Player Matchup

Thoth
Thoth
 
Thoth
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DReXx01
Cabrakan
Level 173
God Stats
0W - 3L
1,214 SR
Queue Stats
67W - 30L
1,737 Elo+
Party 1
Hun Batz
Hun Batz
Manapanzer
Hun Batz
Level 156
God Stats
1W - 2L
1,572 SR
Queue Stats
87W - 107L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mundyz1
Tsukuyomi
Level 128
God Stats
5W - 5L
1,508 SR
Queue Stats
239W - 255L
1,507 Elo+
Party 1
Team Averages
Level 166
1,459 SR
1,559 Elo+

VS

Team Averages
Level 161
1,401 SR
1,555 Elo+
Skadi
Skadi
FANFAR0N
Skadi
Level 197
God Stats
7W - 10L
1,430 SR
Queue Stats
532W - 539L
1,506 Elo+
Solo
Bacchus
Bacchus
Holrod
Bacchus
Level 176
God Stats
3W - 1L
1,654 SR
Queue Stats
295W - 279L
1,532 Elo+
Solo
Cernunnos
Cernunnos
SirMeakofLimm
Cernunnos
Level 157
God Stats
1W - 5L
1,123 SR
Queue Stats
645W - 542L
1,580 Elo+
Solo
Hun Batz
Hun Batz
randomsoup
Hun Batz
Level 120
God Stats
2W - 2L
1,237 SR
Queue Stats
230W - 233L
1,577 Elo+
Solo
Odin
Odin
我的腿毛很长你忍一下丶
Odin
Level 157
God Stats
4W - 2L
1,564 SR
Queue Stats
279W - 217L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 6 / 4
8,648
961
10,018
8,506
3,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
10
2 / 2 / 1
6,627
736
1,439
2,698
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
DReXx01
Cabrakan
14
2 / 4 / 7
7,738
860
5,352
11,807
19,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Manapanzer
Hun Batz
5
0 / 0 / 0
5,480
609
0
0
0
Tsukuyomi
Mundyz1
Tsukuyomi
16
4 / 4 / 4
8,077
897
10,610
8,828
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FANFAR0N
Skadi
16
7 / 2 / 3
9,298
1,033
5,779
6,080
1,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
Holrod
Bacchus
14
2 / 4 / 4
8,263
918
5,716
6,804
2,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
SirMeakofLimm
Cernunnos
13
2 / 4 / 6
8,352
928
6,723
7,655
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
randomsoup
Hun Batz
16
2 / 1 / 8
9,089
1,010
7,634
8,028
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 7
9,271
1,030
4,534
11,267
10,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
13
Kills
16
16
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
6
4
1.17
L
Rama
 
Rama
2
2
1
1.25
L
Cabrakan
DReXx01
Cabrakan
2
4
7
1.38
W
Skadi
FANFAR0N
Skadi
7
2
3
4.25
W
Bacchus
Holrod
Bacchus
2
4
4
1
L
Hun Batz
Manapanzer
Hun Batz
0
0
0
0
L
Tsukuyomi
Mundyz1
Tsukuyomi
4
4
4
1.5
W
Cernunnos
SirMeakofLimm
Cernunnos
2
4
6
1.25
W
Hun Batz
randomsoup
Hun Batz
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
30,386
31,839
Taken
39,834
30,331
Mitigated
19,691
2,870
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,018
0
784
606
8,506
3,845
0
1,559
6,947
25,685
0
L
Rama
 
Rama
1,439
611
0
146
2,698
788
0
614
2,084
0
3,927
L
Cabrakan
DReXx01
Cabrakan
5,352
715
0
824
11,807
19,539
0
2,436
9,371
6,002
452
W
Skadi
FANFAR0N
Skadi
5,779
1,039
703
936
6,080
1,813
2,063
2,584
3,496
0
18,414
W
Bacchus
Holrod
Bacchus
5,716
151
0
0
6,804
2,030
159
1,669
5,135
10,274
304
L
Hun Batz
Manapanzer
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Mundyz1
Tsukuyomi
10,610
2,396
0
510
8,828
6,159
0
2,014
6,814
0
27,544
W
Cernunnos
SirMeakofLimm
Cernunnos
6,723
2,221
0
779
7,655
2,360
309
3,415
4,240
0
22,176
W
Hun Batz
randomsoup
Hun Batz
7,634
879
1,825
956
8,028
3,418
1,003
2,734
5,294
0
19,575
W
4,534
506
808
3,124
11,267
10,070
25
4,628
6,639
2,146
12,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
44,273
80
Minions Killed
132
0
Camps Cleared
0
548,669
Distance Traveled
857,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,648
961
38
4
0
163,619
0
L
Rama
6,627
736
12
1
0
80,478
0
L
Cabrakan
7,738
860
3
0
0
118,010
0
W
Skadi
9,298
1,033
30
3
0
166,731
0
W
Bacchus
8,263
918
9
1
0
153,940
0
L
Hun Batz
5,480
609
0
0
0
0
0
L
Tsukuyomi
8,077
897
27
3
0
186,562
0
W
Cernunnos
8,352
928
39
4
0
159,263
0
W
Hun Batz
9,089
1,010
31
3
0
194,391
0
W
Odin
9,271
1,030
23
3
0
183,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role