Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sir_Geruad
Skadi
Level 172
God Stats
4W - 5L
1,524 SR
Queue Stats
279W - 289L
1,475 Elo+
Solo
Vamana
Vamana
StinkyVibes
Vamana
Level 148
God Stats
0W - 1L
1,590 SR
Queue Stats
151W - 161L
1,503 Elo+
Party 1
Nemesis
Nemesis
hoda_soy_javier2
Nemesis
Level 64
God Stats
7W - 8L
1,390 SR
Queue Stats
103W - 107L
1,378 Elo+
Solo
Nu Wa
Nu Wa
needyunglebuff
Nu Wa
Level 143
God Stats
11W - 16L
1,543 SR
Queue Stats
287W - 291L
1,554 Elo+
Party 1
Team Averages
Level 134
1,509 SR
1,482 Elo+

VS

Team Averages
Level 104
1,602 SR
1,468 Elo+
Chiron
Chiron
BigRodPod96
Chiron
Level 112
God Stats
12W - 6L
1,476 SR
Queue Stats
194W - 188L
1,433 Elo+
Solo
Chronos
Chronos
GordyZera
Chronos
Level 31
God Stats
3W - 3L
1,715 SR
Queue Stats
6W - 14L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
LalithoO
Kuzenbo
Level 169
God Stats
10W - 7L
1,603 SR
Queue Stats
223W - 240L
1,506 Elo+
Solo
Maui
Maui
LickinNips
Maui
Level 123
God Stats
3W - 1L
1,586 SR
Queue Stats
239W - 212L
1,562 Elo+
Solo
Lancelot
Lancelot
Relаxing
Lancelot
Level 87
God Stats
2W - 2L
1,629 SR
Queue Stats
103W - 86L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
3,396
485
798
3,766
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
2
0 / 1 / 0
3,072
439
165
918
173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
9
1 / 1 / 0
4,780
683
4,361
7,786
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,766
538
694
4,664
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
1 / 0 / 1
5,057
722
4,752
2,391
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 0 / 2
5,277
754
2,246
3,108
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
GordyZera
Chronos
8
0 / 0 / 0
4,269
610
505
3,441
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
LalithoO
Kuzenbo
7
2 / 1 / 1
4,236
605
2,606
6,003
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,178
740
3,559
6,882
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
Relаxing
Lancelot
9
0 / 0 / 0
4,583
655
919
6,063
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Chiron
1
0
2
2
W
Chronos
GordyZera
Chronos
0
0
0
0
W
Kuzenbo
LalithoO
Kuzenbo
2
1
1
2.5
W
1
1
0
1
W
Lancelot
Relаxing
Lancelot
0
0
0
0
L
Skadi
0
1
0
0
L
Vamana
1
1
0
1
L
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,770
Damage
9,835
19,525
Taken
25,497
8,055
Mitigated
12,801
6,216
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
798
93
0
960
3,766
1,779
0
386
3,278
4,382
0
W
Chiron
2,246
1,139
392
1,226
3,108
846
0
525
2,577
0
31,978
W
Chronos
GordyZera
Chronos
505
62
0
1,561
3,441
830
0
1,356
1,945
25,213
1,738
W
Kuzenbo
LalithoO
Kuzenbo
2,606
838
112
912
6,003
4,043
60
2,135
3,715
14,607
0
W
3,559
2,092
0
1,355
6,882
4,563
0
218
6,040
26,426
6,811
W
Lancelot
Relаxing
Lancelot
919
264
0
1,978
6,063
2,519
0
916
5,104
0
36,902
L
Skadi
165
165
0
135
918
173
0
336
526
0
2,842
L
Vamana
4,361
1,383
0
3,551
7,786
4,449
0
2,853
4,933
0
31,929
L
694
506
0
689
4,664
1,026
0
615
3,986
0
19,335
L
4,752
1,364
0
881
2,391
628
0
1,419
794
30,334
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,071
Gold Earned
23,543
172
Minions Killed
282
0
Camps Cleared
0
591,391
Distance Traveled
805,302
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,396
485
7
1
0
81,714
0
W
Chiron
5,277
754
62
9
0
141,948
0
W
Chronos
4,269
610
61
9
0
160,880
0
W
Kuzenbo
4,236
605
20
3
0
154,944
0
W
Maui
5,178
740
63
9
0
149,026
0
W
Lancelot
4,583
655
76
11
0
198,504
0
L
Skadi
3,072
439
7
1
0
26,904
0
L
Vamana
4,780
683
64
9
0
153,829
0
L
Nemesis
3,766
538
31
4
0
174,149
2
L
Nu Wa
5,057
722
63
9
0
154,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role