Player Matchup

Ix Chel
Ix Chel
FineoWulf
Ix Chel
Level 144
God Stats
3W - 3L
1,767 SR
Queue Stats
346W - 361L
1,567 Elo+
Solo
Bellona
Bellona
MajigJamin
Bellona
Level 162
God Stats
3W - 6L
1,621 SR
Queue Stats
284W - 288L
1,546 Elo+
Solo
Jing Wei
Jing Wei
OmniSmoker
Jing Wei
Level 160
God Stats
0W - 3L
1,303 SR
Queue Stats
310W - 259L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
Sexyfide
Jormungandr
Level 83
God Stats
1W - 1L
1,576 SR
Queue Stats
35W - 40L
1,492 Elo+
Party 2
Ares
Ares
thereaper21
Ares
Level 142
God Stats
3W - 1L
1,760 SR
Queue Stats
301W - 239L
1,580 Elo+
Party 2
Team Averages
Level 138
1,605 SR
1,549 Elo+

VS

Team Averages
Level 137
1,568 SR
1,514 Elo+
Discordia
Discordia
AneChutamero
Discordia
Level 160
God Stats
3W - 1L
1,524 SR
Queue Stats
136W - 161L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Bogarox1995
Danzaburou
Level 100
God Stats
2W - 0L
1,757 SR
Queue Stats
235W - 192L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Nathandrake45
Jormungandr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
Savage_Gummybear
Sylvanus
Level 219
God Stats
1W - 4L
1,561 SR
Queue Stats
260W - 271L
1,530 Elo+
Party 1
Scylla
Scylla
SlipSour
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FineoWulf
Ix Chel
16
0 / 1 / 7
8,517
774
7,718
9,734
4,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MajigJamin
Bellona
14
5 / 4 / 4
9,048
823
10,059
13,997
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
OmniSmoker
Jing Wei
14
1 / 5 / 3
8,107
737
12,436
10,662
4,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Sexyfide
Jormungandr
15
5 / 4 / 3
9,122
829
10,173
18,747
9,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 5 / 3
7,188
653
5,438
13,490
15,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AneChutamero
Discordia
16
4 / 2 / 10
9,733
885
16,437
7,603
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bogarox1995
Danzaburou
16
6 / 3 / 10
9,935
903
15,396
10,638
4,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Nathandrake45
Jormungandr
18
7 / 3 / 9
10,113
919
15,144
15,284
17,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 15
9,035
821
7,519
14,425
15,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
SlipSour
Scylla
13
1 / 0 / 12
8,434
767
4,735
6,860
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
11
Kills
19
19
Deaths
11
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
AneChutamero
Discordia
4
2
10
4.5
W
Danzaburou
Bogarox1995
Danzaburou
6
3
10
3.67
L
Ix Chel
FineoWulf
Ix Chel
0
1
7
3.5
L
Bellona
MajigJamin
Bellona
5
4
4
1.75
W
Jormungandr
Nathandrake45
Jormungandr
7
3
9
3.83
L
Jing Wei
OmniSmoker
Jing Wei
1
5
3
0.5
W
1
3
15
2.83
L
Jormungandr
Sexyfide
Jormungandr
5
4
3
1.63
W
Scylla
SlipSour
Scylla
1
0
12
7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
59,231
66,630
Taken
54,810
50,335
Mitigated
43,311
21,289
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AneChutamero
Discordia
16,437
330
81
543
7,603
3,297
708
2,246
5,061
28,922
0
W
Danzaburou
Bogarox1995
Danzaburou
15,396
7,042
21
3,272
10,638
4,967
1,857
3,665
6,316
0
30,838
L
Ix Chel
FineoWulf
Ix Chel
7,718
1,087
5,738
3,931
9,734
4,311
0
6,411
3,015
22,499
0
L
Bellona
MajigJamin
Bellona
10,059
1,833
367
2,533
13,997
15,856
0
7,203
6,519
0
15,423
W
Jormungandr
Nathandrake45
Jormungandr
15,144
2,385
2,169
4,289
15,284
17,193
96
7,504
7,152
34,984
1,341
L
Jing Wei
OmniSmoker
Jing Wei
12,436
10,772
361
958
10,662
4,472
0
7,009
3,415
0
28,968
W
7,519
897
6,207
5,378
14,425
15,123
348
6,310
7,406
8,966
2,014
L
Jormungandr
Sexyfide
Jormungandr
10,173
1,914
749
4,764
18,747
9,736
0
10,752
7,894
22,795
0
W
Scylla
SlipSour
Scylla
4,735
407
0
428
6,860
2,731
474
1,617
4,912
8,521
0
L
5,438
295
426
1,462
13,490
15,960
0
8,891
4,199
6,662
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
47,250
131
Minions Killed
131
0
Camps Cleared
0
1,079,566
Distance Traveled
1,174,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,733
885
28
3
0
254,179
0
W
Danzaburou
9,935
903
43
4
0
236,423
0
L
Ix Chel
8,517
774
31
3
0
272,798
0
L
Bellona
9,048
823
13
1
0
214,576
0
W
Jormungandr
10,113
919
44
4
0
227,774
0
L
Jing Wei
8,107
737
50
5
0
206,465
0
W
Sylvanus
9,035
821
5
0
0
235,193
0
L
Jormungandr
9,122
829
34
3
0
196,267
0
W
Scylla
8,434
767
11
1
0
221,058
0
L
Ares
7,188
653
3
0
0
189,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role