Player Matchup

Baron Samedi
Baron Samedi
Abusive_Poptart
Baron Samedi
Level 122
God Stats
1W - 0L
1,431 SR
Queue Stats
54W - 35L
1,581 Elo+
Party 2
Yu Huang
Yu Huang
OToothless
Yu Huang
Level 86
God Stats
4W - 1L
1,670 SR
Queue Stats
512W - 486L
1,510 Elo+
Solo
Ymir
Ymir
SirTeejIII
Ymir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
padrelx
Sun Wukong
Level 140
God Stats
4W - 2L
1,690 SR
Queue Stats
48W - 29L
1,620 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xUndead-Clipz_x3
Kumbhakarna
Level 128
God Stats
1W - 1L
1,411 SR
Queue Stats
180W - 149L
1,571 Elo+
Party 2
Team Averages
Level 119
1,540 SR
1,568 Elo+

VS

Team Averages
Level 135
1,511 SR
1,535 Elo+
Ymir
Ymir
AbuKaram99
Ymir
Level 153
God Stats
1W - 3L
1,325 SR
Queue Stats
163W - 180L
1,513 Elo+
Party 1
Eset
Eset
FatalShadow12
Eset
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
VanHaigood
Kuzenbo
Level 125
God Stats
1W - 3L
1,387 SR
Queue Stats
353W - 327L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
Level 157
God Stats
4W - 5L
1,585 SR
Queue Stats
310W - 304L
1,588 Elo+
Party 3
Ravana
Ravana
fabled99
Ravana
Level 127
God Stats
1W - 1L
1,760 SR
Queue Stats
149W - 152L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abusive_Poptart
Baron Samedi
19
10 / 1 / 15
11,948
853
17,054
11,533
6,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
OToothless
Yu Huang
16
2 / 2 / 17
10,434
745
12,026
10,646
4,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 18
11,682
834
9,231
17,884
18,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
padrelx
Sun Wukong
19
8 / 3 / 18
11,774
841
20,557
28,883
26,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
xUndead-Clipz_x3
Kumbhakarna
17
3 / 2 / 22
11,605
829
13,269
21,919
20,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,793
628
9,951
22,238
22,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 5
8,965
640
10,173
14,448
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
VanHaigood
Kuzenbo
16
6 / 4 / 3
9,717
694
13,519
17,129
33,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
18
4 / 4 / 5
9,933
710
16,898
11,841
6,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
fabled99
Ravana
14
1 / 6 / 7
8,559
611
7,102
13,518
16,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
28
Kills
11
11
Deaths
28
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Baron Samedi
Abusive_Poptart
Baron Samedi
10
1
15
17.5
L
0
8
5
0.31
W
Yu Huang
OToothless
Yu Huang
2
2
17
5.25
W
5
3
18
4.67
L
Kuzenbo
VanHaigood
Kuzenbo
6
4
3
1.88
L
Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
4
4
5
1.63
L
Ravana
fabled99
Ravana
1
6
7
0.75
W
Sun Wukong
padrelx
Sun Wukong
8
3
18
5.67
W
Kumbhakarna
xUndead-Clipz_x3
Kumbhakarna
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,137
Damage
57,643
90,865
Taken
79,174
76,908
Mitigated
87,154
43,231
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,951
503
96
4,396
22,238
22,666
281
15,668
6,570
14,330
319
W
Baron Samedi
Abusive_Poptart
Baron Samedi
17,054
1,254
9,701
5,006
11,533
6,647
1,351
8,217
3,048
34,211
0
L
10,173
449
3,446
3,132
14,448
7,507
216
9,407
5,041
28,063
0
W
Yu Huang
OToothless
Yu Huang
12,026
1,304
67
546
10,646
4,670
1,291
7,293
3,055
31,925
0
W
9,231
1,226
0
1,336
17,884
18,916
635
10,135
7,243
20,681
603
L
Kuzenbo
VanHaigood
Kuzenbo
13,519
4,055
0
1,950
17,129
33,642
322
9,580
7,549
18,218
0
L
Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
16,898
1,132
90
1,828
11,841
6,697
29
5,566
6,275
37,712
93
L
Ravana
fabled99
Ravana
7,102
2,046
1,020
2,864
13,518
16,642
608
8,756
4,762
0
12,377
W
Sun Wukong
padrelx
Sun Wukong
20,557
2,890
2,459
8,725
28,883
26,149
1,286
13,827
14,361
0
39,896
W
Kumbhakarna
xUndead-Clipz_x3
Kumbhakarna
13,269
493
8,423
6,968
21,919
20,526
481
8,453
13,005
22,309
6,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,443
Gold Earned
45,967
161
Minions Killed
117
0
Camps Cleared
0
1,351,781
Distance Traveled
1,091,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,793
628
12
1
0
194,934
0
W
Baron Samedi
11,948
853
43
3
0
273,168
0
L
Eset
8,965
640
43
3
0
199,506
0
W
Yu Huang
10,434
745
40
3
0
248,762
0
W
Ymir
11,682
834
18
1
0
268,558
0
L
Kuzenbo
9,717
694
9
1
0
251,396
0
L
Morgan Le Fay
9,933
710
45
3
0
227,457
0
L
Ravana
8,559
611
8
1
0
218,264
0
W
Sun Wukong
11,774
841
28
2
0
272,652
0
W
Kumbhakarna
11,605
829
32
2
0
288,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role