Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AtomeGromache
Raijin
Level 146
God Stats
4W - 3L
1,483 SR
Queue Stats
179W - 184L
1,471 Elo+
Solo
Nox
Nox
LunaPL
Nox
Level 142
God Stats
2W - 6L
1,074 SR
Queue Stats
330W - 331L
1,499 Elo+
Solo
Mercury
Mercury
Sitorus
Mercury
Level 118
God Stats
2W - 2L
1,584 SR
Queue Stats
209W - 209L
1,483 Elo+
Solo
Horus
Horus
seergi-_-7
Horus
Level 149
God Stats
2W - 4L
1,491 SR
Queue Stats
306W - 328L
1,532 Elo+
Solo
Team Averages
Level 136
1,427 SR
1,497 Elo+

VS

Team Averages
Level 114
1,594 SR
1,474 Elo+
Chang'e
Chang'e
Cloud ShiznoUK
Chang'e
Level 129
God Stats
5W - 3L
1,571 SR
Queue Stats
315W - 313L
1,470 Elo+
Solo
Anubis
Anubis
JOLBINATOR
Anubis
Level 69
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 14L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
SER_xDiamante
Heimdallr
Level 94
God Stats
1W - 1L
1,429 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 1
Bacchus
Bacchus
SoCoRt
Bacchus
Level 128
God Stats
4W - 1L
1,302 SR
Queue Stats
105W - 105L
1,523 Elo+
Solo
Nu Wa
Nu Wa
pihoo
Nu Wa
Level 152
God Stats
4W - 2L
1,950 SR
Queue Stats
342W - 171L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 5
6,949
695
6,650
16,850
17,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 5 / 6
7,394
739
8,567
8,761
2,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
LunaPL
Nox
16
4 / 4 / 4
8,555
856
9,172
8,395
3,158
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Sitorus
Mercury
9
1 / 4 / 2
6,627
663
2,517
8,750
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
14
2 / 4 / 5
7,992
799
4,866
18,844
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 11
7,923
792
4,258
9,501
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
JOLBINATOR
Anubis
14
4 / 4 / 13
8,506
851
11,706
7,209
3,887
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SER_xDiamante
Heimdallr
17
10 / 0 / 11
10,152
1,015
16,282
7,810
3,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SoCoRt
Bacchus
15
2 / 3 / 14
9,117
912
6,985
14,548
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
pihoo
Nu Wa
15
5 / 1 / 12
9,171
917
17,483
7,260
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
10
Kills
21
21
Deaths
10
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
5
0.88
L
2
5
6
1
W
0
2
11
2.75
W
Anubis
JOLBINATOR
Anubis
4
4
13
2.63
L
Nox
LunaPL
Nox
4
4
4
1.5
W
Heimdallr
SER_xDiamante
Heimdallr
10
0
11
15.5
L
Mercury
Sitorus
Mercury
1
4
2
0.5
W
Bacchus
SoCoRt
Bacchus
2
3
14
3
W
Nu Wa
pihoo
Nu Wa
5
1
12
11
L
Horus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
56,714
61,600
Taken
46,328
46,635
Mitigated
30,321
22,678
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,650
933
616
6,747
16,850
17,423
0
10,565
6,285
0
12,563
L
8,567
678
370
1,086
8,761
2,873
0
6,766
1,995
25,647
0
W
4,258
733
7,926
3,969
9,501
3,236
995
4,942
4,559
10,727
436
W
Anubis
JOLBINATOR
Anubis
11,706
300
425
786
7,209
3,887
301
2,856
4,353
24,018
262
L
Nox
LunaPL
Nox
9,172
439
630
1,187
8,395
3,158
0
5,901
2,494
32,472
0
W
Heimdallr
SER_xDiamante
Heimdallr
16,282
6,001
251
874
7,810
3,594
901
2,426
5,384
0
26,875
L
Mercury
Sitorus
Mercury
2,517
290
698
1,234
8,750
2,203
0
5,280
3,464
0
7,853
W
Bacchus
SoCoRt
Bacchus
6,985
389
614
3,358
14,548
16,801
228
4,217
10,331
10,568
897
W
Nu Wa
pihoo
Nu Wa
17,483
5,756
1,024
1,308
7,260
2,803
2,845
3,298
3,962
34,217
0
L
Horus
4,866
2,230
2,806
7,304
18,844
20,978
0
11,106
7,738
0
12,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
44,869
103
Minions Killed
116
0
Camps Cleared
0
1,009,535
Distance Traveled
963,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,949
695
12
1
0
219,338
0
L
Raijin
7,394
739
28
3
0
148,052
0
W
Chang'e
7,923
792
21
2
0
157,000
0
W
Anubis
8,506
851
25
3
0
164,254
0
L
Nox
8,555
856
48
5
0
209,678
0
W
Heimdallr
10,152
1,015
23
2
0
217,147
0
L
Mercury
6,627
663
6
1
0
241,777
0
W
Bacchus
9,117
912
15
2
0
220,318
0
W
Nu Wa
9,171
917
32
3
0
204,892
0
L
Horus
7,992
799
9
1
0
190,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role