Player Matchup

Tyr
Tyr
 
Tyr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OnlyCH
Izanami
Level 157
God Stats
16W - 17L
1,517 SR
Queue Stats
109W - 103L
1,563 Elo+
Solo
Ymir
Ymir
digo28005
Ymir
Level 129
God Stats
10W - 14L
1,428 SR
Queue Stats
247W - 257L
1,530 Elo+
Party 1
Loki
Loki
taroo10
Loki
Level 123
God Stats
31W - 31L
1,547 SR
Queue Stats
418W - 420L
1,512 Elo+
Solo
Agni
Agni
x_Yhwach_x
Agni
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
242W - 253L
1,500 Elo+
Party 1
Team Averages
Level 142
1,456 SR
1,521 Elo+

VS

Team Averages
Level 129
1,537 SR
1,533 Elo+
Hachiman
Hachiman
GenetiK Rage
Hachiman
Level 104
God Stats
3W - 2L
1,681 SR
Queue Stats
931W - 910L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Gotenks NL
Sylvanus
Level 161
God Stats
8W - 11L
1,470 SR
Queue Stats
89W - 95L
1,562 Elo+
Solo
Hun Batz
Hun Batz
PGM_WAZZZ
Hun Batz
Level 124
God Stats
1W - 3L
1,928 SR
Queue Stats
268W - 255L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Tr1ck5Ter
Erlang Shen
Level 98
God Stats
4W - 6L
1,105 SR
Queue Stats
242W - 222L
1,509 Elo+
Solo
Anubis
Anubis
krrauller
Anubis
Level 156
God Stats
3W - 7L
1,499 SR
Queue Stats
603W - 595L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 0 / 0
7,130
594
4,945
9,825
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OnlyCH
Izanami
13
2 / 2 / 4
6,810
568
7,185
8,106
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
3 / 1 / 3
6,660
555
6,805
9,284
4,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
taroo10
Loki
13
3 / 1 / 4
6,986
582
4,757
6,524
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 1
6,516
543
6,267
4,342
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GenetiK Rage
Hachiman
10
1 / 3 / 1
5,610
468
2,801
8,928
2,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Gotenks NL
Sylvanus
9
0 / 2 / 2
5,493
458
3,840
11,576
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
PGM_WAZZZ
Hun Batz
12
4 / 1 / 1
6,823
569
3,116
6,746
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Tr1ck5Ter
Erlang Shen
12
0 / 0 / 0
6,440
537
6,267
10,567
9,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
krrauller
Anubis
12
1 / 5 / 0
6,268
522
4,398
8,369
3,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
Hachiman
GenetiK Rage
Hachiman
1
3
1
0.5
L
Sylvanus
Gotenks NL
Sylvanus
0
2
2
0.5
W
Izanami
OnlyCH
Izanami
2
2
4
2
L
Hun Batz
PGM_WAZZZ
Hun Batz
4
1
1
4.5
L
Erlang Shen
Tr1ck5Ter
Erlang Shen
0
0
0
0
W
Ymir
3
1
3
4.5
L
Anubis
krrauller
Anubis
1
5
0
0.2
W
Loki
taroo10
Loki
3
1
4
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
20,422
38,081
Taken
46,186
17,952
Mitigated
25,253
10,593
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,945
667
0
3,373
9,825
8,182
0
0
9,825
0
57,120
L
Hachiman
GenetiK Rage
Hachiman
2,801
1,005
0
2,574
8,928
2,784
0
6,021
2,907
0
30,568
L
Sylvanus
Gotenks NL
Sylvanus
3,840
1,100
1,285
4,264
11,576
7,738
0
5,986
5,590
18,089
1,355
W
Izanami
OnlyCH
Izanami
7,185
3,890
0
2,279
8,106
2,321
0
2,043
6,063
0
60,761
L
Hun Batz
PGM_WAZZZ
Hun Batz
3,116
746
0
3,947
6,746
2,011
0
703
6,043
0
48,809
L
Erlang Shen
Tr1ck5Ter
Erlang Shen
6,267
3,399
0
5,282
10,567
9,368
0
0
10,567
0
51,577
W
Ymir
6,805
2,179
147
3,665
9,284
4,812
340
3,408
5,876
37,144
2,260
L
Anubis
krrauller
Anubis
4,398
144
0
2,256
8,369
3,352
0
255
8,114
46,776
45
W
Loki
taroo10
Loki
4,757
736
0
699
6,524
1,526
0
2,177
4,347
0
46,797
W
6,267
750
0
430
4,342
1,111
462
251
4,091
33,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
30,634
410
Minions Killed
359
0
Camps Cleared
0
1,165,525
Distance Traveled
1,198,493
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,130
594
100
8
0
238,336
4
L
Hachiman
5,610
468
59
5
0
207,744
0
L
Sylvanus
5,493
458
22
2
0
222,001
3
W
Izanami
6,810
568
98
8
0
225,127
0
L
Hun Batz
6,823
569
89
7
0
295,991
2
L
Erlang Shen
6,440
537
102
9
0
248,990
0
W
Ymir
6,660
555
59
5
0
218,946
0
L
Anubis
6,268
522
87
7
0
223,767
2
W
Loki
6,986
582
79
7
0
270,640
0
W
Agni
6,516
543
74
6
0
212,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role