Player Matchup

Chernobog
Chernobog
Caduceus 777
Chernobog
Level 111
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 12L
1,352 Elo+
Solo
Sol
Sol
CoquelicBloom
Sol
Level 141
God Stats
1W - 3L
1,450 SR
Queue Stats
211W - 193L
1,561 Elo+
Party 1
Da Ji
Da Ji
Elkasoraus
Da Ji
Level 140
God Stats
2W - 4L
1,510 SR
Queue Stats
264W - 250L
1,515 Elo+
Party 1
Olorun
Olorun
Saucy x Ken
Olorun
Level 89
God Stats
44W - 17L
1,696 SR
Queue Stats
156W - 148L
1,507 Elo+
Solo
Bacchus
Bacchus
yahboigeo
Bacchus
Level 148
God Stats
34W - 23L
1,646 SR
Queue Stats
218W - 201L
1,573 Elo+
Party 1
Team Averages
Level 126
1,572 SR
1,502 Elo+

VS

Team Averages
Level 133
1,512 SR
1,518 Elo+
Osiris
Osiris
Gaboo2257
Osiris
Level 153
God Stats
21W - 20L
1,485 SR
Queue Stats
292W - 279L
1,522 Elo+
Solo
Chronos
Chronos
MasterMudBone
Chronos
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 51L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
MsHarkness
Nu Wa
Level 127
God Stats
3W - 3L
1,577 SR
Queue Stats
84W - 87L
1,521 Elo+
Solo
Bacchus
Bacchus
TakeCheeks
Bacchus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 97L
1,533 Elo+
Party 2
Poseidon
Poseidon
XJogAxTacox
Poseidon
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 69L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Caduceus 777
Chernobog
8
0 / 6 / 1
5,264
439
1,363
9,030
2,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 2
7,500
625
8,460
10,861
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
12
2 / 1 / 5
6,427
536
4,492
8,785
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
1 / 5 / 1
6,333
528
1,980
8,122
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
yahboigeo
Bacchus
10
3 / 2 / 3
6,524
544
6,380
10,872
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gaboo2257
Osiris
15
9 / 1 / 0
9,032
753
9,617
8,257
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
14
3 / 2 / 2
7,668
639
5,012
7,636
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
10
0 / 5 / 1
6,223
519
7,080
6,378
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TakeCheeks
Bacchus
11
2 / 0 / 5
7,137
595
6,797
7,364
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
XJogAxTacox
Poseidon
12
3 / 3 / 1
7,086
591
4,470
7,144
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
17
17
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Caduceus 777
Chernobog
0
6
1
0.08
L
5
3
2
2
L
Da Ji
2
1
5
4.5
W
Osiris
Gaboo2257
Osiris
9
1
0
9
W
Chronos
3
2
2
2
W
Nu Wa
0
5
1
0.1
L
Olorun
1
5
1
0.3
W
Bacchus
TakeCheeks
Bacchus
2
0
5
4.5
W
Poseidon
XJogAxTacox
Poseidon
3
3
1
1.17
L
Bacchus
yahboigeo
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
32,976
47,670
Taken
36,779
20,871
Mitigated
17,332
13,035
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Caduceus 777
Chernobog
1,363
560
0
1,380
9,030
2,388
0
1,249
7,781
0
21,051
L
8,460
2,968
0
5,463
10,861
3,178
0
6,647
4,214
61,848
7,313
L
Da Ji
4,492
419
0
1,276
8,785
3,505
0
3,435
5,350
0
48,550
W
Osiris
Gaboo2257
Osiris
9,617
4,296
0
4,657
8,257
4,388
233
1,712
6,545
0
63,815
W
Chronos
5,012
1,974
0
2,226
7,636
2,559
226
4,176
3,460
59,706
0
W
Nu Wa
7,080
1,732
0
280
6,378
1,565
0
3,745
2,633
41,200
0
L
Olorun
1,980
965
101
2,597
8,122
2,577
185
4,929
3,193
45,709
4,247
W
Bacchus
TakeCheeks
Bacchus
6,797
1,494
0
2,569
7,364
6,952
96
4,054
3,310
16,184
0
W
Poseidon
XJogAxTacox
Poseidon
4,470
1,115
0
1,937
7,144
1,868
0
2,672
4,472
49,483
6,935
L
Bacchus
yahboigeo
Bacchus
6,380
341
0
2,218
10,872
9,223
0
7,035
3,837
16,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
37,146
351
Minions Killed
405
0
Camps Cleared
0
1,123,349
Distance Traveled
1,242,312
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,264
439
37
3
0
196,300
0
L
Sol
7,500
625
128
11
0
208,794
0
L
Da Ji
6,427
536
79
7
0
270,562
0
W
Osiris
9,032
753
109
9
0
265,725
0
W
Chronos
7,668
639
103
9
0
250,917
5
W
Nu Wa
6,223
519
69
6
0
203,785
0
L
Olorun
6,333
528
91
8
0
193,866
0
W
Bacchus
7,137
595
20
2
0
259,772
0
W
Poseidon
7,086
591
104
9
0
262,113
0
L
Bacchus
6,524
544
16
1
0
253,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role