Player Matchup

Apollo
Apollo
All Dilligence
Apollo
Level 156
God Stats
13W - 9L
1,664 SR
Queue Stats
399W - 385L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
CRJakobson
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,451 Elo+
Solo
Mulan
Mulan
ExoNiak
Mulan
Level 89
God Stats
55W - 42L
1,574 SR
Queue Stats
228W - 227L
1,525 Elo+
Solo
Arachne
Arachne
Promithios
Arachne
Level 159
God Stats
8W - 6L
1,691 SR
Queue Stats
224W - 207L
1,550 Elo+
Solo
Ra
Ra
axeldu27
Ra
Level 89
God Stats
2W - 5L
1,421 SR
Queue Stats
142W - 164L
1,330 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,466 Elo+

VS

Team Averages
Level 105
1,409 SR
1,463 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Brook Ahoi
Nut
Level 126
God Stats
1W - 2L
1,132 SR
Queue Stats
15W - 22L
1,371 Elo+
Solo
Vamana
Vamana
SDR_amadeo
Vamana
Level 126
God Stats
11W - 7L
1,608 SR
Queue Stats
134W - 138L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
menu-merecido4
Kuzenbo
Level 40
God Stats
13W - 16L
1,303 SR
Queue Stats
148W - 165L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,768
577
3,094
5,243
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
CRJakobson
Kumbhakarna
8
0 / 2 / 1
5,277
528
2,824
10,685
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ExoNiak
Mulan
11
0 / 0 / 1
6,101
610
5,532
8,747
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Promithios
Arachne
11
2 / 4 / 0
5,564
556
4,267
12,503
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8
0 / 5 / 0
4,571
457
529
6,302
1,878
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
8 / 0 / 1
6,990
699
8,212
4,628
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
 
Surtr
11
2 / 1 / 5
6,028
603
7,108
8,508
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
5,858
586
2,532
3,161
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
SDR_amadeo
Vamana
12
0 / 1 / 1
6,401
640
5,274
8,499
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 3
5,910
591
2,962
6,230
5,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
1
8.5
W
Surtr
 
Surtr
2
1
5
4.5
L
1
2
1
0.75
W
1
1
0
1
L
Kumbhakarna
CRJakobson
Kumbhakarna
0
2
1
0.25
L
Mulan
ExoNiak
Mulan
0
0
1
0.5
L
Arachne
Promithios
Arachne
2
4
0
0.5
W
Vamana
SDR_amadeo
Vamana
0
1
1
0.5
L
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
26,088
43,480
Taken
31,026
18,121
Mitigated
18,208
11,820
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,212
752
223
2,260
4,628
1,727
0
1,061
3,567
39,340
2,441
W
Surtr
 
Surtr
7,108
2,529
0
4,040
8,508
3,964
42
210
8,298
1,707
47,007
L
3,094
2,028
0
1,661
5,243
1,486
252
517
4,726
0
44,131
W
2,532
1,381
0
950
3,161
935
0
799
2,362
0
41,977
L
Kumbhakarna
CRJakobson
Kumbhakarna
2,824
52
0
2,624
10,685
5,041
0
3,708
6,977
16,038
2,816
L
Mulan
ExoNiak
Mulan
5,532
515
0
2,011
8,747
5,277
0
381
8,366
0
45,841
L
Arachne
Promithios
Arachne
4,267
2,580
0
3,550
12,503
4,439
0
2,329
10,174
0
41,445
W
Vamana
SDR_amadeo
Vamana
5,274
1,608
0
2,785
8,499
6,219
0
0
8,499
0
51,352
L
529
87
60
1,914
6,302
1,878
0
4,350
1,952
24,812
0
W
2,962
1,210
0
1,569
6,230
5,363
25
538
5,692
15,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
31,187
329
Minions Killed
365
0
Camps Cleared
0
926,205
Distance Traveled
1,070,124
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,990
699
68
7
0
196,544
6
W
Surtr
6,028
603
75
8
0
263,290
0
L
Apollo
5,768
577
91
9
0
178,797
1
W
Nut
5,858
586
83
8
0
172,873
0
L
Kumbhakarna
5,277
528
27
3
0
202,122
3
L
Mulan
6,101
610
97
10
0
179,460
1
L
Arachne
5,564
556
73
7
0
209,514
0
W
Vamana
6,401
640
107
11
0
208,539
4
L
Ra
4,571
457
41
4
0
156,312
0
W
Kuzenbo
5,910
591
32
3
0
228,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role