Player Matchup

Fenrir
Fenrir
BrazzleMcDazzle
Fenrir
Level 187
God Stats
7W - 15L
1,486 SR
Queue Stats
555W - 525L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Kung Flu7229
Cthulhu
Level 127
God Stats
9W - 11L
1,590 SR
Queue Stats
81W - 79L
1,502 Elo+
Party 1
Nox
Nox
Kuzis
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 132L
1,468 Elo+
Solo
Cupid
Cupid
LordUltimus2
Cupid
Level 119
God Stats
12W - 12L
1,426 SR
Queue Stats
376W - 366L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
spawnofdingo666
Cu Chulainn
Level 114
God Stats
9W - 8L
1,467 SR
Queue Stats
197W - 195L
1,477 Elo+
Solo
Team Averages
Level 135
1,494 SR
1,479 Elo+

VS

Team Averages
Level 102
1,412 SR
1,450 Elo+
Serqet
Serqet
DaddyMcMammoth
Serqet
Level 152
God Stats
12W - 17L
1,378 SR
Queue Stats
85W - 90L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
God_Been_Gr8
Kumbhakarna
Level 87
God Stats
7W - 4L
1,215 SR
Queue Stats
207W - 226L
1,444 Elo+
Solo
Chaac
Chaac
MeoMap1801
Chaac
Level 60
God Stats
7W - 12L
1,355 SR
Queue Stats
20W - 51L
1,299 Elo+
Solo
Zhong Kui
Zhong Kui
Soberbicho
Zhong Kui
Level 86
God Stats
26W - 24L
1,491 SR
Queue Stats
79W - 67L
1,456 Elo+
Solo
Artemis
Artemis
Thunder541
Artemis
Level 127
God Stats
3W - 2L
1,623 SR
Queue Stats
7W - 5L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,470
439
1,245
8,886
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kung Flu7229
Cthulhu
14
4 / 4 / 2
9,244
544
8,304
15,308
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
Kuzis
Nox
12
1 / 5 / 4
7,708
453
5,700
12,145
3,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,339
432
6,234
13,635
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
spawnofdingo666
Cu Chulainn
16
3 / 3 / 3
9,998
588
13,304
15,443
13,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 4
10,735
631
11,242
14,415
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
God_Been_Gr8
Kumbhakarna
13
0 / 1 / 10
7,796
459
5,596
14,815
10,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
15
1 / 3 / 5
8,959
527
3,751
12,069
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Soberbicho
Zhong Kui
15
2 / 4 / 6
8,867
522
8,738
12,106
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Thunder541
Artemis
18
7 / 1 / 2
10,807
636
16,454
8,838
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
18
18
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
8
2
4
5
W
Kumbhakarna
God_Been_Gr8
Kumbhakarna
0
1
10
5
L
Cthulhu
Kung Flu7229
Cthulhu
4
4
2
1.25
L
Nox
Kuzis
Nox
1
5
4
0.6
L
1
4
2
0.5
W
Chaac
1
3
5
1.17
W
Zhong Kui
Soberbicho
Zhong Kui
2
4
6
1.25
W
Artemis
Thunder541
Artemis
7
1
2
8
L
Cu Chulainn
spawnofdingo666
Cu Chulainn
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
45,781
65,417
Taken
62,243
31,879
Mitigated
37,738
16,746
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,245
268
0
3,262
8,886
2,928
0
594
7,999
0
39,672
W
11,242
3,661
0
866
14,415
7,005
705
2,159
12,256
0
90,045
W
Kumbhakarna
God_Been_Gr8
Kumbhakarna
5,596
193
0
2,740
14,815
10,520
0
4,078
10,737
21,308
1,521
L
Cthulhu
Kung Flu7229
Cthulhu
8,304
762
1,932
3,221
15,308
8,330
0
3,066
12,213
48,886
1,036
L
Nox
Kuzis
Nox
5,700
757
0
3,261
12,145
3,941
252
4,195
7,865
35,751
0
L
6,234
3,276
116
2,417
13,635
3,487
348
3,988
9,647
0
38,679
W
Chaac
3,751
479
0
4,083
12,069
8,628
888
1,176
10,893
0
45,949
W
Zhong Kui
Soberbicho
Zhong Kui
8,738
903
0
3,457
12,106
8,124
920
4,501
7,605
51,104
2,043
W
Artemis
Thunder541
Artemis
16,454
9,749
0
5,731
8,838
3,461
4,870
3,638
5,200
0
104,936
L
Cu Chulainn
spawnofdingo666
Cu Chulainn
13,304
2,410
0
2,537
15,443
13,193
439
2,003
12,030
2,059
78,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
47,164
390
Minions Killed
492
0
Camps Cleared
0
1,270,241
Distance Traveled
1,629,017
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,470
439
77
5
0
225,129
0
W
Serqet
10,735
631
127
7
0
416,956
0
W
Kumbhakarna
7,796
459
24
1
0
321,896
7
L
Cthulhu
9,244
544
78
5
0
304,862
0
L
Nox
7,708
453
46
3
0
239,312
0
L
Cupid
7,339
432
71
4
0
249,718
0
W
Chaac
8,959
527
91
5
0
289,794
1
W
Zhong Kui
8,867
522
94
6
0
312,360
2
W
Artemis
10,807
636
156
9
0
288,011
2
L
Cu Chulainn
9,998
588
118
7
0
251,220
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role