Player Matchup

Poseidon
Poseidon
ElNoisyboi
Poseidon
Level 57
God Stats
2W - 3L
1,712 SR
Queue Stats
135W - 161L
1,496 Elo+
Solo
Sylvanus
Sylvanus
FumetsuTA
Sylvanus
Level 150
God Stats
3W - 7L
1,401 SR
Queue Stats
50W - 44L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
le7ja
Sun Wukong
Level 132
God Stats
3W - 1L
1,686 SR
Queue Stats
47W - 36L
1,562 Elo+
Party 1
Team Averages
Level 113
1,600 SR
1,535 Elo+

VS

Team Averages
Level 54
1,768 SR
1,685 Elo+
Baron Samedi
Baron Samedi
FlatFootDavid
Baron Samedi
Level 65
God Stats
22W - 9L
1,715 SR
Queue Stats
65W - 34L
1,650 Elo+
Party 2
Horus
Horus
Grunt761322
Horus
Level 68
God Stats
2W - 0L
1,719 SR
Queue Stats
38W - 18L
1,676 Elo+
Solo
Artemis
Artemis
imdaviddd
Artemis
Level 29
God Stats
12W - 1L
1,870 SR
Queue Stats
34W - 14L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElNoisyboi
Poseidon
13
0 / 3 / 2
8,189
744
4,352
6,419
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
FumetsuTA
Sylvanus
13
1 / 4 / 1
8,197
745
6,256
12,990
11,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
le7ja
Sun Wukong
13
1 / 4 / 0
8,510
774
7,071
16,066
13,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlatFootDavid
Baron Samedi
15
0 / 1 / 9
9,097
827
8,192
5,643
3,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 9
9,562
869
11,582
15,906
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
imdaviddd
Artemis
16
9 / 1 / 2
10,935
994
12,455
6,580
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ElNoisyboi
Poseidon
0
3
2
0.33
W
Baron Samedi
FlatFootDavid
Baron Samedi
0
1
9
4.5
L
Sylvanus
FumetsuTA
Sylvanus
1
4
1
0.38
W
2
0
9
6.5
W
Artemis
imdaviddd
Artemis
9
1
2
10
L
Sun Wukong
le7ja
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
32,229
35,475
Taken
28,129
26,330
Mitigated
17,888
6,075
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ElNoisyboi
Poseidon
4,352
622
0
717
6,419
1,445
0
1,378
4,812
22,797
298
W
Baron Samedi
FlatFootDavid
Baron Samedi
8,192
508
1,243
2,092
5,643
3,170
633
2,302
3,231
36,190
0
L
Sylvanus
FumetsuTA
Sylvanus
6,256
813
1,252
2,511
12,990
11,848
0
2,921
9,277
15,086
1,570
W
11,582
4,980
582
7,052
15,906
11,585
851
5,441
9,421
34
23,963
W
Artemis
imdaviddd
Artemis
12,455
4,227
0
1,577
6,580
3,133
1,919
2,570
3,802
0
52,839
L
Sun Wukong
le7ja
Sun Wukong
7,071
890
0
1,595
16,066
13,037
0
2,824
12,201
806
21,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
29,594
110
Minions Killed
167
0
Camps Cleared
0
559,270
Distance Traveled
659,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,189
744
46
4
0
199,215
0
W
Baron Samedi
9,097
827
58
5
0
221,326
1
L
Sylvanus
8,197
745
39
4
0
161,793
0
W
Horus
9,562
869
28
3
0
225,735
0
W
Artemis
10,935
994
81
7
0
212,868
0
L
Sun Wukong
8,510
774
25
2
0
198,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role