Player Matchup

Ra
Ra
Gold IV
BaTpYwKa
Ra
Gold IV
Level 144
God Stats
9W - 6L
1,493 SR
Queue Stats
145W - 153L
1,351 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
FatheredRelic56
Kuzenbo
Silver III
Level 155
God Stats
25W - 30L
1,408 SR
Queue Stats
564W - 594L
887 MMR
Solo
Izanami
Izanami
Silver II
Lumik830
Izanami
Silver II
Level 126
God Stats
7W - 14L
1,408 SR
Queue Stats
249W - 284L
930 MMR
Solo
King Arthur
King Arthur
Bronze III
MyHugeSword
King Arthur
Bronze III
Level 159
God Stats
24W - 27L
1,557 SR
Queue Stats
274W - 273L
1,273 MMR
Solo
Hun Batz
Hun Batz
Silver I
balul
Hun Batz
Silver I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,356 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,473 SR
1,159 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,447 SR
1,321 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
Barbatrucq
Da Ji
Silver I
Level 126
God Stats
25W - 21L
1,560 SR
Queue Stats
205W - 232L
1,277 MMR
Solo
Janus
Janus
Bronze III
Lippi_44
Janus
Bronze III
Level 159
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Saylenn
Chiron
Silver I
Level 81
God Stats
1W - 2L
1,294 SR
Queue Stats
154W - 169L
1,291 MMR
Solo
Amaterasu
Amaterasu
Silver II
carrich80
Amaterasu
Silver II
Level 101
God Stats
26W - 29L
1,513 SR
Queue Stats
155W - 183L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,273
727
4,370
4,417
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,566
557
2,297
4,743
3,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Lumik830
Izanami
11
0 / 1 / 2
6,329
633
886
3,622
971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MyHugeSword
King Arthur
11
1 / 0 / 1
6,363
636
4,915
6,010
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
balul
Hun Batz
12
5 / 1 / 4
6,593
659
7,040
8,353
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PoseidonOsirisThanatosMedusa

VS

Bans
MulanAthenaSurtrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
4,665
467
216
3,440
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
8
1 / 4 / 0
4,486
449
2,641
6,811
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Lippi_44
Janus
12
2 / 2 / 0
6,193
619
3,051
4,837
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Saylenn
Chiron
10
1 / 3 / 1
5,103
510
3,209
6,755
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
carrich80
Amaterasu
10
0 / 1 / 0
5,639
564
2,323
9,356
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
4
4
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
6
1
0
6
L
Da Ji
1
4
0
0.25
W
0
1
1
0.5
L
Janus
Lippi_44
Janus
2
2
0
1
W
Izanami
Lumik830
Izanami
0
1
2
1
W
King Arthur
MyHugeSword
King Arthur
1
0
1
1.5
L
Chiron
Saylenn
Chiron
1
3
1
0.5
W
Hun Batz
balul
Hun Batz
5
1
4
7
L
Amaterasu
carrich80
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
11,440
27,145
Taken
31,199
13,201
Mitigated
14,155
10,324
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
216
71
0
420
3,440
2,230
0
1,291
2,149
11,325
0
W
4,370
371
456
1,795
4,417
1,571
0
2,010
2,237
50,400
0
L
Da Ji
2,641
474
0
1,905
6,811
1,824
0
1,853
4,891
0
16,597
W
2,297
988
0
1,457
4,743
3,924
12
587
4,089
12,376
2,142
L
Janus
Lippi_44
Janus
3,051
130
0
1,307
4,837
1,427
0
2,430
2,407
41,611
561
W
Izanami
Lumik830
Izanami
886
449
0
1,116
3,622
971
437
0
3,622
0
43,993
W
King Arthur
MyHugeSword
King Arthur
4,915
781
0
1,268
6,010
3,984
0
0
5,738
0
43,975
L
Chiron
Saylenn
Chiron
3,209
1,211
99
1,709
6,755
1,936
0
994
5,684
0
33,738
W
Hun Batz
balul
Hun Batz
7,040
2,580
0
4,232
8,353
2,751
0
455
7,870
0
52,634
L
Amaterasu
carrich80
Amaterasu
2,323
706
0
3,142
9,356
6,738
0
0
9,356
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
26,086
404
Minions Killed
270
0
Camps Cleared
0
1,014,272
Distance Traveled
949,995
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,665
467
24
2
0
177,683
6
W
Ra
7,273
727
104
10
0
214,698
2
L
Da Ji
4,486
449
35
4
0
217,214
0
W
Kuzenbo
5,566
557
19
2
0
164,518
0
L
Janus
6,193
619
87
9
0
199,824
0
W
Izanami
6,329
633
103
10
0
198,002
2
W
King Arthur
6,363
636
79
8
0
205,725
0
L
Chiron
5,103
510
47
5
0
182,607
2
W
Hun Batz
6,593
659
99
10
0
231,329
0
L
Amaterasu
5,639
564
77
8
0
172,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role