Player Matchup

Charybdis
Charybdis
HashEra8896
Charybdis
Level 148
God Stats
12W - 10L
1,595 SR
Queue Stats
238W - 236L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
NARZNAR
Gilgamesh
Level 127
God Stats
8W - 4L
1,654 SR
Queue Stats
100W - 107L
1,451 Elo+
Party 2
Scylla
Scylla
WillowII
Scylla
Level 123
God Stats
4W - 8L
1,444 SR
Queue Stats
432W - 404L
1,494 Elo+
Party 2
Mercury
Mercury
kawitty
Mercury
Level 72
God Stats
9W - 10L
1,443 SR
Queue Stats
148W - 163L
1,472 Elo+
Party 2
Sobek
Sobek
paechence
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 2
Team Averages
Level 97
1,527 SR
1,478 Elo+

VS

Team Averages
Level 75
1,606 SR
1,513 Elo+
Camazotz
Camazotz
Apfle bauce
Camazotz
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,456 Elo+
Party 3
Cerberus
Cerberus
MomDestroyer42
Cerberus
Level 13
God Stats
6W - 10L
1,497 SR
Queue Stats
6W - 12L
1,393 Elo+
Party 3
Izanami
Izanami
Niall9Hostages
Izanami
Level 100
God Stats
4W - 1L
1,787 SR
Queue Stats
12W - 7L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
SirStride
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
geran1702
Zhong Kui
Level 107
God Stats
20W - 12L
1,747 SR
Queue Stats
245W - 206L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HashEra8896
Charybdis
12
0 / 1 / 0
5,788
526
3,879
6,644
1,695
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NARZNAR
Gilgamesh
11
4 / 1 / 0
6,941
631
6,682
9,414
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
WillowII
Scylla
12
0 / 1 / 0
6,086
553
4,977
5,441
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
kawitty
Mercury
5
0 / 1 / 0
4,155
378
0
3,319
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
paechence
Sobek
7
1 / 3 / 0
4,924
448
2,324
7,951
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Apfle bauce
Camazotz
11
0 / 1 / 1
5,943
540
1,061
7,846
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
9
1 / 1 / 2
5,209
474
2,613
9,422
5,130
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 1
7,325
666
6,230
5,908
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
SirStride
Amaterasu
10
1 / 3 / 0
6,112
556
3,801
9,999
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
geran1702
Zhong Kui
13
1 / 0 / 0
7,372
670
2,072
4,518
2,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
5
Kills
6
7
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Apfle bauce
Camazotz
0
1
1
0.5
L
Charybdis
HashEra8896
Charybdis
0
1
0
0
W
Cerberus
1
1
2
2
L
Gilgamesh
NARZNAR
Gilgamesh
4
1
0
4
W
3
0
1
3.5
W
Amaterasu
SirStride
Amaterasu
1
3
0
0.33
L
Scylla
WillowII
Scylla
0
1
0
0
W
Zhong Kui
geran1702
Zhong Kui
1
0
0
1
L
Mercury
kawitty
Mercury
0
1
0
0
L
Sobek
paechence
Sobek
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
15,777
32,769
Taken
37,693
17,008
Mitigated
15,897
7,558
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Apfle bauce
Camazotz
1,061
456
0
4,656
7,846
2,309
0
0
7,736
0
40,641
L
Charybdis
HashEra8896
Charybdis
3,879
2,146
0
2,775
6,644
1,695
0
1,161
5,483
0
53,038
W
Cerberus
2,613
434
0
1,074
9,422
5,130
0
2,620
6,656
9,833
228
L
Gilgamesh
NARZNAR
Gilgamesh
6,682
2,335
0
1,680
9,414
7,485
0
764
8,650
0
40,543
W
6,230
4,003
0
3,037
5,908
2,058
3,231
1,731
4,147
0
66,784
W
Amaterasu
SirStride
Amaterasu
3,801
1,599
0
5,472
9,999
3,505
0
0
9,504
0
30,132
L
Scylla
WillowII
Scylla
4,977
490
0
1,081
5,441
1,380
0
1,370
4,071
45,288
0
W
Zhong Kui
geran1702
Zhong Kui
2,072
217
0
4,009
4,518
2,895
1,052
2,486
1,702
55,623
1,129
L
Mercury
kawitty
Mercury
0
0
0
210
3,319
976
0
0
3,319
0
10,602
L
Sobek
paechence
Sobek
2,324
578
0
1,812
7,951
5,472
0
1,162
6,789
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
31,961
301
Minions Killed
390
0
Camps Cleared
0
849,944
Distance Traveled
1,086,937
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,943
540
76
7
0
242,119
0
L
Charybdis
5,788
526
97
9
0
210,999
0
W
Cerberus
5,209
474
22
2
0
226,057
0
L
Gilgamesh
6,941
631
67
6
0
171,381
1
W
Izanami
7,325
666
125
11
0
200,983
0
W
Amaterasu
6,112
556
55
5
0
218,584
3
L
Scylla
6,086
553
97
9
0
200,707
0
W
Zhong Kui
7,372
670
112
10
0
199,194
2
L
Mercury
4,155
378
22
2
0
75,072
0
L
Sobek
4,924
448
18
2
0
191,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role