Player Matchup

Arachne
Arachne
Gold V
AdasiekPe
Arachne
Gold V
Level 119
God Stats
7W - 7L
1,540 SR
Queue Stats
111W - 117L
1,382 MMR
Solo
Rama
Rama
Platinum V
Sjoix
Rama
Platinum V
Level 159
God Stats
3W - 0L
1,377 SR
Queue Stats
109W - 103L
1,587 MMR
Party 2
Agni
Agni
Platinum III
Zeitrim
Agni
Platinum III
Level 141
God Stats
17W - 12L
1,633 SR
Queue Stats
176W - 163L
1,646 MMR
Party 2
Cthulhu
Cthulhu
Gold I
notgerova
Cthulhu
Gold I
Level 120
God Stats
4W - 3L
1,674 SR
Queue Stats
82W - 84L
1,676 MMR
Solo
Bellona
Bellona
Gold IV
potholes240
Bellona
Gold IV
Level 95
God Stats
6W - 3L
1,810 SR
Queue Stats
158W - 164L
1,440 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,607 SR
1,546 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,519 SR
1,588 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
Bummbala
He Bo
Gold II
Level 185
God Stats
10W - 10L
1,555 SR
Queue Stats
562W - 570L
1,639 MMR
Party 1
Apollo
Apollo
Gold II
DerPowerbauer
Apollo
Gold II
Level 192
God Stats
11W - 4L
1,604 SR
Queue Stats
222W - 223L
1,576 MMR
Party 1
Nu Wa
Nu Wa
Gold II
NatOP
Nu Wa
Gold II
Level 106
God Stats
14W - 12L
1,634 SR
Queue Stats
185W - 194L
1,647 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
ZaperixNs
Kuzenbo
Gold II
Level 157
God Stats
1W - 2L
1,300 SR
Queue Stats
345W - 351L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdasiekPe
Arachne
6
2 / 0 / 0
3,428
686
1,214
2,786
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Rama
Sjoix
Rama
6
0 / 0 / 0
3,359
672
196
600
154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Zeitrim
Agni
7
0 / 0 / 2
3,676
735
517
1,061
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
notgerova
Cthulhu
6
0 / 0 / 0
3,676
735
381
2,455
1,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
potholes240
Bellona
7
2 / 2 / 0
4,013
803
1,704
4,044
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
King ArthurFreyaAthena

VS

Bans
MedusaHun BatzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
1 / 2 / 1
3,723
745
1,717
4,038
1,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

He Bo
Bummbala
He Bo
6
0 / 1 / 0
3,261
652
1,138
2,521
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,327
665
521
2,170
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
NatOP
Nu Wa
6
0 / 1 / 0
3,311
662
953
1,267
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ZaperixNs
Kuzenbo
1
0 / 0 / 0
2,426
485
0
114
37
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
W
Arachne
AdasiekPe
Arachne
2
0
0
2
L
He Bo
Bummbala
He Bo
0
1
0
0
L
0
0
0
0
L
Nu Wa
NatOP
Nu Wa
0
1
0
0
W
Rama
Sjoix
Rama
0
0
0
0
L
Kuzenbo
ZaperixNs
Kuzenbo
0
0
0
0
W
Agni
Zeitrim
Agni
0
0
2
1
W
Cthulhu
notgerova
Cthulhu
0
0
0
0
W
Bellona
potholes240
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,012
Damage
4,329
10,946
Taken
10,110
3,847
Mitigated
3,142
4,570
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,717
656
0
1,618
4,038
1,909
0
0
4,038
0
13,442
W
Arachne
AdasiekPe
Arachne
1,214
982
0
1,153
2,786
719
0
949
1,837
0
15,612
L
He Bo
Bummbala
He Bo
1,138
0
0
1,397
2,521
516
0
243
2,266
17,076
0
L
521
328
0
1,461
2,170
448
0
302
1,868
0
17,887
L
Nu Wa
NatOP
Nu Wa
953
190
0
227
1,267
232
0
259
926
13,234
0
W
Rama
Sjoix
Rama
196
165
0
301
600
154
0
176
424
0
20,411
L
Kuzenbo
ZaperixNs
Kuzenbo
0
0
0
8
114
37
0
0
114
0
0
W
Agni
Zeitrim
Agni
517
0
0
250
1,061
245
0
540
521
16,988
0
W
Cthulhu
notgerova
Cthulhu
381
0
65
1,176
2,455
1,044
0
329
2,126
10,550
0
W
Bellona
potholes240
Bellona
1,704
679
0
1,625
4,044
1,685
0
97
3,683
0
16,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,152
Gold Earned
16,048
173
Minions Killed
137
0
Camps Cleared
0
475,371
Distance Traveled
412,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,723
745
28
6
0
86,485
0
W
Arachne
3,428
686
32
6
0
105,984
0
L
He Bo
3,261
652
47
9
0
112,236
0
L
Apollo
3,327
665
35
7
0
94,768
0
L
Nu Wa
3,311
662
27
5
0
102,297
0
W
Rama
3,359
672
46
9
0
91,383
0
L
Kuzenbo
2,426
485
0
0
0
16,956
0
W
Agni
3,676
735
47
9
0
101,990
0
W
Cthulhu
3,676
735
17
3
0
84,683
0
W
Bellona
4,013
803
31
6
0
91,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role