Player Matchup

Sol
Sol
Cekan14
Sol
Level 60
God Stats
156W - 124L
1,492 SR
Queue Stats
172W - 137L
1,465 Elo+
Solo
Arachne
Arachne
Darkschiri23
Arachne
Level 62
God Stats
89W - 100L
1,427 SR
Queue Stats
814W - 806L
1,409 Elo+
Solo
Ymir
Ymir
Shadow-Mast8r-Pt
Ymir
Level 81
God Stats
31W - 14L
1,559 SR
Queue Stats
37W - 18L
1,843 Elo+
Solo
Surtr
Surtr
Theflop1097
Surtr
Level 104
God Stats
7W - 1L
1,683 SR
Queue Stats
46W - 35L
1,477 Elo+
Solo
Poseidon
Poseidon
kapadonne
Poseidon
Level 144
God Stats
6W - 3L
1,593 SR
Queue Stats
464W - 472L
1,400 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,519 Elo+

VS

Team Averages
Level 73
1,555 SR
1,385 Elo+
Cthulhu
Cthulhu
ARBRUZISHE
Cthulhu
Level 61
God Stats
2W - 4L
1,448 SR
Queue Stats
70W - 90L
1,379 Elo+
Party 1
Thoth
Thoth
Blak-_-Cong0
Thoth
Level 104
God Stats
5W - 10L
1,693 SR
Queue Stats
189W - 201L
1,381 Elo+
Solo
Thanatos
Thanatos
MaryNRF
Thanatos
Level 109
God Stats
9W - 5L
1,625 SR
Queue Stats
116W - 127L
1,467 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 66
God Stats
225W - 208L
1,511 SR
Queue Stats
226W - 208L
1,454 Elo+
Solo
Bellona
Bellona
wywywywyw
Bellona
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 35L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 2 / 3
7,223
516
5,750
7,351
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Darkschiri23
Arachne
13
1 / 1 / 3
7,000
500
1,902
7,353
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
5 / 2 / 2
7,312
522
7,643
7,619
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 0 / 1
8,021
573
2,777
7,597
6,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
kapadonne
Poseidon
14
5 / 2 / 0
8,466
605
5,787
7,357
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARBRUZISHE
Cthulhu
7
1 / 5 / 0
5,213
372
3,890
10,585
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
5,619
401
1,293
6,338
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MaryNRF
Thanatos
13
3 / 2 / 0
6,985
499
5,975
10,668
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 5 / 2
6,737
481
7,036
10,399
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
wywywywyw
Bellona
3
0 / 1 / 0
4,312
308
466
1,563
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
7
7
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARBRUZISHE
Cthulhu
1
5
0
0.2
L
0
4
0
0
W
Sol
3
2
3
2.25
W
Arachne
Darkschiri23
Arachne
1
1
3
2.5
L
Thanatos
MaryNRF
Thanatos
3
2
0
1.5
W
5
2
2
3
W
2
0
1
2.5
W
Poseidon
kapadonne
Poseidon
5
2
0
2.5
L
3
5
2
0.8
L
Bellona
wywywywyw
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
18,660
37,277
Taken
39,553
15,421
Mitigated
14,281
6,788
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARBRUZISHE
Cthulhu
3,890
207
46
1,061
10,585
5,001
0
4,816
5,513
19,143
0
L
1,293
42
0
222
6,338
1,437
0
3,833
2,457
22,488
0
W
Sol
5,750
3,047
0
2,306
7,351
1,799
0
945
6,406
39,500
2,837
W
Arachne
Darkschiri23
Arachne
1,902
928
0
1,799
7,353
2,682
0
1,755
5,598
0
43,690
L
Thanatos
MaryNRF
Thanatos
5,975
1,138
0
5,503
10,668
3,886
0
3,325
7,303
0
52,225
W
7,643
2,227
0
985
7,619
3,163
144
1,161
6,458
29,210
1,442
W
2,777
923
0
1,198
7,597
6,045
312
273
7,324
762
52,724
W
Poseidon
kapadonne
Poseidon
5,787
674
0
500
7,357
1,732
0
1,293
6,064
55,433
877
L
7,036
2,478
0
2,477
10,399
3,313
11
6,385
3,763
0
38,461
L
Bellona
wywywywyw
Bellona
466
62
0
343
1,563
644
0
27
1,536
0
3,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
28,866
391
Minions Killed
214
0
Camps Cleared
0
1,255,578
Distance Traveled
1,029,130
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,213
372
28
2
0
194,981
2
L
Thoth
5,619
401
42
3
0
215,584
0
W
Sol
7,223
516
67
5
0
250,503
3
W
Arachne
7,000
500
69
5
0
304,327
0
L
Thanatos
6,985
499
81
6
0
298,600
2
W
Ymir
7,312
522
69
5
0
246,474
2
W
Surtr
8,021
573
98
7
0
217,864
0
W
Poseidon
8,466
605
88
6
0
236,410
1
L
Medusa
6,737
481
53
4
0
266,552
0
L
Bellona
4,312
308
10
1
0
53,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role