Player Matchup

Amaterasu
Amaterasu
CxP NopeHat
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 90L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
CxP Shepard
Cliodhna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 96L
1,539 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DeadgameZzzz
Kumbhakarna
Level 22
God Stats
6W - 3L
1,372 SR
Queue Stats
42W - 37L
1,607 Elo+
Party 2
Artemis
Artemis
FIIAspectIIF
Artemis
Level 64
God Stats
7W - 7L
1,226 SR
Queue Stats
132W - 94L
1,578 Elo+
Solo
Ra
Ra
SleepingTatsuo
Ra
Level 120
God Stats
2W - 0L
1,705 SR
Queue Stats
126W - 116L
1,575 Elo+
Party 2
Team Averages
Level 100
1,460 SR
1,565 Elo+

VS

Team Averages
Level 73
1,590 SR
1,575 Elo+
Jormungandr
Jormungandr
Gtao6018
Jormungandr
Level 59
God Stats
1W - 1L
1,731 SR
Queue Stats
229W - 233L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
OpkxCamp
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 168L
1,509 Elo+
Solo
Sylvanus
Sylvanus
PPIsThatYou
Sylvanus
Level 69
God Stats
19W - 19L
1,561 SR
Queue Stats
192W - 157L
1,618 Elo+
Solo
Sobek
Sobek
Weak3nIsWashed
Sobek
Level 65
God Stats
16W - 10L
1,638 SR
Queue Stats
256W - 213L
1,580 Elo+
Solo
Atlas
Atlas
Yodas2001Civic
Atlas
Level 106
God Stats
4W - 5L
1,520 SR
Queue Stats
189W - 153L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CxP NopeHat
Amaterasu
16
2 / 5 / 8
9,762
542
11,733
24,586
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cliodhna
CxP Shepard
Cliodhna
17
4 / 5 / 7
9,386
521
10,624
18,775
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
DeadgameZzzz
Kumbhakarna
14
2 / 0 / 12
9,066
504
11,394
16,716
14,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
FIIAspectIIF
Artemis
16
5 / 2 / 4
9,916
551
12,140
10,688
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

17
7 / 3 / 5
10,255
570
15,716
10,995
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gtao6018
Jormungandr
17
0 / 5 / 2
9,286
516
5,997
16,511
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
OpkxCamp
Kumbhakarna
15
2 / 5 / 5
8,310
462
5,857
18,577
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PPIsThatYou
Sylvanus
14
1 / 3 / 5
8,670
482
7,708
14,811
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 5 / 2
10,299
572
18,853
22,092
23,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 2 / 2
9,390
522
13,488
12,119
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
20
Kills
15
15
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CxP NopeHat
Amaterasu
2
5
8
1.2
W
Cliodhna
CxP Shepard
Cliodhna
4
5
7
1.5
W
Kumbhakarna
DeadgameZzzz
Kumbhakarna
2
0
12
8
W
Artemis
FIIAspectIIF
Artemis
5
2
4
3.5
L
Jormungandr
Gtao6018
Jormungandr
0
5
2
0.2
L
Kumbhakarna
OpkxCamp
Kumbhakarna
2
5
5
0.9
L
Sylvanus
PPIsThatYou
Sylvanus
1
3
5
1.17
W
7
3
5
3.17
L
7
5
2
1.6
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
51,903
81,760
Taken
84,110
50,130
Mitigated
53,665
25,894
Healing
24,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CxP NopeHat
Amaterasu
11,733
5,743
0
6,605
24,586
16,928
567
15,016
8,397
0
62,860
W
Cliodhna
CxP Shepard
Cliodhna
10,624
1,448
0
5,617
18,775
8,696
0
9,523
8,777
0
86,018
W
Kumbhakarna
DeadgameZzzz
Kumbhakarna
11,394
1,787
3,833
3,854
16,716
14,760
47
8,283
7,854
27,767
572
W
Artemis
FIIAspectIIF
Artemis
12,140
6,256
0
750
10,688
4,995
785
6,241
4,322
0
72,075
L
Jormungandr
Gtao6018
Jormungandr
5,997
1,699
0
5,919
16,511
7,606
0
773
15,698
85,273
558
L
Kumbhakarna
OpkxCamp
Kumbhakarna
5,857
300
0
4,342
18,577
6,935
0
7,630
10,560
50,794
0
L
Sylvanus
PPIsThatYou
Sylvanus
7,708
1,153
957
4,498
14,811
11,238
0
4,478
9,576
31,533
4,084
W
15,716
973
2,886
2,349
10,995
4,751
0
7,918
2,571
76,547
0
L
18,853
1,528
0
7,966
22,092
23,523
0
5,596
15,518
61,867
4,336
L
13,488
2,113
0
750
12,119
4,363
0
6,608
5,085
62,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
45,955
518
Minions Killed
514
0
Camps Cleared
0
1,924,435
Distance Traveled
1,769,330
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,762
542
107
6
0
370,356
2
W
Cliodhna
9,386
521
116
6
0
413,319
0
W
Kumbhakarna
9,066
504
42
2
0
393,425
2
W
Artemis
9,916
551
113
6
0
356,426
3
L
Jormungandr
9,286
516
146
8
0
345,881
7
L
Kumbhakarna
8,310
462
83
5
0
361,977
3
L
Sylvanus
8,670
482
49
3
0
354,673
3
W
Ra
10,255
570
140
8
0
390,909
0
L
Sobek
10,299
572
109
6
0
328,171
0
L
Atlas
9,390
522
127
7
0
378,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role