Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Briannnnz21
Nu Wa
Level 40
God Stats
57W - 65L
1,255 SR
Queue Stats
107W - 178L
1,258 Elo+
Party 1
Khepri
Khepri
CheekyNanna
Khepri
Level 89
God Stats
4W - 2L
1,276 SR
Queue Stats
127W - 128L
1,452 Elo+
Solo
Medusa
Medusa
Geo-_-9o9
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,320 Elo+
Party 1
Bellona
Bellona
M_C_1_R_
Bellona
Level 45
God Stats
0W - 3L
1,205 SR
Queue Stats
61W - 136L
1,273 Elo+
Party 1
Team Averages
Level 46
1,347 SR
1,361 Elo+

VS

Team Averages
Level 127
1,526 SR
1,499 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chill_Plz420
Mulan
Level 140
God Stats
123W - 95L
1,654 SR
Queue Stats
729W - 720L
1,485 Elo+
Solo
Anubis
Anubis
ChucklingBeef67
Anubis
Level 156
God Stats
4W - 2L
1,678 SR
Queue Stats
35W - 32L
1,459 Elo+
Solo
Chang'e
Chang'e
Smoka1660
Chang'e
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 273L
1,602 Elo+
Solo
Cernunnos
Cernunnos
beamerbum
Cernunnos
Level 108
God Stats
1W - 2L
1,297 SR
Queue Stats
318W - 302L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 2
5,216
522
3,270
8,907
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 0 / 1
5,716
572
3,132
1,001
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
7
0 / 2 / 0
4,591
459
1,482
7,794
2,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Geo-_-9o9
Medusa
6
0 / 6 / 0
3,891
389
1,935
7,689
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
M_C_1_R_
Bellona
10
1 / 3 / 1
5,472
547
4,198
8,715
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 5
5,654
565
3,859
7,014
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 7
5,952
595
4,630
6,837
4,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 0
6,479
648
6,518
8,671
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Smoka1660
Chang'e
10
0 / 1 / 0
4,872
487
177
4,544
1,056
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
beamerbum
Cernunnos
10
6 / 0 / 3
5,991
599
8,049
5,793
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Thor
 
Thor
3
0
5
5.5
L
1
0
1
1.5
L
Khepri
0
2
0
0
W
2
0
7
5.5
W
3
2
0
1.5
L
Medusa
Geo-_-9o9
Medusa
0
6
0
0
L
Bellona
M_C_1_R_
Bellona
1
3
1
0.5
W
Chang'e
Smoka1660
Chang'e
0
1
0
0
W
Cernunnos
beamerbum
Cernunnos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
23,233
34,106
Taken
32,859
11,503
Mitigated
12,663
8,569
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,270
1,127
0
1,749
8,907
3,034
10
989
7,918
0
31,880
W
Thor
 
Thor
3,859
750
0
3,821
7,014
2,245
0
687
6,290
0
36,359
L
3,132
1,106
0
0
1,001
236
0
177
824
27,807
1,034
L
Khepri
1,482
70
978
2,025
7,794
2,629
0
0
7,794
15,648
0
W
4,630
634
129
2,656
6,837
4,028
0
985
5,852
0
16,205
W
6,518
359
0
2,921
8,671
3,697
0
239
7,994
38,517
1,957
L
Medusa
Geo-_-9o9
Medusa
1,935
953
0
1,073
7,689
1,823
0
0
7,689
0
10,939
L
Bellona
M_C_1_R_
Bellona
4,198
1,320
0
2,744
8,715
3,781
0
5,395
3,320
0
28,856
W
Chang'e
Smoka1660
Chang'e
177
0
0
1,706
4,544
1,056
0
1,883
2,661
26,981
0
W
Cernunnos
beamerbum
Cernunnos
8,049
3,990
0
3,445
5,793
1,637
58
813
4,980
0
35,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
28,948
209
Minions Killed
272
0
Camps Cleared
0
898,079
Distance Traveled
956,456
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,216
522
56
6
0
197,240
1
W
Thor
5,654
565
70
7
0
203,776
0
L
Nu Wa
5,716
572
56
6
0
137,134
0
L
Khepri
4,591
459
18
2
0
190,172
0
W
Mulan
5,952
595
18
2
0
201,675
5
W
Anubis
6,479
648
79
8
0
165,566
0
L
Medusa
3,891
389
17
2
0
183,788
0
L
Bellona
5,472
547
62
6
0
189,745
4
W
Chang'e
4,872
487
46
5
0
197,054
0
W
Cernunnos
5,991
599
59
6
0
188,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role