu Huang
8,917
594
143
10
0
289,316
6
L
Mulan
7,797
520
105
7
0
264,294
0
W
Ymir
6,466
431
31
2
0
300,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role