Player Matchup

Agni
Agni
 
Agni
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Caprizzi1
Odin
Level 112
God Stats
3W - 5L
1,295 SR
Queue Stats
197W - 187L
1,568 Elo+
Solo
Loki
Loki
XezoTTV
Loki
Level 102
God Stats
2W - 3L
1,514 SR
Queue Stats
44W - 54L
1,492 Elo+
Party 1
Ymir
Ymir
azinna
Ymir
Level 42
God Stats
3W - 6L
1,412 SR
Queue Stats
44W - 54L
1,422 Elo+
Party 1
Chernobog
Chernobog
cxorrupt__
Chernobog
Level 104
God Stats
3W - 3L
1,469 SR
Queue Stats
215W - 234L
1,498 Elo+
Party 1
Team Averages
Level 111
1,438 SR
1,496 Elo+

VS

Team Averages
Level 98
1,512 SR
1,490 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 113
God Stats
340W - 325L
1,446 SR
Queue Stats
416W - 408L
1,439 Elo+
Solo
Xing Tian
Xing Tian
AnxietyRocks
Xing Tian
Level 59
God Stats
6W - 1L
1,459 SR
Queue Stats
121W - 131L
1,477 Elo+
Solo
Arachne
Arachne
DEfunk TTV
Arachne
Level 76
God Stats
5W - 2L
1,654 SR
Queue Stats
177W - 158L
1,491 Elo+
Solo
Achilles
Achilles
Yuh Lucifer
Achilles
Level 156
God Stats
4W - 3L
1,539 SR
Queue Stats
348W - 321L
1,487 Elo+
Solo
Thoth
Thoth
olleJ olleH
Thoth
Level 84
God Stats
68W - 80L
1,462 SR
Queue Stats
324W - 327L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 1 / 1
8,236
634
7,508
5,299
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 3 / 0
5,558
428
1,899
10,858
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
XezoTTV
Loki
13
4 / 2 / 3
7,451
573
7,208
9,977
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
azinna
Ymir
9
2 / 5 / 3
6,206
477
4,713
12,956
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
cxorrupt__
Chernobog
10
0 / 6 / 4
5,750
442
4,652
10,472
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
14
7 / 3 / 3
8,107
624
10,282
8,672
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
AnxietyRocks
Xing Tian
14
4 / 0 / 0
8,400
646
6,566
7,531
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
DEfunk TTV
Arachne
11
0 / 4 / 0
6,159
474
2,899
10,723
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Yuh Lucifer
Achilles
11
5 / 3 / 6
6,953
535
9,545
12,460
8,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
7,068
544
3,505
5,973
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
17
17
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
1
1
5.5
W
Danzaburou
AchillesSamaras
Danzaburou
7
3
3
2.83
W
Xing Tian
AnxietyRocks
Xing Tian
4
0
0
4
L
Odin
0
3
0
0
W
Arachne
DEfunk TTV
Arachne
0
4
0
0
L
Loki
XezoTTV
Loki
4
2
3
2.75
W
Achilles
Yuh Lucifer
Achilles
5
3
6
2.67
L
Ymir
azinna
Ymir
2
5
3
0.7
L
Chernobog
cxorrupt__
Chernobog
0
6
4
0.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
32,797
49,562
Taken
45,359
23,712
Mitigated
21,822
11,700
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,508
350
75
1,025
5,299
1,556
0
2,669
2,630
54,483
2,228
W
Danzaburou
AchillesSamaras
Danzaburou
10,282
4,889
0
3,541
8,672
3,274
394
2,240
6,382
0
63,872
W
Xing Tian
AnxietyRocks
Xing Tian
6,566
712
0
1,490
7,531
4,269
0
0
7,531
47,573
2,975
L
Odin
1,899
465
0
2,400
10,858
4,727
0
5,211
4,946
0
31,259
W
Arachne
DEfunk TTV
Arachne
2,899
1,584
0
3,392
10,723
3,816
0
928
9,555
0
45,310
L
Loki
XezoTTV
Loki
7,208
2,439
0
5,726
9,977
2,938
0
1,119
8,810
0
50,235
W
Achilles
Yuh Lucifer
Achilles
9,545
2,523
0
3,884
12,460
8,982
0
4,498
7,878
0
29,050
L
Ymir
azinna
Ymir
4,713
1,553
0
1,104
12,956
11,681
6
0
12,956
14,349
0
L
Chernobog
cxorrupt__
Chernobog
4,652
2,810
0
1,370
10,472
2,810
21
0
10,472
0
33,443
W
3,505
0
0
713
5,973
1,481
0
3,568
2,003
53,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
36,687
349
Minions Killed
416
0
Camps Cleared
0
1,289,316
Distance Traveled
1,225,606
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,236
634
132
10
0
280,801
6
W
Danzaburou
8,107
624
111
9
0
198,852
2
W
Xing Tian
8,400
646
104
8
0
224,284
1
L
Odin
5,558
428
56
4
0
239,310
4
W
Arachne
6,159
474
77
6
0
300,559
0
L
Loki
7,451
573
89
7
0
296,912
0
W
Achilles
6,953
535
25
2
0
248,923
0
L
Ymir
6,206
477
21
2
0
240,041
0
L
Chernobog
5,750
442
51
4
0
232,252
1
W
Thoth
7,068
544
99
8
0
252,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role