Player Matchup

Hercules
Hercules
AggyDomination
Hercules
Level 86
God Stats
2W - 0L
1,389 SR
Queue Stats
74W - 50L
1,448 Elo+
Solo
Bastet
Bastet
Logic_Zeroo
Bastet
Level 96
God Stats
13W - 9L
1,342 SR
Queue Stats
561W - 541L
1,457 Elo+
Solo
Vulcan
Vulcan
Perdition98
Vulcan
Level 197
God Stats
4W - 2L
1,759 SR
Queue Stats
152W - 114L
1,618 Elo+
Solo
Cernunnos
Cernunnos
PuffNasty20
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
gCryptic
Neith
Level 99
God Stats
3W - 2L
1,467 SR
Queue Stats
387W - 362L
1,468 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,498 Elo+

VS

Team Averages
Level 113
1,285 SR
1,488 Elo+
Tiamat
Tiamat
IRage4NoReason
Tiamat
Level 155
God Stats
3W - 3L
1,489 SR
Queue Stats
371W - 367L
1,456 Elo+
Solo
Charybdis
Charybdis
RagTagMcFab
Charybdis
Level 128
God Stats
0W - 2L
1,261 SR
Queue Stats
46W - 50L
1,512 Elo+
Solo
Scylla
Scylla
RonnyJG_
Scylla
Level 105
God Stats
1W - 3L
1,233 SR
Queue Stats
98W - 90L
1,486 Elo+
Solo
Nemesis
Nemesis
Xorul
Nemesis
Level 47
God Stats
0W - 3L
1,159 SR
Queue Stats
74W - 75L
1,560 Elo+
Solo
Rama
Rama
Young-diabetic
Rama
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
71W - 88L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 1 / 10
9,886
899
8,721
9,073
11,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
15
4 / 1 / 8
9,164
833
8,563
16,441
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
16
8 / 2 / 9
9,803
891
14,066
6,258
2,987
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
PuffNasty20
Cernunnos
15
3 / 2 / 9
8,927
812
5,659
6,801
2,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
gCryptic
Neith
16
3 / 1 / 13
9,048
823
11,558
7,615
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,400
673
8,705
10,463
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RagTagMcFab
Charybdis
13
3 / 7 / 2
8,380
762
4,607
10,429
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
RonnyJG_
Scylla
16
2 / 2 / 3
8,597
782
7,289
8,459
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Xorul
Nemesis
14
1 / 3 / 2
7,720
702
8,826
12,759
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 6
8,034
730
6,821
10,280
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
23
Kills
7
7
Deaths
23
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
10
10
L
0
6
4
0.33
W
Bastet
4
1
8
8
W
Vulcan
8
2
9
6.25
W
Cernunnos
PuffNasty20
Cernunnos
3
2
9
3.75
L
Charybdis
RagTagMcFab
Charybdis
3
7
2
0.57
L
Scylla
RonnyJG_
Scylla
2
2
3
1.75
L
Nemesis
Xorul
Nemesis
1
3
2
0.67
L
1
5
6
0.8
W
Neith
gCryptic
Neith
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
36,248
46,188
Taken
52,390
25,816
Mitigated
28,280
18,548
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,721
2,394
905
5,298
9,073
11,070
356
2,824
6,060
0
13,374
L
8,705
134
1,508
772
10,463
6,253
0
3,012
7,451
18,493
0
W
Bastet
8,563
1,119
654
5,999
16,441
6,200
206
4,960
11,130
0
15,131
W
Vulcan
14,066
551
148
805
6,258
2,987
360
1,521
4,601
30,154
0
W
Cernunnos
PuffNasty20
Cernunnos
5,659
2,036
506
743
6,801
2,507
540
3,709
3,012
0
24,230
L
Charybdis
RagTagMcFab
Charybdis
4,607
2,006
523
548
10,429
3,524
0
4,284
6,145
0
11,503
L
Scylla
RonnyJG_
Scylla
7,289
930
1,300
2,661
8,459
2,880
0
2,220
6,239
28,002
0
L
Nemesis
Xorul
Nemesis
8,826
2,401
1,597
3,573
12,759
11,932
0
1,844
10,915
0
14,301
L
6,821
5,361
538
1,364
10,280
3,691
0
2,706
7,574
0
16,445
W
Neith
gCryptic
Neith
11,558
2,099
859
2,631
7,615
3,052
176
2,980
4,519
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
40,131
133
Minions Killed
146
0
Camps Cleared
0
1,157,622
Distance Traveled
999,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,886
899
11
1
0
220,351
0
L
Tiamat
7,400
673
33
3
0
198,810
0
W
Bastet
9,164
833
12
1
0
283,249
0
W
Vulcan
9,803
891
36
3
0
223,860
0
W
Cernunnos
8,927
812
42
4
0
197,228
0
L
Charybdis
8,380
762
12
1
0
172,501
0
L
Scylla
8,597
782
46
4
0
201,948
0
L
Nemesis
7,720
702
19
2
0
229,835
0
L
Rama
8,034
730
36
3
0
196,815
0
W
Neith
9,048
823
32
3
0
232,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role