Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Butchety
Cliodhna
Level 105
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 8L
1,642 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JustaNeighbor
Maman Brigitte
Level 47
God Stats
2W - 0L
1,749 SR
Queue Stats
28W - 17L
1,606 Elo+
Party 1
Jormungandr
Jormungandr
Kguy117
Jormungandr
Level 79
God Stats
5W - 3L
1,477 SR
Queue Stats
87W - 54L
1,614 Elo+
Party 1
Chang'e
Chang'e
Rguy117
Chang'e
Level 126
God Stats
10W - 6L
1,648 SR
Queue Stats
15W - 12L
1,531 Elo+
Party 1
Team Averages
Level 97
1,623 SR
1,579 Elo+

VS

Team Averages
Level 122
1,584 SR
1,560 Elo+
Jing Wei
Jing Wei
AndrexBnCrew
Jing Wei
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,522 Elo+
Solo
Guan Yu
Guan Yu
FabPineapple
Guan Yu
Level 110
God Stats
3W - 2L
1,722 SR
Queue Stats
163W - 144L
1,601 Elo+
Solo
Chang'e
Chang'e
FateDecendedZeo
Chang'e
Level 121
God Stats
1W - 3L
1,868 SR
Queue Stats
13W - 10L
1,655 Elo+
Solo
Loki
Loki
Kryptic6969
Loki
Level 137
God Stats
2W - 8L
1,306 SR
Queue Stats
259W - 279L
1,527 Elo+
Solo
Vamana
Vamana
Tryler420
Vamana
Level 58
God Stats
1W - 1L
1,523 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 10
7,161
1,194
6,623
8,231
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Butchety
Cliodhna
13
4 / 2 / 4
7,929
1,322
7,426
7,014
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
JustaNeighbor
Maman Brigitte
12
4 / 4 / 3
7,635
1,273
3,487
5,793
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kguy117
Jormungandr
12
3 / 0 / 8
7,869
1,312
9,242
5,888
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Rguy117
Chang'e
12
0 / 2 / 7
6,763
1,127
4,193
5,073
1,481
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

322

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AndrexBnCrew
Jing Wei
13
1 / 2 / 4
7,334
1,222
6,527
5,537
1,755
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
FabPineapple
Guan Yu
13
0 / 4 / 6
7,919
1,320
4,881
11,135
9,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 5
7,313
1,219
4,589
3,797
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 3 / 3
8,451
1,409
7,214
6,409
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
Tryler420
Vamana
12
3 / 1 / 3
7,444
1,241
5,675
8,503
3,587
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
11
Kills
10
10
Deaths
11
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
10
2.5
L
Jing Wei
AndrexBnCrew
Jing Wei
1
2
4
1.5
W
Cliodhna
Butchety
Cliodhna
4
2
4
3
L
Guan Yu
FabPineapple
Guan Yu
0
4
6
0.75
L
1
1
5
3.5
W
Maman Brigitte
JustaNeighbor
Maman Brigitte
4
4
3
1.38
W
Jormungandr
Kguy117
Jormungandr
3
0
8
7
L
5
3
3
2.17
W
Chang'e
Rguy117
Chang'e
0
2
7
1.75
L
Vamana
Tryler420
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
28,886
31,999
Taken
35,381
18,329
Mitigated
17,820
8,998
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,623
2,490
900
2,863
8,231
6,595
0
1,148
7,083
0
9,223
L
Jing Wei
AndrexBnCrew
Jing Wei
6,527
4,448
0
831
5,537
1,755
0
3,148
2,220
0
22,426
W
Cliodhna
Butchety
Cliodhna
7,426
563
0
1,244
7,014
2,601
0
297
6,717
0
27,121
L
Guan Yu
FabPineapple
Guan Yu
4,881
318
774
3,022
11,135
9,160
0
4,352
6,340
0
10,092
L
4,589
484
658
867
3,797
1,162
0
1,882
1,714
16,828
0
W
Maman Brigitte
JustaNeighbor
Maman Brigitte
3,487
104
0
0
5,793
1,903
0
1,250
4,543
7,591
0
W
Jormungandr
Kguy117
Jormungandr
9,242
1,600
0
983
5,888
5,749
0
1,520
4,368
20,766
0
L
7,214
1,805
0
0
6,409
2,156
0
3,528
2,632
0
20,084
W
Chang'e
Rguy117
Chang'e
4,193
73
1,545
1,463
5,073
1,481
0
374
4,699
15,476
0
L
Vamana
Tryler420
Vamana
5,675
2,074
0
29
8,503
3,587
0
3,426
4,885
0
12,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
38,461
117
Minions Killed
118
5
Camps Cleared
7
638,272
Distance Traveled
650,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,161
1,194
8
1
0
121,653
0
L
Jing Wei
7,334
1,222
34
6
1
135,768
0
W
Cliodhna
7,929
1,322
36
6
1
143,851
0
L
Guan Yu
7,919
1,320
11
2
1
143,899
0
L
Chang'e
7,313
1,219
28
5
1
91,433
0
W
Maman Brigitte
7,635
1,273
9
2
2
119,642
0
W
Jormungandr
7,869
1,312
33
6
2
129,230
0
L
Loki
8,451
1,409
31
5
4
143,405
0
W
Chang'e
6,763
1,127
31
5
0
123,896
0
L
Vamana
7,444
1,241
14
2
0
136,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role