Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Calvìn
Khepri
Level 246
God Stats
2W - 0L
2,112 SR
Queue Stats
142W - 86L
1,665 Elo+
Solo
Hou Yi
Hou Yi
DriesDieEnigste
Hou Yi
Level 159
God Stats
6W - 5L
1,412 SR
Queue Stats
308W - 321L
1,454 Elo+
Solo
Sol
Sol
Msene
Sol
Level 101
God Stats
2W - 2L
1,101 SR
Queue Stats
109W - 108L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
SPARTAN93ita
Kumbhakarna
Level 138
God Stats
1W - 2L
1,186 SR
Queue Stats
136W - 160L
1,503 Elo+
Solo
Team Averages
Level 157
1,462 SR
1,527 Elo+

VS

Team Averages
Level 133
1,589 SR
1,527 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EduSbeq
Ganesha
Level 180
God Stats
5W - 2L
1,712 SR
Queue Stats
187W - 197L
1,523 Elo+
Solo
Maui
Maui
GloryHolez
Maui
Level 124
God Stats
3W - 4L
1,515 SR
Queue Stats
34W - 39L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Lil Number5
Ao Kuang
Level 96
God Stats
1W - 2L
1,719 SR
Queue Stats
88W - 66L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 1 / 6
7,704
1,101
5,422
9,388
6,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Calvìn
Khepri
12
1 / 1 / 7
7,218
1,031
4,551
10,031
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 5
7,168
1,024
4,545
3,566
1,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Msene
Sol
13
1 / 1 / 8
6,923
989
6,511
5,373
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
SPARTAN93ita
Kumbhakarna
12
2 / 2 / 5
7,191
1,027
5,223
15,078
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 2 / 2
6,996
999
12,718
6,251
2,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
 
Ra
5
0 / 0 / 0
4,984
712
0
0
0
Ganesha
EduSbeq
Ganesha
13
0 / 3 / 5
6,800
971
7,018
8,940
8,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 5
6,444
921
6,480
6,609
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Lil Number5
Ao Kuang
13
2 / 2 / 3
6,562
937
4,874
7,955
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
9
Kills
6
6
Deaths
9
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
6
6
L
Rama
 
Rama
3
2
2
2
L
Ra
 
Ra
0
0
0
0
W
Khepri
Calvìn
Khepri
1
1
7
4.5
W
2
1
5
4.5
L
Ganesha
EduSbeq
Ganesha
0
3
5
0.83
L
1
2
5
1.75
L
Ao Kuang
Lil Number5
Ao Kuang
2
2
3
1.75
W
Sol
Msene
Sol
1
1
8
5
W
Kumbhakarna
SPARTAN93ita
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
31,090
43,436
Taken
29,755
28,881
Mitigated
24,414
24,612
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,422
252
6,388
5,104
9,388
6,446
84
3,237
5,946
0
7,098
L
Rama
 
Rama
12,718
10,403
896
2,157
6,251
2,784
0
3,129
3,049
0
28,268
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Calvìn
Khepri
4,551
565
2,209
3,175
10,031
8,667
40
2,897
6,742
10,427
0
W
4,545
2,374
0
192
3,566
1,580
94
2,040
1,453
0
19,851
L
Ganesha
EduSbeq
Ganesha
7,018
227
641
1,333
8,940
8,950
0
4,691
4,034
11,706
1,008
L
6,480
312
1,642
2,057
6,609
6,343
0
3,870
2,554
9,145
0
L
Ao Kuang
Lil Number5
Ao Kuang
4,874
944
738
2,840
7,955
6,337
0
3,595
4,132
12,462
0
W
Sol
Msene
Sol
6,511
1,282
196
1,685
5,373
2,436
1,030
2,640
2,481
17,064
0
W
Kumbhakarna
SPARTAN93ita
Kumbhakarna
5,223
579
560
5,103
15,078
9,752
111
5,489
9,138
7,967
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
31,786
79
Minions Killed
65
0
Camps Cleared
0
761,135
Distance Traveled
585,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,704
1,101
7
1
0
172,860
0
L
Rama
6,996
999
32
5
0
132,721
0
L
Ra
4,984
712
0
0
0
0
0
W
Khepri
7,218
1,031
14
2
0
150,692
0
W
Hou Yi
7,168
1,024
34
5
0
122,514
0
L
Ganesha
6,800
971
0
0
0
141,979
0
L
Maui
6,444
921
14
2
0
163,912
0
L
Ao Kuang
6,562
937
19
3
0
146,972
0
W
Sol
6,923
989
18
3
0
156,193
0
W
Kumbhakarna
7,191
1,027
6
1
0
158,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role