Player Matchup

Cu Chulainn
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
Level 132
God Stats
5W - 3L
1,696 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 1
Chang'e
Chang'e
Magnificent___J
Chang'e
Level 165
God Stats
9W - 11L
1,525 SR
Queue Stats
132W - 129L
1,447 Elo+
Solo
Loki
Loki
MaxRange
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,453 Elo+
Party 1
Ganesha
Ganesha
Viletide
Ganesha
Level 147
God Stats
5W - 1L
1,307 SR
Queue Stats
32W - 33L
1,437 Elo+
Party 1
Skadi
Skadi
nachela59
Skadi
Level 123
God Stats
3W - 0L
1,796 SR
Queue Stats
27W - 27L
1,486 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,465 Elo+

VS

Team Averages
Level 118
1,596 SR
1,442 Elo+
Ra
Ra
Galarza2112pr
Ra
Level 99
God Stats
12W - 14L
1,931 SR
Queue Stats
84W - 104L
1,461 Elo+
Solo
Yu Huang
Yu Huang
Gyarodos36219
Yu Huang
Level 128
God Stats
1W - 1L
1,556 SR
Queue Stats
30W - 32L
1,474 Elo+
Solo
Anhur
Anhur
SkellyBelly5280
Anhur
Level 105
God Stats
2W - 3L
1,490 SR
Queue Stats
178W - 166L
1,519 Elo+
Party 2
Tyr
Tyr
TheKappaNoKap
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 237L
1,490 Elo+
Party 2
Ares
Ares
UseAdamancy
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
14
2 / 1 / 1
8,331
595
11,199
11,458
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
7 / 1 / 1
7,879
563
10,278
11,054
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
14
3 / 0 / 4
7,191
514
4,171
8,141
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Viletide
Ganesha
11
1 / 1 / 6
7,326
523
4,432
11,036
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
nachela59
Skadi
11
1 / 3 / 3
6,669
476
2,974
7,713
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,510
465
4,950
8,931
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Gyarodos36219
Yu Huang
12
1 / 6 / 1
6,933
495
5,462
9,099
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 0
7,185
513
4,506
7,025
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 1
7,416
530
5,717
15,005
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
7,014
501
7,039
10,549
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Yu Huang
Gyarodos36219
Yu Huang
1
6
1
0.25
W
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
2
1
1
2.5
W
7
1
1
7.5
W
Loki
3
0
4
5
L
3
1
0
3
L
1
2
1
0.75
L
1
2
3
1.25
W
Ganesha
Viletide
Ganesha
1
1
6
4
W
Skadi
nachela59
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
27,674
49,402
Taken
50,609
25,846
Mitigated
24,635
22,204
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
167
348
3,229
8,931
2,850
22
3,287
5,644
50,370
0
L
Yu Huang
Gyarodos36219
Yu Huang
5,462
90
0
535
9,099
3,060
0
4,914
4,185
40,533
0
W
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
11,199
1,754
0
3,450
11,458
8,753
0
1,168
10,194
5,125
61,562
W
10,278
388
2,814
6,585
11,054
3,645
0
5,549
5,261
61,030
0
W
Loki
4,171
700
0
4,743
8,141
2,514
0
1,344
6,755
0
53,453
L
4,506
1,719
0
2,080
7,025
2,459
470
2,467
4,558
0
53,235
L
5,717
847
0
5,722
15,005
6,604
0
1,174
13,831
0
48,742
L
7,039
865
0
1,486
10,549
9,662
288
3,805
6,744
20,218
1,287
W
Ganesha
Viletide
Ganesha
4,432
570
0
2,873
11,036
8,822
0
4,828
6,004
23,837
0
W
Skadi
nachela59
Skadi
2,974
1,010
0
1,739
7,713
2,112
60
3,692
3,965
0
39,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
35,058
407
Minions Killed
384
0
Camps Cleared
0
1,388,158
Distance Traveled
1,305,685
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,510
465
87
6
0
293,700
0
L
Yu Huang
6,933
495
82
6
0
251,457
4
W
Cu Chulainn
8,331
595
109
8
0
263,565
0
W
Chang'e
7,879
563
112
8
0
289,758
0
W
Loki
7,191
514
91
7
0
323,169
0
L
Anhur
7,185
513
93
7
0
235,538
4
L
Tyr
7,416
530
87
6
0
269,834
0
L
Ares
7,014
501
35
3
0
255,156
4
W
Ganesha
7,326
523
8
1
0
281,493
3
W
Skadi
6,669
476
87
6
0
230,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role