Player Matchup

Baron Samedi
Baron Samedi
AcroElAjolote
Baron Samedi
Level 27
God Stats
7W - 11L
1,190 SR
Queue Stats
78W - 71L
1,450 Elo+
Party 1
Shiva
Shiva
Hermitoli822
Shiva
Level 64
God Stats
15W - 11L
1,623 SR
Queue Stats
188W - 186L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
Kelasyn
Guan Yu
Level 128
God Stats
2W - 3L
1,394 SR
Queue Stats
128W - 125L
1,544 Elo+
Party 3
Kuzenbo
Kuzenbo
hippo lad
Kuzenbo
Level 128
God Stats
2W - 4L
1,408 SR
Queue Stats
34W - 33L
1,517 Elo+
Party 3
Loki
Loki
iiCrimz
Loki
Level 159
God Stats
3W - 2L
1,791 SR
Queue Stats
122W - 131L
1,496 Elo+
Party 3
Team Averages
Level 101
1,481 SR
1,504 Elo+

VS

Team Averages
Level 100
1,453 SR
1,504 Elo+
Hercules
Hercules
AlexanTheKiller
Hercules
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,555 Elo+
Party 2
Cabrakan
Cabrakan
DJ EsPaRtAnO
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,538 Elo+
Party 2
Scylla
Scylla
Dante InfernoSx
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,525 Elo+
Party 2
Artemis
Artemis
DiscoRoto
Artemis
Level 36
God Stats
2W - 3L
1,264 SR
Queue Stats
22W - 32L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
IQAxxel
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcroElAjolote
Baron Samedi
14
2 / 5 / 3
8,917
495
8,506
11,924
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 3 / 4
10,080
560
15,584
18,162
17,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Kelasyn
Guan Yu
15
5 / 3 / 3
9,203
511
7,573
16,863
10,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Kuzenbo
hippo lad
Kuzenbo
14
4 / 4 / 7
9,101
506
8,908
14,558
18,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
iiCrimz
Loki
17
10 / 5 / 2
10,740
597
12,359
12,539
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 4 / 4
8,279
460
5,860
15,883
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
DJ EsPaRtAnO
Cabrakan
14
4 / 2 / 10
9,694
539
7,212
14,088
18,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
5 / 1 / 8
10,094
561
13,464
9,461
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DiscoRoto
Artemis
12
0 / 11 / 8
7,764
431
6,773
13,750
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
IQAxxel
Tsukuyomi
17
10 / 5 / 5
10,050
558
16,121
15,502
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
23
Kills
20
20
Deaths
23
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AcroElAjolote
Baron Samedi
2
5
3
0.7
L
Hercules
1
4
4
0.75
L
Cabrakan
DJ EsPaRtAnO
Cabrakan
4
2
10
4.5
L
5
1
8
9
L
Artemis
DiscoRoto
Artemis
0
11
8
0.36
W
2
3
4
1.33
L
Tsukuyomi
IQAxxel
Tsukuyomi
10
5
5
2.5
W
Guan Yu
Kelasyn
Guan Yu
5
3
3
2.17
W
Kuzenbo
hippo lad
Kuzenbo
4
4
7
1.88
W
Loki
iiCrimz
Loki
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,930
Damage
49,430
74,046
Taken
68,684
56,703
Mitigated
44,890
11,480
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AcroElAjolote
Baron Samedi
8,506
443
582
2,735
11,924
5,287
0
4,545
7,334
50,505
1,156
L
Hercules
5,860
1,699
0
2,178
15,883
14,472
0
3,648
12,003
0
46,934
L
Cabrakan
DJ EsPaRtAnO
Cabrakan
7,212
1,363
0
1,719
14,088
18,248
0
4,587
9,373
20,366
0
L
13,464
2,016
0
3,143
9,461
3,071
196
3,309
5,954
78,805
116
L
Artemis
DiscoRoto
Artemis
6,773
2,960
0
138
13,750
4,080
0
3,110
10,584
0
33,451
W
15,584
1,455
138
2,222
18,162
17,969
142
2,563
15,168
763
81,379
L
Tsukuyomi
IQAxxel
Tsukuyomi
16,121
3,634
0
4,275
15,502
5,019
0
2,313
13,099
0
62,109
W
Guan Yu
Kelasyn
Guan Yu
7,573
821
420
1,798
16,863
10,577
0
6,782
10,036
0
80,807
W
Kuzenbo
hippo lad
Kuzenbo
8,908
3,064
0
1,996
14,558
18,622
82
4,692
9,708
24,289
0
W
Loki
iiCrimz
Loki
12,359
3,011
0
1,589
12,539
4,248
1,522
2,094
10,445
0
81,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
45,881
503
Minions Killed
375
0
Camps Cleared
0
1,748,766
Distance Traveled
1,755,327
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,917
495
121
7
0
316,450
0
L
Hercules
8,279
460
70
4
0
329,101
0
L
Cabrakan
9,694
539
28
2
0
339,902
0
L
Scylla
10,094
561
146
8
0
357,125
0
L
Artemis
7,764
431
47
3
0
300,142
4
W
Shiva
10,080
560
122
7
0
349,515
0
L
Tsukuyomi
10,050
558
84
5
0
429,057
2
W
Guan Yu
9,203
511
93
5
0
390,732
2
W
Kuzenbo
9,101
506
29
2
0
354,183
0
W
Loki
10,740
597
138
8
0
337,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role