Player Matchup

Sobek
Sobek
JakTheAnimal
Sobek
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Minjustice
Baron Samedi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 1
Mercury
Mercury
Sizurrp
Mercury
Level 147
God Stats
3W - 3L
1,692 SR
Queue Stats
92W - 76L
1,554 Elo+
Solo
Team Averages
Level 127
1,564 SR
1,509 Elo+

VS

Team Averages
Level 115
1,507 SR
1,440 Elo+
Nu Wa
Nu Wa
BARTEKn98
Nu Wa
Level 159
God Stats
134W - 108L
1,607 SR
Queue Stats
611W - 629L
1,488 Elo+
Solo
Bastet
Bastet
Insorix
Bastet
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Popelmann
Kuzenbo
Level 66
God Stats
24W - 18L
1,414 SR
Queue Stats
158W - 173L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,829
655
3,396
16,546
16,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Minjustice
Baron Samedi
15
1 / 3 / 0
9,886
659
4,975
10,911
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
Sizurrp
Mercury
17
1 / 2 / 1
10,831
722
10,850
13,521
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BARTEKn98
Nu Wa
19
4 / 1 / 4
12,360
824
12,374
3,776
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Insorix
Bastet
18
2 / 1 / 6
11,722
781
12,964
9,156
3,178
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Popelmann
Kuzenbo
18
3 / 0 / 6
11,685
779
9,343
15,854
23,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BARTEKn98
Nu Wa
4
1
4
6
W
Bastet
Insorix
Bastet
2
1
6
5
L
0
4
2
0.25
L
Baron Samedi
Minjustice
Baron Samedi
1
3
0
0.33
W
Kuzenbo
Popelmann
Kuzenbo
3
0
6
6
L
Mercury
Sizurrp
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,221
Damage
34,681
40,978
Taken
28,786
25,262
Mitigated
27,779
7,583
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BARTEKn98
Nu Wa
12,374
3,342
198
335
3,776
1,437
2,149
2,637
1,090
54,797
0
W
Bastet
Insorix
Bastet
12,964
5,011
0
3,589
9,156
3,178
1,046
1,552
5,902
0
47,243
L
3,396
218
0
2,620
16,546
16,392
0
8,243
7,837
19,463
0
L
Baron Samedi
Minjustice
Baron Samedi
4,975
82
733
1,500
10,911
3,398
0
5,726
4,738
39,394
0
W
Kuzenbo
Popelmann
Kuzenbo
9,343
2,679
0
4,377
15,854
23,164
165
4,202
11,174
24,320
2,982
L
Mercury
Sizurrp
Mercury
10,850
5,253
0
2,730
13,521
5,472
0
5,659
7,441
0
62,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
35,767
216
Minions Killed
181
0
Camps Cleared
0
757,679
Distance Traveled
849,706
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,360
824
63
4
0
247,012
0
W
Bastet
11,722
781
73
5
0
316,734
2
L
Sobek
9,829
655
30
2
0
260,348
3
L
Baron Samedi
9,886
659
79
5
0
223,632
0
W
Kuzenbo
11,685
779
45
3
0
285,960
0
L
Mercury
10,831
722
107
7
0
273,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role