Player Matchup

Rama
Rama
Chivoz1831
Rama
Level 166
God Stats
3W - 1L
1,285 SR
Queue Stats
554W - 577L
1,515 Elo+
Solo
Geb
Geb
Koolten
Geb
Level 140
God Stats
8W - 0L
1,963 SR
Queue Stats
272W - 240L
1,579 Elo+
Solo
Cabrakan
Cabrakan
TK RoCkA
Cabrakan
Level 233
God Stats
2W - 2L
1,432 SR
Queue Stats
301W - 304L
1,527 Elo+
Solo
Nu Wa
Nu Wa
TechPsych
Nu Wa
Level 107
God Stats
5W - 2L
1,586 SR
Queue Stats
170W - 182L
1,434 Elo+
Solo
Achilles
Achilles
TheRamenShaaman
Achilles
Level 128
God Stats
6W - 7L
1,336 SR
Queue Stats
442W - 448L
1,553 Elo+
Solo
Team Averages
Level 155
1,520 SR
1,522 Elo+

VS

Team Averages
Level 137
1,641 SR
1,502 Elo+
Charybdis
Charybdis
GEmaxx1579
Charybdis
Level 122
God Stats
2W - 2L
1,637 SR
Queue Stats
86W - 115L
1,435 Elo+
Solo
Hun Batz
Hun Batz
HawkFishh
Hun Batz
Level 148
God Stats
3W - 1L
1,889 SR
Queue Stats
104W - 107L
1,481 Elo+
Solo
He Bo
He Bo
Quidmo
He Bo
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
SlippySnowTV
Gilgamesh
Level 146
God Stats
3W - 1L
1,895 SR
Queue Stats
156W - 149L
1,510 Elo+
Solo
Jormungandr
Jormungandr
TheIvoryLotus
Jormungandr
Level 158
God Stats
0W - 3L
1,283 SR
Queue Stats
352W - 369L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,865
1,373
5,020
3,881
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
10
1 / 2 / 6
6,290
1,258
1,758
5,509
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
TK RoCkA
Cabrakan
10
2 / 2 / 5
6,537
1,307
2,262
5,858
8,508
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
TechPsych
Nu Wa
10
0 / 0 / 5
6,152
1,230
2,898
1,074
430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
11
1 / 0 / 6
6,393
1,279
2,841
9,268
7,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GEmaxx1579
Charybdis
7
0 / 1 / 1
4,552
910
1,576
1,561
440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
HawkFishh
Hun Batz
8
1 / 2 / 1
4,884
977
2,678
3,197
1,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Quidmo
He Bo
9
1 / 2 / 1
4,770
954
3,003
2,888
782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SlippySnowTV
Gilgamesh
10
1 / 4 / 1
5,207
1,041
4,436
8,942
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
TheIvoryLotus
Jormungandr
1
0 / 0 / 0
1,208
242
0
190
42

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
9
Kills
3
5
Deaths
9
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Charybdis
GEmaxx1579
Charybdis
0
1
1
0.5
L
Hun Batz
HawkFishh
Hun Batz
1
2
1
0.75
W
Geb
1
2
6
2
L
He Bo
Quidmo
He Bo
1
2
1
0.75
L
Gilgamesh
SlippySnowTV
Gilgamesh
1
4
1
0.38
W
Cabrakan
TK RoCkA
Cabrakan
2
2
5
2.25
W
Nu Wa
TechPsych
Nu Wa
0
0
5
2.5
L
Jormungandr
TheIvoryLotus
Jormungandr
0
0
0
0
W
Achilles
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,779
Damage
11,693
25,590
Taken
16,778
23,413
Mitigated
7,242
8,517
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,020
2,527
0
658
3,881
1,587
3,058
365
3,360
0
15,206
L
Charybdis
GEmaxx1579
Charybdis
1,576
587
0
294
1,561
440
0
782
779
0
4,894
L
Hun Batz
HawkFishh
Hun Batz
2,678
694
0
426
3,197
1,356
0
1,631
1,566
0
3,334
W
Geb
1,758
334
428
562
5,509
5,790
585
567
4,942
2,660
33
L
He Bo
Quidmo
He Bo
3,003
189
310
829
2,888
782
0
1,294
1,594
5,914
0
L
Gilgamesh
SlippySnowTV
Gilgamesh
4,436
368
0
875
8,942
4,622
0
2,857
6,085
0
10,532
W
Cabrakan
TK RoCkA
Cabrakan
2,262
133
531
797
5,858
8,508
273
521
5,243
6,376
101
W
Nu Wa
TechPsych
Nu Wa
2,898
585
966
191
1,074
430
2,004
0
1,043
9,197
284
L
Jormungandr
TheIvoryLotus
Jormungandr
0
0
0
0
190
42
0
190
0
0
0
W
Achilles
2,841
562
470
3,914
9,268
7,098
807
1,550
7,642
0
7,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
20,621
58
Minions Killed
24
0
Camps Cleared
0
453,542
Distance Traveled
335,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,865
1,373
25
5
0
69,934
0
L
Charybdis
4,552
910
7
1
0
31,526
0
L
Hun Batz
4,884
977
0
0
0
105,786
0
W
Geb
6,290
1,258
4
1
0
97,398
0
L
He Bo
4,770
954
2
0
0
99,959
0
L
Gilgamesh
5,207
1,041
15
3
0
98,428
0
W
Cabrakan
6,537
1,307
8
2
0
76,633
0
W
Nu Wa
6,152
1,230
10
2
0
93,056
0
L
Jormungandr
1,208
242
0
0
0
0
0
W
Achilles
6,393
1,279
11
2
0
116,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role