Player Matchup

Hades
Hades
BabyYoda2112955
Hades
Level 85
God Stats
0W - 3L
1,489 SR
Queue Stats
174W - 305L
1,445 Elo+
Party 1
Bellona
Bellona
CaptainDark7470
Bellona
Level 155
God Stats
2W - 1L
1,671 SR
Queue Stats
71W - 105L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Gae4PaePapi
Nu Wa
Level 29
God Stats
1W - 1L
1,898 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 1
Hera
Hera
MCkpezzy
Hera
Level 27
God Stats
5W - 12L
1,407 SR
Queue Stats
26W - 77L
1,332 Elo+
Party 1
Rama
Rama
Smoovcriminalx4
Rama
Level 143
God Stats
0W - 3L
1,396 SR
Queue Stats
103W - 215L
1,387 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,390 Elo+

VS

Team Averages
Level 122
1,580 SR
1,520 Elo+
Surtr
Surtr
GOOBIS223315
Surtr
Level 83
God Stats
8W - 6L
1,639 SR
Queue Stats
81W - 80L
1,481 Elo+
Party 2
Ymir
Ymir
LucHumphrey
Ymir
Level 147
God Stats
2W - 1L
1,533 SR
Queue Stats
95W - 70L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
RekiazAFK
Baron Samedi
Level 127
God Stats
13W - 9L
1,457 SR
Queue Stats
205W - 193L
1,510 Elo+
Solo
Ravana
Ravana
SpicyPete0
Ravana
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 264L
1,535 Elo+
Solo
Horus
Horus
gambit22
Horus
Level 129
God Stats
8W - 3L
1,772 SR
Queue Stats
73W - 67L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,765
477
3,980
6,998
3,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
0 / 0 / 0
3,743
374
325
1,581
682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
1 / 4 / 1
5,129
513
2,813
6,481
2,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
6
0 / 2 / 0
4,081
408
1,223
2,394
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
4,861
486
1,512
6,162
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
5,692
569
3,268
6,313
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
5 / 2 / 1
6,145
615
5,297
7,110
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
RekiazAFK
Baron Samedi
10
0 / 0 / 0
5,709
571
1,526
2,036
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
SpicyPete0
Ravana
10
3 / 0 / 2
5,690
569
2,782
3,698
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
gambit22
Horus
10
3 / 1 / 4
6,178
618
4,457
7,152
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
0
0
0
W
4
0
5
6.5
L
1
4
1
0.38
W
5
2
1
2.75
L
Hera
0
2
0
0
W
Baron Samedi
RekiazAFK
Baron Samedi
0
0
0
0
L
1
4
0
0.25
W
Ravana
SpicyPete0
Ravana
3
0
2
4
W
Horus
gambit22
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,853
Damage
17,330
23,616
Taken
26,309
8,839
Mitigated
12,146
4,966
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,980
456
50
2,195
6,998
3,695
0
3,010
3,951
20,957
515
L
325
75
0
802
1,581
682
0
513
1,035
0
6,067
W
3,268
1,157
194
2,078
6,313
3,979
180
1,248
5,034
323
23,091
L
2,813
793
0
1,243
6,481
2,482
0
461
5,545
20,075
0
W
5,297
1,550
0
2,722
7,110
2,902
87
3,100
4,010
32,472
4,768
L
Hera
1,223
366
0
228
2,394
586
0
738
1,620
13,683
0
W
Baron Samedi
RekiazAFK
Baron Samedi
1,526
160
0
1,188
2,036
562
317
554
1,482
30,402
1,138
L
1,512
1,059
0
448
6,162
1,394
200
1,905
4,133
0
16,922
W
Ravana
SpicyPete0
Ravana
2,782
491
0
2,383
3,698
1,329
392
1,224
2,474
0
31,995
W
Horus
gambit22
Horus
4,457
1,683
200
2,028
7,152
3,374
164
1,885
5,267
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
29,414
136
Minions Killed
266
0
Camps Cleared
0
775,674
Distance Traveled
1,004,229
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,765
477
25
3
0
154,156
0
L
Bellona
3,743
374
16
2
0
94,058
0
W
Surtr
5,692
569
39
4
0
234,056
3
L
Nu Wa
5,129
513
29
3
0
207,630
2
W
Ymir
6,145
615
63
6
0
161,295
0
L
Hera
4,081
408
24
2
0
134,351
0
W
Baron Samedi
5,709
571
65
7
0
190,010
0
L
Rama
4,861
486
42
4
0
185,479
0
W
Ravana
5,690
569
57
6
0
213,691
0
W
Horus
6,178
618
42
4
0
205,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role