Player Matchup

Skadi
Skadi
IceWolf9500
Skadi
Level 122
God Stats
1W - 3L
1,158 SR
Queue Stats
226W - 229L
1,419 Elo+
Party 3
Maui
Maui
Ignition_Ember
Maui
Level 105
God Stats
15W - 7L
1,583 SR
Queue Stats
170W - 186L
1,371 Elo+
Party 3
Olorun
Olorun
ItzEzio09
Olorun
Level 172
God Stats
2W - 0L
1,757 SR
Queue Stats
228W - 260L
1,498 Elo+
Party 2
Fafnir
Fafnir
gonzalollanes
Fafnir
Level 148
God Stats
10W - 9L
1,541 SR
Queue Stats
225W - 265L
1,496 Elo+
Party 2
King Arthur
King Arthur
trollerogamer1
King Arthur
Level 142
God Stats
5W - 7L
1,458 SR
Queue Stats
103W - 132L
1,433 Elo+
Party 2
Team Averages
Level 138
1,499 SR
1,443 Elo+

VS

Team Averages
Level 94
1,622 SR
1,514 Elo+
Thanatos
Thanatos
Coltarn
Thanatos
Level 109
God Stats
2W - 3L
1,366 SR
Queue Stats
47W - 42L
1,458 Elo+
Party 1
Hel
Hel
DillyDillyDog
Hel
Level 88
God Stats
9W - 8L
1,591 SR
Queue Stats
314W - 259L
1,534 Elo+
Solo
Agni
Agni
DudeBronson
Agni
Level 149
God Stats
0W - 1L
1,717 SR
Queue Stats
52W - 30L
1,608 Elo+
Party 1
Mulan
Mulan
SenJu_TOQUIMA
Mulan
Level 86
God Stats
2W - 3L
1,666 SR
Queue Stats
48W - 39L
1,509 Elo+
Solo
Medusa
Medusa
TaytoChipp
Medusa
Level 40
God Stats
4W - 2L
1,767 SR
Queue Stats
45W - 46L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
6,413
583
8,934
7,025
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
7,118
647
4,351
9,068
4,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
ItzEzio09
Olorun
12
0 / 1 / 6
7,022
638
3,516
5,492
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
7 / 0 / 2
7,424
675
5,589
9,042
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
trollerogamer1
King Arthur
13
5 / 0 / 3
7,770
706
7,362
9,630
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coltarn
Thanatos
10
3 / 5 / 0
5,714
519
3,974
11,018
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,673
516
3,449
10,729
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
5,725
520
5,231
6,632
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,570
506
3,914
10,313
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
TaytoChipp
Medusa
10
0 / 3 / 2
5,228
475
5,082
8,826
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
3
3
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Coltarn
Thanatos
3
5
0
0.6
L
0
2
1
0.25
L
0
3
1
0.17
W
3
2
5
2.75
W
3
0
4
5
W
Olorun
ItzEzio09
Olorun
0
1
6
3
L
0
5
0
0
L
Medusa
TaytoChipp
Medusa
0
3
2
0.33
W
7
0
2
8
W
King Arthur
trollerogamer1
King Arthur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
21,650
40,257
Taken
47,518
22,863
Mitigated
17,217
13,708
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Coltarn
Thanatos
3,974
884
0
7,253
11,018
3,268
0
3,234
7,784
0
36,061
L
3,449
42
2,745
4,973
10,729
5,314
0
3,165
7,564
31,543
625
L
5,231
374
0
1,856
6,632
1,430
0
3,900
2,732
37,653
775
W
8,934
3,347
0
910
7,025
2,318
6
1,543
5,482
0
47,616
W
4,351
865
1,979
3,208
9,068
4,758
60
1,278
7,790
24,381
2,452
W
Olorun
ItzEzio09
Olorun
3,516
1,704
480
2,637
5,492
1,758
1,239
3,059
2,433
42,568
3,511
L
3,914
524
0
1,513
10,313
4,453
0
1,445
8,868
0
34,128
L
Medusa
TaytoChipp
Medusa
5,082
1,617
0
740
8,826
2,752
0
1,645
7,181
0
32,941
W
5,589
1,640
0
3,744
9,042
5,374
226
2,219
6,823
34,210
7,148
W
King Arthur
trollerogamer1
King Arthur
7,362
692
0
750
9,630
8,655
0
152
9,478
707
44,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
27,910
337
Minions Killed
305
0
Camps Cleared
0
1,159,824
Distance Traveled
1,146,949
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,714
519
55
5
0
238,728
0
L
Hel
5,673
516
62
6
0
226,600
2
L
Agni
5,725
520
67
6
0
234,728
0
W
Skadi
6,413
583
66
6
0
214,694
0
W
Maui
7,118
647
33
3
0
238,361
2
W
Olorun
7,022
638
92
8
0
228,576
2
L
Mulan
5,570
506
67
6
0
206,663
1
L
Medusa
5,228
475
54
5
0
240,230
0
W
Fafnir
7,424
675
67
6
0
262,162
0
W
King Arthur
7,770
706
79
7
0
216,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role