Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Ninefresh
Ah Puch
Level 140
God Stats
48W - 15L
1,844 SR
Queue Stats
559W - 341L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
Rosco XL
Cthulhu
Level 168
God Stats
3W - 1L
1,719 SR
Queue Stats
66W - 40L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
Unhook
Danzaburou
Level 129
God Stats
6W - 6L
1,409 SR
Queue Stats
44W - 38L
1,505 Elo+
Party 1
Team Averages
Level 147
1,594 SR
1,554 Elo+

VS

Team Averages
Level 140
1,522 SR
1,584 Elo+
Yemoja
Yemoja
Biotekt
Yemoja
Level 158
God Stats
250W - 277L
1,564 SR
Queue Stats
796W - 889L
1,568 Elo+
Solo
Serqet
Serqet
ChadBroMan
Serqet
Level 168
God Stats
7W - 3L
1,823 SR
Queue Stats
227W - 136L
1,684 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chocolaterain22
Morgan Le Fay
Level 128
God Stats
48W - 78L
1,459 SR
Queue Stats
65W - 144L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Late419
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,265 SR
Queue Stats
8W - 11L
1,749 Elo+
Solo
Ymir
Ymir
TopGott
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 2 / 4
10,990
1,099
13,632
7,876
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
 
Artio
14
1 / 1 / 17
8,885
889
7,332
10,910
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Ninefresh
Ah Puch
15
4 / 0 / 8
9,134
913
10,562
4,859
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Rosco XL
Cthulhu
15
3 / 0 / 8
8,807
881
10,522
9,225
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Unhook
Danzaburou
15
4 / 0 / 4
8,866
887
6,447
4,829
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Biotekt
Yemoja
13
0 / 2 / 2
8,178
818
5,533
9,000
5,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
ChadBroMan
Serqet
14
2 / 3 / 1
8,091
809
7,066
11,070
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Chocolaterain22
Morgan Le Fay
12
0 / 6 / 2
7,390
739
4,653
11,740
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Late419
Ah Muzen Cab
14
0 / 4 / 0
8,108
811
3,000
7,847
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
TopGott
Ymir
13
1 / 7 / 2
8,330
833
5,390
14,755
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
22
Kills
3
3
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
4
6
W
Artio
 
Artio
1
1
17
9.5
L
Yemoja
Biotekt
Yemoja
0
2
2
0.5
L
Serqet
ChadBroMan
Serqet
2
3
1
0.83
L
Morgan Le Fay
Chocolaterain22
Morgan Le Fay
0
6
2
0.17
L
Ah Muzen Cab
Late419
Ah Muzen Cab
0
4
0
0
W
Ah Puch
Ninefresh
Ah Puch
4
0
8
8
W
Cthulhu
Rosco XL
Cthulhu
3
0
8
7
L
Ymir
TopGott
Ymir
1
7
2
0.29
W
Danzaburou
Unhook
Danzaburou
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
25,642
37,699
Taken
54,412
26,472
Mitigated
23,256
11,719
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,632
9,469
0
2,901
7,876
4,286
0
3,870
4,006
0
38,980
W
Artio
 
Artio
7,332
523
1,694
3,250
10,910
10,000
0
5,799
4,609
8,697
2,105
L
Yemoja
Biotekt
Yemoja
5,533
614
1,969
996
9,000
5,974
0
4,023
4,334
18,431
0
L
Serqet
ChadBroMan
Serqet
7,066
340
0
1,298
11,070
5,258
0
4,259
6,117
0
18,380
L
Morgan Le Fay
Chocolaterain22
Morgan Le Fay
4,653
220
0
319
11,740
3,656
57
7,110
4,119
9,832
0
L
Ah Muzen Cab
Late419
Ah Muzen Cab
3,000
555
112
897
7,847
2,510
0
3,782
3,311
0
22,345
W
Ah Puch
Ninefresh
Ah Puch
10,562
693
0
341
4,859
1,579
301
1,136
3,324
23,844
0
W
Cthulhu
Rosco XL
Cthulhu
10,522
770
621
1,157
9,225
8,821
93
2,307
6,630
28,153
1,131
L
Ymir
TopGott
Ymir
5,390
498
0
0
14,755
5,858
0
5,688
7,701
18,554
433
W
Danzaburou
Unhook
Danzaburou
6,447
2,167
0
1,755
4,829
1,786
1,764
2,427
2,402
0
21,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
40,097
224
Minions Killed
172
0
Camps Cleared
0
1,077,550
Distance Traveled
887,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,990
1,099
94
9
0
215,771
0
W
Artio
8,885
889
11
1
0
216,820
0
L
Yemoja
8,178
818
26
3
0
167,213
0
L
Serqet
8,091
809
41
4
0
220,037
0
L
Morgan Le Fay
7,390
739
14
1
0
181,810
0
L
Ah Muzen Cab
8,108
811
45
5
0
184,015
0
W
Ah Puch
9,134
913
35
4
0
211,851
0
W
Cthulhu
8,807
881
42
4
0
223,674
0
L
Ymir
8,330
833
46
5
0
134,705
0
W
Danzaburou
8,866
887
42
4
0
209,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role