Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HossAlot
Neith
Level 125
God Stats
7W - 4L
1,664 SR
Queue Stats
241W - 222L
1,503 Elo+
Solo
Arachne
Arachne
Twan60
Arachne
Level 64
God Stats
32W - 21L
1,588 SR
Queue Stats
64W - 53L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
WakkaPlacca
Kukulkan
Level 102
God Stats
1W - 1L
1,284 SR
Queue Stats
19W - 13L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
thedeeppatil0
Xing Tian
Level 157
God Stats
6W - 2L
1,533 SR
Queue Stats
281W - 255L
1,434 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,504 Elo+

VS

Team Averages
Level 123
1,522 SR
1,474 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Excalibur4991
Pele
Level 128
God Stats
5W - 10L
1,477 SR
Queue Stats
95W - 125L
1,475 Elo+
Party 2
Horus
Horus
IndoorSugar
Horus
Level 98
God Stats
7W - 7L
1,567 SR
Queue Stats
55W - 79L
1,482 Elo+
Party 2
Hera
Hera
SurfaceDEVIL2
Hera
Level 129
God Stats
3W - 2L
1,642 SR
Queue Stats
86W - 108L
1,475 Elo+
Party 2
Geb
Geb
lermatheman
Geb
Level 157
God Stats
2W - 6L
1,427 SR
Queue Stats
79W - 110L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 0 / 0
9,026
752
9,014
7,809
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
HossAlot
Neith
13
2 / 0 / 1
7,320
610
3,409
4,557
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Twan60
Arachne
10
1 / 1 / 2
6,169
514
2,468
7,492
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
WakkaPlacca
Kukulkan
12
2 / 1 / 2
7,199
600
5,086
4,840
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
thedeeppatil0
Xing Tian
10
0 / 0 / 3
6,357
530
3,142
9,940
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 0
6,385
532
3,520
4,772
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 0
5,214
435
947
9,204
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 0
5,437
453
2,587
9,620
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 1
6,694
558
6,057
4,151
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
5,052
421
2,490
9,308
4,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
0
6
L
Danzaburou
 
Danzaburou
0
0
0
0
L
1
4
0
0.25
W
Neith
HossAlot
Neith
2
0
1
2.5
L
0
4
0
0
L
1
1
1
1.5
W
Arachne
Twan60
Arachne
1
1
2
2
W
Kukulkan
WakkaPlacca
Kukulkan
2
1
2
3
L
0
2
0
0
W
Xing Tian
thedeeppatil0
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
15,601
34,638
Taken
37,055
17,257
Mitigated
15,133
11,154
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,014
3,269
0
2,698
7,809
6,279
16
210
7,266
3,610
64,245
L
Danzaburou
 
Danzaburou
3,520
414
0
1,315
4,772
1,351
0
522
4,250
0
47,824
L
947
190
0
780
9,204
2,729
0
2,498
6,560
0
26,127
W
Neith
HossAlot
Neith
3,409
836
0
2,149
4,557
1,528
688
268
4,289
0
54,493
L
2,587
1,424
290
2,035
9,620
5,584
0
688
8,158
0
29,887
L
6,057
1,416
0
420
4,151
1,318
0
1,635
2,516
42,637
1,935
W
Arachne
Twan60
Arachne
2,468
1,318
0
4,008
7,492
2,180
0
1,878
5,445
0
43,919
W
Kukulkan
WakkaPlacca
Kukulkan
5,086
227
0
533
4,840
1,562
0
2,531
2,141
58,644
0
L
2,490
329
0
3,421
9,308
4,151
0
3,415
5,893
15,468
0
W
Xing Tian
thedeeppatil0
Xing Tian
3,142
247
0
1,766
9,940
5,708
0
3,147
6,533
14,901
2,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
28,782
417
Minions Killed
318
0
Camps Cleared
0
1,226,521
Distance Traveled
1,161,981
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,026
752
124
10
0
249,974
0
L
Danzaburou
6,385
532
96
8
0
236,250
0
L
Pele
5,214
435
50
4
0
220,904
0
W
Neith
7,320
610
97
8
0
210,705
1
L
Horus
5,437
453
44
4
0
247,024
0
L
Hera
6,694
558
107
9
0
243,088
0
W
Arachne
6,169
514
75
6
0
267,615
0
W
Kukulkan
7,199
600
110
9
0
250,127
3
L
Geb
5,052
421
21
2
0
214,715
5
W
Xing Tian
6,357
530
11
1
0
248,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role