Player Matchup

Eset
Eset
 
Eset
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AzgarogTV
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Lancelot
Lancelot
Musician0069
Lancelot
Level 111
God Stats
41W - 27L
1,594 SR
Queue Stats
480W - 463L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TotoMK2
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 78
1,471 SR
1,491 Elo+

VS

Team Averages
Level 78
1,419 SR
1,413 Elo+
Amaterasu
Amaterasu
D34DPyro
Amaterasu
Level 105
God Stats
21W - 18L
1,503 SR
Queue Stats
170W - 158L
1,435 Elo+
Solo
Agni
Agni
DrTagabat
Agni
Level 42
God Stats
10W - 21L
1,260 SR
Queue Stats
40W - 62L
1,340 Elo+
Solo
Chernobog
Chernobog
Mootja
Chernobog
Level 109
God Stats
7W - 6L
1,160 SR
Queue Stats
843W - 816L
1,416 Elo+
Solo
Mercury
Mercury
ZS_Drugs
Mercury
Level 69
God Stats
5W - 6L
1,289 SR
Queue Stats
94W - 93L
1,427 Elo+
Solo
Yemoja
Yemoja
diablodu03700
Yemoja
Level 65
God Stats
5W - 3L
1,881 SR
Queue Stats
116W - 142L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 4 / 2
5,739
478
2,432
7,049
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
3
0 / 2 / 0
4,059
338
308
2,634
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
AzgarogTV
Mulan
9
0 / 6 / 1
5,428
452
4,991
9,391
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Musician0069
Lancelot
11
2 / 1 / 0
5,788
482
3,094
5,428
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TotoMK2
Ah Muzen Cab
10
0 / 1 / 0
5,536
461
2,534
4,324
967
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D34DPyro
Amaterasu
13
6 / 0 / 0
8,215
685
6,223
9,383
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
11
1 / 3 / 3
6,407
534
3,944
4,401
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Mootja
Chernobog
12
3 / 0 / 0
6,841
570
2,477
5,275
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ZS_Drugs
Mercury
12
3 / 0 / 1
6,253
521
400
6,063
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 3
6,199
517
2,135
1,571
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
14
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
2
0.5
L
Bacchus
 
Bacchus
0
2
0
0
L
Mulan
AzgarogTV
Mulan
0
6
1
0.08
W
Amaterasu
D34DPyro
Amaterasu
6
0
0
6
W
Agni
1
3
3
0.83
W
Chernobog
Mootja
Chernobog
3
0
0
3
L
Lancelot
Musician0069
Lancelot
2
1
0
2
L
Ah Muzen Cab
TotoMK2
Ah Muzen Cab
0
1
0
0
W
Mercury
ZS_Drugs
Mercury
3
0
1
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,359
Damage
15,179
28,826
Taken
26,693
9,546
Mitigated
12,260
7,763
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,432
167
0
2,360
7,049
1,810
9
3,497
3,552
26,530
648
L
Bacchus
 
Bacchus
308
114
0
714
2,634
1,741
0
1,024
1,610
3,211
0
L
Mulan
AzgarogTV
Mulan
4,991
1,731
0
1,088
9,391
3,287
0
0
9,391
0
25,949
W
Amaterasu
D34DPyro
Amaterasu
6,223
2,059
0
3,670
9,383
6,651
686
0
9,383
0
56,389
W
Agni
3,944
0
0
656
4,401
1,124
0
1,709
2,392
34,955
953
W
Chernobog
Mootja
Chernobog
2,477
1,847
0
2,813
5,275
1,868
182
308
4,967
0
56,712
L
Lancelot
Musician0069
Lancelot
3,094
254
0
2,209
5,428
1,741
0
555
4,873
0
33,229
L
Ah Muzen Cab
TotoMK2
Ah Muzen Cab
2,534
896
0
1,392
4,324
967
0
909
3,415
0
35,969
W
Mercury
ZS_Drugs
Mercury
400
0
0
1,125
6,063
2,011
0
367
5,640
0
38,086
W
2,135
293
1,793
354
1,571
606
46
0
1,571
24,725
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
33,915
256
Minions Killed
398
0
Camps Cleared
0
997,700
Distance Traveled
1,171,317
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,739
478
62
5
0
222,416
3
L
Bacchus
4,059
338
2
0
0
65,319
1
L
Mulan
5,428
452
56
5
0
219,681
0
W
Amaterasu
8,215
685
108
9
0
177,607
0
W
Agni
6,407
534
55
5
0
223,560
0
W
Chernobog
6,841
570
103
9
0
235,841
0
L
Lancelot
5,788
482
68
6
0
266,429
0
L
Ah Muzen Cab
5,536
461
68
6
0
223,855
0
W
Mercury
6,253
521
79
7
0
292,603
3
W
Yemoja
6,199
517
53
4
0
241,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role