Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DoomBringer1201
Bake Kujira
Level 158
God Stats
12W - 23L
1,374 SR
Queue Stats
370W - 371L
1,508 Elo+
Solo
Janus
Janus
TheNotorious_23
Janus
Level 157
God Stats
32W - 32L
1,488 SR
Queue Stats
284W - 290L
1,504 Elo+
Solo
Arachne
Arachne
Tmillions
Arachne
Level 68
God Stats
21W - 21L
1,490 SR
Queue Stats
130W - 129L
1,230 Elo+
Solo
Team Averages
Level 136
1,470 SR
1,449 Elo+

VS

Team Averages
Level 142
1,460 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ChaoticSoull
Hel
Level 159
God Stats
4W - 8L
1,415 SR
Queue Stats
93W - 90L
1,528 Elo+
Solo
Pele
Pele
DeathxLead2413
Pele
Level 140
God Stats
0W - 1L
1,330 SR
Queue Stats
61W - 62L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Gr8stAllMfTm
Nu Wa
Level 147
God Stats
2W - 2L
1,548 SR
Queue Stats
49W - 52L
1,490 Elo+
Solo
Athena
Athena
Orinion
Athena
Level 129
God Stats
82W - 101L
1,505 SR
Queue Stats
202W - 236L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
4 / 0 / 0
5,982
855
2,901
3,965
1,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
 
Martichoras
7
1 / 1 / 0
4,609
658
2,401
3,177
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
DoomBringer1201
Bake Kujira
7
0 / 1 / 1
4,040
577
2,239
4,969
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,524
646
908
1,722
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tmillions
Arachne
8
1 / 0 / 0
4,275
611
611
4,817
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 2 / 1
4,276
611
3,494
4,612
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 3 / 0
3,493
499
1,028
3,634
1,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,052
579
967
3,528
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 0
4,898
700
2,070
3,568
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
Orinion
Athena
7
0 / 0 / 0
4,178
597
563
4,447
2,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
6
Kills
2
2
Deaths
6
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
0
4
W
Martichoras
 
Martichoras
1
1
0
1
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
0
3
0
0
L
0
0
0
0
W
Bake Kujira
DoomBringer1201
Bake Kujira
0
1
1
0.5
L
1
1
0
1
L
Athena
Orinion
Athena
0
0
0
0
W
0
0
0
0
W
Arachne
Tmillions
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,060
Damage
8,122
18,650
Taken
19,789
7,272
Mitigated
7,280
6,218
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,901
1,616
0
1,525
3,965
1,885
0
1,231
2,654
0
37,314
W
Martichoras
 
Martichoras
2,401
946
0
1,023
3,177
895
0
245
2,852
0
28,865
L
Danzaburou
 
Danzaburou
3,494
1,103
0
2,111
4,612
1,260
0
755
3,857
0
23,628
L
1,028
60
0
1,541
3,634
1,441
0
0
3,634
9,508
0
L
967
226
0
2,115
3,528
905
0
473
3,055
0
26,206
W
Bake Kujira
DoomBringer1201
Bake Kujira
2,239
908
0
1,595
4,969
2,485
0
724
4,165
14,504
2,403
L
2,070
238
0
813
3,568
967
0
506
2,982
27,579
1,021
L
Athena
Orinion
Athena
563
195
0
1,228
4,447
2,707
0
1,164
3,243
14,458
0
W
908
0
0
500
1,722
399
0
739
823
28,189
0
W
Arachne
Tmillions
Arachne
611
322
0
1,575
4,817
1,608
0
229
4,508
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
20,897
258
Minions Killed
218
0
Camps Cleared
0
789,733
Distance Traveled
701,208
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,982
855
68
10
0
149,910
0
W
Martichoras
4,609
658
49
7
0
135,684
0
L
Danzaburou
4,276
611
48
7
0
150,012
0
L
Hel
3,493
499
15
2
0
78,251
0
L
Pele
4,052
579
68
10
0
164,015
0
W
Bake Kujira
4,040
577
31
4
0
145,151
0
L
Nu Wa
4,898
700
65
9
0
136,024
0
L
Athena
4,178
597
22
3
0
172,906
1
W
Janus
4,524
646
65
9
0
167,357
2
W
Arachne
4,275
611
45
6
0
191,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role