Player Matchup

Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Binguy Laxio
Horus
Level 47
God Stats
5W - 4L
1,590 SR
Queue Stats
18W - 30L
1,455 Elo+
Solo
Hades
Hades
DeadEdgeHaunts
Hades
Level 83
God Stats
108W - 45L
1,733 SR
Queue Stats
157W - 96L
1,669 Elo+
Solo
Bastet
Bastet
K4m1-_-guru
Bastet
Level 158
God Stats
8W - 4L
1,841 SR
Queue Stats
253W - 275L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
Legit_Haiku
Zhong Kui
Level 147
God Stats
6W - 4L
1,629 SR
Queue Stats
188W - 200L
1,485 Elo+
Party 1
Team Averages
Level 112
1,659 SR
1,510 Elo+

VS

Team Averages
Level 155
1,563 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Pach20_
Tyr
Level 149
God Stats
4W - 12L
1,297 SR
Queue Stats
258W - 243L
1,492 Elo+
Solo
Pele
Pele
UniversalAugury
Pele
Level 147
God Stats
2W - 1L
1,795 SR
Queue Stats
46W - 52L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
f0stbody
Kuzenbo
Level 128
God Stats
3W - 8L
1,522 SR
Queue Stats
232W - 201L
1,593 Elo+
Solo
Cernunnos
Cernunnos
saintblue2
Cernunnos
Level 148
God Stats
11W - 6L
1,703 SR
Queue Stats
210W - 195L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
8 / 0 / 1
7,014
701
7,710
6,064
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 9
5,903
590
4,187
7,429
4,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 2
7,210
721
5,500
6,626
2,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
10
0 / 2 / 9
5,368
537
4,498
8,195
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Legit_Haiku
Zhong Kui
11
0 / 1 / 0
6,613
661
6,258
7,258
4,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 2 / 0
5,125
513
3,615
3,945
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
11
1 / 0 / 0
5,724
572
2,520
9,058
6,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
5,379
538
5,386
9,872
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
f0stbody
Kuzenbo
7
1 / 4 / 2
4,847
485
3,660
8,551
7,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
saintblue2
Cernunnos
8
0 / 5 / 2
4,981
498
3,884
6,527
1,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
1
8.5
L
Thoth
 
Thoth
1
2
0
0.5
W
1
2
9
2.75
W
7
0
2
8
W
Bastet
0
2
9
2.25
W
Zhong Kui
Legit_Haiku
Zhong Kui
0
1
0
0
L
Tyr
1
0
0
1
L
2
5
1
0.5
L
Kuzenbo
f0stbody
Kuzenbo
1
4
2
0.5
L
Cernunnos
saintblue2
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
19,065
35,572
Taken
37,953
16,391
Mitigated
19,101
21,612
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,710
4,859
0
3,490
6,064
1,970
699
1,119
4,937
0
49,169
L
Thoth
 
Thoth
3,615
148
0
1,118
3,945
1,108
0
1,576
2,369
32,265
0
W
4,187
1,816
531
2,686
7,429
4,974
154
1,367
6,062
0
15,065
W
5,500
614
710
5,451
6,626
2,787
0
2,829
3,451
48,417
1,601
W
Bastet
4,498
1,034
0
4,372
8,195
2,296
0
1,253
6,853
0
32,490
W
Zhong Kui
Legit_Haiku
Zhong Kui
6,258
1,342
0
4,372
7,258
4,364
22
0
7,258
44,499
2,892
L
Tyr
2,520
178
0
5,129
9,058
6,354
0
5,552
3,506
0
38,533
L
5,386
833
0
1,635
9,872
3,266
0
3,135
6,737
0
34,711
L
Kuzenbo
f0stbody
Kuzenbo
3,660
1,384
0
1,149
8,551
7,007
0
1,302
7,249
12,037
1,178
L
Cernunnos
saintblue2
Cernunnos
3,884
1,328
0
1,027
6,527
1,366
0
0
6,527
0
23,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
26,056
372
Minions Killed
294
0
Camps Cleared
0
1,030,163
Distance Traveled
1,036,397
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,014
701
95
10
0
196,540
0
L
Thoth
5,125
513
76
8
0
191,556
0
W
Horus
5,903
590
16
2
0
235,155
3
W
Hades
7,210
721
116
12
0
215,938
2
W
Bastet
5,368
537
51
5
0
236,319
0
W
Zhong Kui
6,613
661
94
9
0
146,211
3
L
Tyr
5,724
572
80
8
0
215,900
0
L
Pele
5,379
538
64
6
0
218,881
0
L
Kuzenbo
4,847
485
27
3
0
216,382
0
L
Cernunnos
4,981
498
47
5
0
193,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role