Player Matchup

Ra
Ra
GRP05
Ra
Level 22
God Stats
3W - 0L
1,745 SR
Queue Stats
8W - 11L
1,462 Elo+
Party 1
Anhur
Anhur
L1LPANTH3R
Anhur
Level 54
God Stats
1W - 0L
1,417 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 1
Hun Batz
Hun Batz
LardChrosh
Hun Batz
Level 29
God Stats
1W - 0L
1,630 SR
Queue Stats
7W - 12L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rayhunter101
Cu Chulainn
Level 125
God Stats
1W - 1L
1,899 SR
Queue Stats
9W - 13L
1,459 Elo+
Party 1
Achilles
Achilles
moistmeowmeow86
Achilles
Level 43
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,658 SR
1,418 Elo+

VS

Team Averages
Level 75
1,447 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
NARZNAR
Cu Chulainn
Level 127
God Stats
5W - 10L
1,400 SR
Queue Stats
100W - 108L
1,462 Elo+
Party 2
Tiamat
Tiamat
OHG Snipe
Tiamat
Level 35
God Stats
1W - 5L
1,148 SR
Queue Stats
33W - 59L
1,332 Elo+
Solo
Freya
Freya
WillowII
Freya
Level 123
God Stats
7W - 11L
1,509 SR
Queue Stats
439W - 414L
1,506 Elo+
Party 2
Loki
Loki
kawitty
Loki
Level 72
God Stats
4W - 12L
1,399 SR
Queue Stats
148W - 164L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
paechence
Kuzenbo
Level 16
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 2 / 4
8,463
529
7,915
8,345
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
3 / 1 / 3
7,526
470
5,057
8,156
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
LardChrosh
Hun Batz
13
6 / 2 / 2
8,269
517
5,327
9,654
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Rayhunter101
Cu Chulainn
14
2 / 1 / 6
8,108
507
13,467
14,907
11,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
13
2 / 2 / 0
7,700
481
2,325
8,332
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NARZNAR
Cu Chulainn
12
3 / 3 / 0
8,040
503
10,168
11,225
9,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
OHG Snipe
Tiamat
11
0 / 7 / 1
7,170
448
5,358
9,927
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
WillowII
Freya
13
3 / 1 / 1
7,863
491
7,266
9,732
3,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
kawitty
Loki
14
2 / 1 / 1
7,699
481
5,962
12,464
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
paechence
Kuzenbo
11
0 / 5 / 2
6,965
435
4,432
12,924
13,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
3
2
4
2.5
W
Anhur
3
1
3
4.5
W
Hun Batz
LardChrosh
Hun Batz
6
2
2
3.5
L
Cu Chulainn
NARZNAR
Cu Chulainn
3
3
0
1
L
Tiamat
OHG Snipe
Tiamat
0
7
1
0.07
W
Cu Chulainn
Rayhunter101
Cu Chulainn
2
1
6
5
L
Freya
WillowII
Freya
3
1
1
3.5
L
Loki
kawitty
Loki
2
1
1
2.5
W
Achilles
2
2
0
1
L
Kuzenbo
paechence
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
33,186
49,394
Taken
56,272
28,666
Mitigated
34,254
10,294
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,915
935
987
3,874
8,345
2,781
216
4,027
3,602
58,302
0
W
Anhur
5,057
2,282
0
2,226
8,156
2,896
456
3,447
4,709
0
36,481
W
Hun Batz
LardChrosh
Hun Batz
5,327
2,053
0
500
9,654
3,899
0
1,234
8,328
0
42,811
L
Cu Chulainn
NARZNAR
Cu Chulainn
10,168
2,056
0
1,722
11,225
9,306
167
749
10,058
249
58,267
L
Tiamat
OHG Snipe
Tiamat
5,358
515
0
1,708
9,927
3,180
0
3,926
6,001
29,482
2,633
W
Cu Chulainn
Rayhunter101
Cu Chulainn
13,467
1,359
0
1,964
14,907
11,916
0
7,233
7,468
0
63,600
L
Freya
WillowII
Freya
7,266
2,471
0
5,235
9,732
3,494
0
523
9,209
51,788
4,025
L
Loki
kawitty
Loki
5,962
1,162
0
440
12,464
5,035
0
1,196
11,191
0
70,193
W
Achilles
2,325
668
0
743
8,332
7,174
423
0
8,332
0
24,025
L
Kuzenbo
paechence
Kuzenbo
4,432
2,178
0
1,073
12,924
13,239
0
1,396
11,447
22,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
37,737
372
Minions Killed
376
0
Camps Cleared
0
1,526,495
Distance Traveled
1,513,700
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,463
529
119
7
0
305,301
0
W
Anhur
7,526
470
62
4
0
306,302
6
W
Hun Batz
8,269
517
60
4
0
337,274
0
L
Cu Chulainn
8,040
503
86
5
0
251,659
0
L
Tiamat
7,170
448
65
4
0
265,023
0
W
Cu Chulainn
8,108
507
98
6
0
323,150
0
L
Freya
7,863
491
101
6
0
301,478
0
L
Loki
7,699
481
96
6
0
380,675
0
W
Achilles
7,700
481
33
2
0
254,468
2
L
Kuzenbo
6,965
435
28
2
0
314,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role