Player Matchup

Nut
Nut
Aoi Akuma9271
Nut
Level 127
God Stats
5W - 3L
1,332 SR
Queue Stats
242W - 253L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
BigFloppyMeat
Danzaburou
Level 143
God Stats
5W - 6L
1,677 SR
Queue Stats
272W - 284L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
KingSev3nSin
Nu Wa
Level 150
God Stats
3W - 3L
1,677 SR
Queue Stats
137W - 144L
1,507 Elo+
Party 2
He Bo
He Bo
NeedTheD
He Bo
Level 204
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 253L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Sikaira
Baba Yaga
Level 149
God Stats
4W - 7L
1,524 SR
Queue Stats
195W - 203L
1,564 Elo+
Party 1
Team Averages
Level 155
1,542 SR
1,522 Elo+

VS

Team Averages
Level 149
1,565 SR
1,498 Elo+
Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bjoide
Chronos
Level 181
God Stats
4W - 1L
1,833 SR
Queue Stats
377W - 379L
1,459 Elo+
Solo
Zeus
Zeus
Dark B0x
Zeus
Level 136
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MasterMorrison
Ah Muzen Cab
Level 164
God Stats
18W - 4L
1,865 SR
Queue Stats
551W - 527L
1,512 Elo+
Party 3
Nu Wa
Nu Wa
libra Babby2874
Nu Wa
Level 143
God Stats
3W - 3L
1,329 SR
Queue Stats
65W - 71L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,362
736
10,412
9,639
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
BigFloppyMeat
Danzaburou
12
1 / 3 / 2
7,072
707
6,887
9,494
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 5 / 2
6,694
669
6,944
6,873
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
NeedTheD
He Bo
13
0 / 4 / 2
7,060
706
4,221
7,868
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Sikaira
Baba Yaga
15
2 / 2 / 3
8,268
827
9,596
7,857
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 3 / 4
8,113
811
3,607
6,815
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Bjoide
Chronos
16
2 / 1 / 13
9,665
967
5,872
20,503
10,636
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
15
4 / 1 / 8
9,320
932
5,532
4,943
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
MasterMorrison
Ah Muzen Cab
16
7 / 1 / 11
9,673
967
12,923
11,599
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 6
9,085
909
10,266
7,660
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
19
19
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
4
1.33
L
3
5
1
0.7
L
Danzaburou
BigFloppyMeat
Danzaburou
1
3
2
0.67
W
Chronos
Bjoide
Chronos
2
1
13
8.5
W
Zeus
4
1
8
8
L
1
5
2
0.4
W
Ah Muzen Cab
MasterMorrison
Ah Muzen Cab
7
1
11
12.5
L
He Bo
NeedTheD
He Bo
0
4
2
0.25
L
Baba Yaga
Sikaira
Baba Yaga
2
2
3
1.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,060
Damage
38,200
41,731
Taken
51,520
17,098
Mitigated
21,698
12,703
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,607
776
70
1,979
6,815
1,829
123
3,140
3,590
6,958
560
L
10,412
5,866
1,213
1,580
9,639
3,143
0
4,983
4,456
0
22,034
L
Danzaburou
BigFloppyMeat
Danzaburou
6,887
884
325
2,648
9,494
6,858
0
5,515
3,732
0
19,563
W
Chronos
Bjoide
Chronos
5,872
374
1,819
11,042
20,503
10,636
322
8,019
12,207
16,583
2,521
W
Zeus
5,532
893
1,232
794
4,943
1,361
754
2,157
2,753
18,669
0
L
6,944
770
537
441
6,873
1,884
0
4,026
2,600
13,210
0
W
Ah Muzen Cab
MasterMorrison
Ah Muzen Cab
12,923
1,563
392
2,000
11,599
5,841
1,526
4,265
7,112
0
29,978
L
He Bo
NeedTheD
He Bo
4,221
61
542
2,540
7,868
2,455
0
4,107
3,545
18,964
0
L
Baba Yaga
Sikaira
Baba Yaga
9,596
383
581
2,296
7,857
2,758
0
4,504
3,107
22,699
648
W
10,266
2,010
1,563
1,784
7,660
2,031
2,210
2,868
4,643
17,856
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
45,856
163
Minions Killed
139
0
Camps Cleared
0
829,164
Distance Traveled
998,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,113
811
7
1
0
170,944
0
L
Nut
7,362
736
32
3
0
164,697
0
L
Danzaburou
7,072
707
37
4
0
167,574
0
W
Chronos
9,665
967
36
4
0
220,367
0
W
Zeus
9,320
932
37
4
0
221,414
0
L
Nu Wa
6,694
669
18
2
0
133,707
0
W
Ah Muzen Cab
9,673
967
29
3
0
224,144
0
L
He Bo
7,060
706
42
4
0
168,686
0
L
Baba Yaga
8,268
827
34
3
0
194,500
0
W
Nu Wa
9,085
909
30
3
0
161,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role