Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CMDRRootbeer
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
DiscountVersalis
Gilgamesh
Level 85
God Stats
11W - 7L
1,514 SR
Queue Stats
22W - 28L
1,410 Elo+
Party 2
Ullr
Ullr
Leopardo55
Ullr
Level 128
God Stats
1W - 0L
1,717 SR
Queue Stats
18W - 12L
1,625 Elo+
Party 3
Team Averages
Level 92
1,546 SR
1,478 Elo+

VS

Team Averages
Level 102
1,532 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
GråbMëÐåddy
Hades
Level 109
God Stats
0W - 2L
1,866 SR
Queue Stats
137W - 150L
1,525 Elo+
Solo
Anubis
Anubis
I_Love_Kills123
Anubis
Level 92
God Stats
9W - 8L
1,341 SR
Queue Stats
39W - 45L
1,415 Elo+
Party 1
Pele
Pele
SPEXZZ_-yt
Pele
Level 95
God Stats
8W - 7L
1,495 SR
Queue Stats
156W - 133L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
kill-_-vekz
Ao Kuang
Level 88
God Stats
2W - 1L
1,459 SR
Queue Stats
53W - 44L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 1 / 5
6,382
638
8,561
7,339
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
10
8 / 0 / 1
6,366
637
4,841
5,255
1,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
CMDRRootbeer
Kumbhakarna
8
0 / 1 / 8
5,406
541
1,956
8,209
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
11
4 / 0 / 4
5,928
593
2,964
7,566
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 0 / 1
7,192
719
5,596
6,579
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 1
4,583
458
6,578
7,420
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
4,792
479
2,287
6,803
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 6 / 0
4,607
461
5,797
7,352
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 4 / 0
4,651
465
2,507
8,529
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
kill-_-vekz
Ao Kuang
8
1 / 4 / 1
4,732
473
2,055
6,840
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
20
Kills
2
2
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
5
7.5
W
Anubis
 
Anubis
8
0
1
8.5
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Kumbhakarna
CMDRRootbeer
Kumbhakarna
0
1
8
4
W
Gilgamesh
4
0
4
6
L
0
5
0
0
L
1
6
0
0.17
W
3
0
1
3.5
L
0
4
0
0
L
Ao Kuang
kill-_-vekz
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
19,224
34,948
Taken
36,944
12,617
Mitigated
11,216
12,698
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,561
4,046
0
3,416
7,339
1,741
204
2,720
4,619
0
47,306
W
Anubis
 
Anubis
4,841
413
0
2,644
5,255
1,756
0
2,240
3,015
29,135
652
L
Charybdis
 
Charybdis
6,578
3,109
0
2,737
7,420
1,761
0
1,183
6,237
0
31,223
W
Kumbhakarna
CMDRRootbeer
Kumbhakarna
1,956
223
0
2,212
8,209
4,246
0
3,535
4,674
9,801
0
W
Gilgamesh
2,964
1,300
0
2,315
7,566
2,696
0
1,466
6,100
0
38,231
L
2,287
82
20
1,973
6,803
2,687
0
1,492
5,311
27,579
1,670
L
5,797
234
0
1,762
7,352
2,829
0
1,139
6,213
23,832
0
W
5,596
2,178
0
2,111
6,579
2,178
49
0
6,579
0
54,976
L
2,507
643
0
2,026
8,529
2,330
0
0
8,529
0
25,069
L
Ao Kuang
kill-_-vekz
Ao Kuang
2,055
475
0
727
6,840
1,609
0
2,983
3,857
20,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
23,365
310
Minions Killed
236
0
Camps Cleared
0
1,047,879
Distance Traveled
876,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,382
638
68
7
0
203,331
0
W
Anubis
6,366
637
56
6
0
199,825
0
L
Charybdis
4,583
458
53
5
0
165,714
0
W
Kumbhakarna
5,406
541
21
2
0
230,551
0
W
Gilgamesh
5,928
593
64
6
0
220,879
0
L
Hades
4,792
479
62
6
0
156,919
0
L
Anubis
4,607
461
40
4
0
188,054
0
W
Ullr
7,192
719
101
10
0
193,293
0
L
Pele
4,651
465
42
4
0
183,781
0
L
Ao Kuang
4,732
473
39
4
0
182,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role