Player Matchup

Vamana
Vamana
GilbertMontgomry
Vamana
Level 66
God Stats
11W - 17L
1,490 SR
Queue Stats
375W - 401L
1,461 Elo+
Solo
Neith
Neith
Manda_Slayer_555
Neith
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 44L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
OIREEHC
Kukulkan
Level 148
God Stats
4W - 3L
1,450 SR
Queue Stats
239W - 266L
1,504 Elo+
Solo
Awilix
Awilix
TachankaMain2319
Awilix
Level 43
God Stats
4W - 3L
1,439 SR
Queue Stats
42W - 59L
1,326 Elo+
Party 1
Bacchus
Bacchus
underated270
Bacchus
Level 5
God Stats
3W - 5L
1,182 SR
Queue Stats
7W - 17L
1,161 Elo+
Party 1
Team Averages
Level 57
1,412 SR
1,324 Elo+

VS

Team Averages
Level 79
1,544 SR
1,417 Elo+
Bastet
Bastet
Aimfordababies
Bastet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,398 Elo+
Party 2
Neith
Neith
BeardedAngel315
Neith
Level 120
God Stats
8W - 7L
1,749 SR
Queue Stats
362W - 341L
1,416 Elo+
Solo
Yu Huang
Yu Huang
Blizzywitaglizzy
Yu Huang
Level 88
God Stats
0W - 2L
1,287 SR
Queue Stats
80W - 70L
1,453 Elo+
Solo
Bellona
Bellona
Y_u_pump_fake
Bellona
Level 55
God Stats
9W - 9L
1,629 SR
Queue Stats
42W - 60L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
booteemonster
Cthulhu
Level 84
God Stats
72W - 57L
1,556 SR
Queue Stats
483W - 481L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,804
801
1,473
3,301
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
1 / 1 / 0
3,704
617
1,387
2,497
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
OIREEHC
Kukulkan
3
0 / 0 / 0
2,847
475
0
1,207
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
3 / 1 / 2
4,530
755
2,449
4,611
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
underated270
Bacchus
6
0 / 1 / 1
3,638
606
1,791
4,676
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,056
509
844
3,293
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 2
3,706
618
3,037
2,268
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,504
751
572
2,076
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
5
1 / 2 / 0
3,303
551
1,100
3,174
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
7
2 / 1 / 0
3,641
607
3,132
4,298
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
0
2
1
L
0
0
0
0
W
1
0
3
2.5
W
1
1
0
1
W
Kukulkan
OIREEHC
Kukulkan
0
0
0
0
W
3
1
2
4
L
Bellona
1
2
0
0.5
L
Cthulhu
2
1
0
2
W
Bacchus
underated270
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,100
Damage
8,685
16,292
Taken
15,109
6,388
Mitigated
5,646
4,719
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
844
461
23
393
3,293
927
0
0
3,233
0
8,665
L
3,037
1,100
0
1,207
2,268
606
0
550
1,718
0
19,302
L
572
161
0
997
2,076
543
0
0
2,076
27,790
190
W
1,473
179
0
1,520
3,301
1,377
0
0
3,301
0
23,645
W
1,387
745
0
100
2,497
662
0
1,159
1,338
0
14,728
W
Kukulkan
OIREEHC
Kukulkan
0
0
0
370
1,207
204
0
263
936
5,162
0
W
2,449
1,132
0
1,097
4,611
1,395
0
656
3,907
0
16,222
L
Bellona
1,100
202
0
832
3,174
1,609
0
0
2,970
0
6,336
L
Cthulhu
3,132
216
45
1,216
4,298
1,961
0
903
3,395
15,749
0
W
Bacchus
underated270
Bacchus
1,791
300
0
1,632
4,676
2,750
0
1,570
3,106
8,397
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,523
Gold Earned
18,210
123
Minions Killed
143
0
Camps Cleared
0
560,661
Distance Traveled
504,617
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,056
509
12
2
0
102,388
0
L
Neith
3,706
618
39
7
0
115,833
0
L
Yu Huang
4,504
751
66
11
0
103,567
0
W
Vamana
4,804
801
43
7
0
110,272
1
W
Neith
3,704
617
27
5
0
110,936
0
W
Kukulkan
2,847
475
6
1
0
41,382
1
W
Awilix
4,530
755
30
5
0
157,132
0
L
Bellona
3,303
551
10
2
0
73,795
0
L
Cthulhu
3,641
607
16
3
0
109,034
2
W
Bacchus
3,638
606
17
3
0
140,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role