Player Matchup

Artemis
Artemis
BunnyXD8846
Artemis
Level 26
God Stats
7W - 6L
1,793 SR
Queue Stats
33W - 40L
1,469 Elo+
Party 2
Guan Yu
Guan Yu
KingKommie
Guan Yu
Level 149
God Stats
1W - 4L
1,538 SR
Queue Stats
78W - 93L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
SpecialFX713
Ao Kuang
Level 147
God Stats
13W - 10L
1,506 SR
Queue Stats
331W - 284L
1,525 Elo+
Party 2
Ix Chel
Ix Chel
XPurpleprodigyx
Ix Chel
Level 205
God Stats
13W - 12L
1,629 SR
Queue Stats
324W - 301L
1,559 Elo+
Solo
Ganesha
Ganesha
daddymogi
Ganesha
Level 113
God Stats
11W - 7L
1,625 SR
Queue Stats
475W - 504L
1,513 Elo+
Party 2
Team Averages
Level 128
1,618 SR
1,504 Elo+

VS

Team Averages
Level 108
1,609 SR
1,533 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
YoshinoEo
Bacchus
Level 127
God Stats
1W - 0L
1,751 SR
Queue Stats
214W - 217L
1,533 Elo+
Party 1
Achilles
Achilles
absoluteirony3
Achilles
Level 60
God Stats
121W - 99L
1,649 SR
Queue Stats
211W - 199L
1,623 Elo+
Solo
Pele
Pele
splashbros305
Pele
Level 61
God Stats
16W - 8L
1,647 SR
Queue Stats
151W - 178L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BunnyXD8846
Artemis
5
0 / 0 / 0
2,964
593
1,494
1,984
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
KingKommie
Guan Yu
4
0 / 3 / 0
2,982
596
856
3,469
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
SpecialFX713
Ao Kuang
7
1 / 0 / 1
3,524
705
1,101
3,389
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 1
3,907
781
1,195
1,028
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
daddymogi
Ganesha
5
0 / 0 / 0
3,246
649
826
4,149
1,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,448
690
416
1,683
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,296
659
2,579
1,707
380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
YoshinoEo
Bacchus
6
0 / 0 / 0
3,650
730
1,280
3,365
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
7
3 / 0 / 0
4,245
849
2,582
2,382
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 0
3,289
658
152
2,803
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
3
3
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
W
Xbalanque
 
Xbalanque
0
0
0
0
L
Artemis
BunnyXD8846
Artemis
0
0
0
0
L
Guan Yu
KingKommie
Guan Yu
0
3
0
0
L
Ao Kuang
SpecialFX713
Ao Kuang
1
0
1
1.5
L
1
0
1
1.5
W
Bacchus
YoshinoEo
Bacchus
0
0
0
0
W
Achilles
3
0
0
3
L
Ganesha
daddymogi
Ganesha
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,472
Damage
7,009
14,019
Taken
11,940
4,155
Mitigated
4,498
5,381
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
416
0
132
738
1,683
381
0
1,196
387
16,797
0
W
Xbalanque
 
Xbalanque
2,579
923
0
679
1,707
380
0
247
1,460
0
19,576
L
Artemis
BunnyXD8846
Artemis
1,494
266
0
70
1,984
453
0
651
1,333
0
10,037
L
Guan Yu
KingKommie
Guan Yu
856
423
0
595
3,469
1,334
0
124
3,345
0
8,878
L
Ao Kuang
SpecialFX713
Ao Kuang
1,101
325
0
1,675
3,389
864
0
0
3,389
11,739
5,513
L
1,195
201
150
355
1,028
250
0
416
612
18,397
0
W
Bacchus
YoshinoEo
Bacchus
1,280
265
0
1,580
3,365
1,836
0
345
3,020
9,016
0
W
Achilles
2,582
810
0
750
2,382
1,067
0
96
2,286
124
15,576
L
Ganesha
daddymogi
Ganesha
826
55
733
1,803
4,149
1,254
0
629
3,520
8,800
834
W
152
0
0
411
2,803
834
0
807
1,940
0
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,623
Gold Earned
17,928
139
Minions Killed
151
0
Camps Cleared
0
493,382
Distance Traveled
519,216
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,448
690
40
8
0
92,857
0
W
Xbalanque
3,296
659
36
7
0
87,483
0
L
Artemis
2,964
593
29
6
0
89,427
0
L
Guan Yu
2,982
596
18
4
0
62,187
0
L
Ao Kuang
3,524
705
37
7
0
128,450
2
L
Ix Chel
3,907
781
54
11
0
103,679
0
W
Bacchus
3,650
730
9
2
0
114,660
0
W
Achilles
4,245
849
33
7
0
102,185
1
L
Ganesha
3,246
649
1
0
0
109,639
0
W
Pele
3,289
658
33
7
0
122,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role