Player Matchup

Nox
Nox
Harleys_Mayhem
Nox
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
IrishCannon1
Anubis
Level 89
God Stats
47W - 31L
1,652 SR
Queue Stats
268W - 263L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
RacingFox_64
Ratatoskr
Level 69
God Stats
0W - 2L
1,707 SR
Queue Stats
26W - 20L
1,485 Elo+
Solo
Chaac
Chaac
durablespy
Chaac
Level 147
God Stats
2W - 3L
1,634 SR
Queue Stats
227W - 231L
1,471 Elo+
Solo
Anhur
Anhur
velociraptor656
Anhur
Level 149
God Stats
3W - 4L
1,412 SR
Queue Stats
147W - 123L
1,430 Elo+
Solo
Team Averages
Level 103
1,581 SR
1,479 Elo+

VS

Team Averages
Level 99
1,559 SR
1,426 Elo+
Bacchus
Bacchus
AP-Bopo
Bacchus
Level 48
God Stats
5W - 2L
1,555 SR
Queue Stats
62W - 66L
1,350 Elo+
Solo
Achilles
Achilles
PabloBlanco710
Achilles
Level 71
God Stats
4W - 1L
1,488 SR
Queue Stats
159W - 182L
1,446 Elo+
Solo
Nut
Nut
aldrich09
Nut
Level 125
God Stats
1W - 2L
1,724 SR
Queue Stats
156W - 148L
1,411 Elo+
Solo
Apollo
Apollo
jyashi
Apollo
Level 166
God Stats
21W - 13L
1,661 SR
Queue Stats
371W - 357L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tony9987
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,365 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,563
445
211
2,062
862
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
0 / 2 / 1
4,998
625
1,854
5,000
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
RacingFox_64
Ratatoskr
8
2 / 3 / 0
4,461
558
2,898
5,695
1,746
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
7
1 / 1 / 1
4,190
524
4,545
7,243
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,810
476
363
4,362
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AP-Bopo
Bacchus
7
0 / 1 / 3
4,603
575
2,339
4,306
2,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
9
2 / 0 / 1
5,027
628
1,558
4,892
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,497
562
3,830
3,394
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
jyashi
Apollo
9
4 / 1 / 2
5,431
679
4,187
5,414
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
tony9987
Morgan Le Fay
10
2 / 1 / 2
5,460
683
3,083
3,196
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AP-Bopo
Bacchus
0
1
3
1.5
L
0
1
0
0
L
Anubis
0
2
1
0.25
W
Achilles
2
0
1
2.5
L
Ratatoskr
RacingFox_64
Ratatoskr
2
3
0
0.67
W
1
0
1
1.5
L
Chaac
1
1
1
1.5
W
Apollo
jyashi
Apollo
4
1
2
5
W
Morgan Le Fay
tony9987
Morgan Le Fay
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,871
Damage
14,997
24,362
Taken
21,202
7,801
Mitigated
8,713
9,282
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AP-Bopo
Bacchus
2,339
278
0
1,962
4,306
2,729
0
166
4,140
7,007
0
L
211
96
0
448
2,062
862
0
47
1,925
3,585
0
L
Anubis
1,854
57
0
2,397
5,000
1,946
0
2,944
2,056
34,640
1,772
W
Achilles
1,558
320
0
1,796
4,892
2,868
0
43
4,849
0
24,180
L
Ratatoskr
RacingFox_64
Ratatoskr
2,898
1,292
0
892
5,695
1,746
0
456
5,203
0
22,240
W
3,830
2,488
0
1,026
3,394
791
825
65
3,329
0
26,799
L
Chaac
4,545
637
0
3,718
7,243
2,278
0
1,133
5,962
0
21,218
W
Apollo
jyashi
Apollo
4,187
2,423
0
2,840
5,414
1,512
0
689
4,725
0
31,093
W
Morgan Le Fay
tony9987
Morgan Le Fay
3,083
468
0
675
3,196
813
0
1,102
2,094
24,698
280
L
363
0
0
1,827
4,362
969
0
842
3,520
0
18,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,022
Gold Earned
25,018
190
Minions Killed
210
0
Camps Cleared
0
760,045
Distance Traveled
768,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,603
575
7
1
0
175,749
0
L
Nox
3,563
445
3
0
0
139,850
0
L
Anubis
4,998
625
73
9
0
152,577
0
W
Achilles
5,027
628
41
5
0
122,530
0
L
Ratatoskr
4,461
558
45
6
0
180,247
0
W
Nut
4,497
562
47
6
0
143,287
0
L
Chaac
4,190
524
32
4
0
156,925
0
W
Apollo
5,431
679
57
7
0
163,299
0
W
Morgan Le Fay
5,460
683
58
7
0
163,394
0
L
Anhur
3,810
476
37
5
0
130,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role